Player Matchup

Mulan
Mulan
HeftyGalaxy8294
Mulan
Level 64
God Stats
4W - 3L
1,571 SR
Queue Stats
110W - 171L
1,390 Elo+
Party 1
Geb
Geb
LegendaryWolf409
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 76L
1,432 Elo+
Party 1
Izanami
Izanami
Rodoo43
Izanami
Level 53
God Stats
2W - 4L
1,421 SR
Queue Stats
91W - 139L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
SenseiRayn
Nu Wa
Level 156
God Stats
1W - 4L
1,363 SR
Queue Stats
115W - 121L
1,464 Elo+
Solo
Bakasura
Bakasura
Spongite
Bakasura
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 175L
1,555 Elo+
Solo
Team Averages
Level 105
1,471 SR
1,441 Elo+

VS

Team Averages
Level 119
1,638 SR
1,487 Elo+
Chaac
Chaac
Extrapalapaquetl
Chaac
Level 159
God Stats
2W - 0L
1,732 SR
Queue Stats
107W - 104L
1,505 Elo+
Solo
Hera
Hera
Muffin_Man_318
Hera
Level 140
God Stats
23W - 14L
1,628 SR
Queue Stats
100W - 98L
1,486 Elo+
Solo
Charybdis
Charybdis
checo007
Charybdis
Level 101
God Stats
4W - 2L
1,655 SR
Queue Stats
85W - 82L
1,443 Elo+
Solo
Awilix
Awilix
dragonfire1100
Awilix
Level 107
God Stats
4W - 6L
1,324 SR
Queue Stats
105W - 95L
1,475 Elo+
Solo
Cabrakan
Cabrakan
udreadduck
Cabrakan
Level 88
God Stats
4W - 0L
1,850 SR
Queue Stats
347W - 339L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,481
530
11,850
15,578
11,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 5
6,825
427
6,293
15,965
11,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
Rodoo43
Izanami
14
3 / 2 / 1
7,916
495
10,402
11,500
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
15
1 / 2 / 1
8,464
529
8,648
7,419
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Spongite
Bakasura
16
6 / 1 / 2
8,946
559
9,203
17,432
10,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
8,319
520
8,433
16,747
14,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
4 / 1 / 0
10,117
632
10,321
6,550
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
checo007
Charybdis
13
4 / 3 / 0
8,112
507
10,076
9,911
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 0
7,919
495
6,375
13,256
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cabrakan
udreadduck
Cabrakan
13
0 / 3 / 7
8,199
512
8,991
17,176
18,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
11
11
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
3
0
0
L
0
3
5
0.83
W
4
1
0
4
L
Izanami
Rodoo43
Izanami
3
2
1
1.75
L
Nu Wa
1
2
1
0.75
L
Bakasura
Spongite
Bakasura
6
1
2
7
W
Charybdis
checo007
Charybdis
4
3
0
1.33
W
3
3
0
1
W
Cabrakan
udreadduck
Cabrakan
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,396
Damage
44,196
67,894
Taken
63,640
38,581
Mitigated
41,619
24,338
Healing
18,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,433
1,961
0
8,513
16,747
14,580
0
1,171
15,558
1,189
49,021
L
11,850
3,294
0
6,631
15,578
11,147
0
556
15,022
0
68,166
L
6,293
1,196
513
3,856
15,965
11,435
0
5,267
10,666
22,768
1,141
W
10,321
1,466
0
1,044
6,550
1,961
0
3,302
2,971
99,876
1,252
L
Izanami
Rodoo43
Izanami
10,402
6,971
0
3,892
11,500
4,190
604
4,917
6,545
0
67,115
L
Nu Wa
8,648
2,128
0
934
7,419
1,777
0
4,935
2,152
68,716
331
L
Bakasura
Spongite
Bakasura
9,203
7,093
0
8,512
17,432
10,032
0
3,464
13,823
0
67,459
W
Charybdis
checo007
Charybdis
10,076
6,392
0
3,636
9,911
2,937
0
2,292
7,450
0
52,894
W
6,375
2,809
0
3,024
13,256
4,124
0
2,456
9,957
0
59,170
W
Cabrakan
udreadduck
Cabrakan
8,991
1,195
0
2,392
17,176
18,017
28
5,385
11,369
35,719
1,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
42,666
486
Minions Killed
529
0
Camps Cleared
0
1,543,432
Distance Traveled
1,480,687
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,319
520
95
6
0
219,002
1
L
Mulan
8,481
530
98
6
0
233,884
0
L
Geb
6,825
427
29
2
0
316,748
7
W
Hera
10,117
632
216
14
0
306,513
2
L
Izanami
7,916
495
104
7
0
305,818
0
L
Nu Wa
8,464
529
130
8
0
297,621
3
L
Bakasura
8,946
559
125
8
0
389,361
0
W
Charybdis
8,112
507
88
6
0
283,991
0
W
Awilix
7,919
495
86
5
0
364,746
0
W
Cabrakan
8,199
512
44
3
0
306,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role