Player Matchup

Cerberus
Cerberus
Platinum IV
AIG Lord Cu
Cerberus
Platinum IV
Level 163
God Stats
18W - 16L
1,616 SR
Queue Stats
676W - 672L
1,867 MMR
Solo
Charybdis
Charybdis
Platinum I
ih8pngtuberz
Charybdis
Platinum I
Level 140
God Stats
10W - 6L
1,706 SR
Queue Stats
78W - 81L
2,000 MMR
Party 2
Serqet
Serqet
Platinum I
shadowdog582
Serqet
Platinum I
Level 147
God Stats
3W - 5L
1,531 SR
Queue Stats
78W - 85L
1,887 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,618 SR
1,918 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,767 SR
1,864 MMR
Olorun
Olorun
Gold II
Epicfacman
Olorun
Gold II
Level 156
God Stats
1W - 0L
1,782 SR
Queue Stats
39W - 13L
1,776 MMR
Party 1
Amaterasu
Amaterasu
Diamond V
OvOMiguelDoe
Amaterasu
Diamond V
Level 123
God Stats
15W - 6L
1,842 SR
Queue Stats
306W - 267L
2,095 MMR
Party 1
Camazotz
Camazotz
Gold II
Zakuryy
Camazotz
Gold II
Level 126
God Stats
34W - 21L
1,678 SR
Queue Stats
254W - 251L
1,722 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AIG Lord Cu
Cerberus
15
5 / 4 / 4
9,548
796
13,044
19,882
15,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Charybdis
ih8pngtuberz
Charybdis
15
2 / 2 / 6
9,003
750
12,088
8,815
2,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serqet
14
2 / 4 / 6
8,984
749
6,517
11,320
7,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KuzenboFafnirKumbhakarnaXbalanqueXing Tian

VS

Bans
ScyllaHou YiGebAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Epicfacman
Olorun
16
3 / 4 / 6
10,691
891
15,334
11,410
3,966
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
OvOMiguelDoe
Amaterasu
16
2 / 2 / 5
9,738
812
9,866
12,819
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Zakuryy
Camazotz
17
5 / 3 / 4
10,368
864
7,696
13,223
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
9
Kills
10
10
Deaths
9
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AIG Lord Cu
Cerberus
5
4
4
1.75
W
Olorun
Epicfacman
Olorun
3
4
6
1.5
W
Amaterasu
OvOMiguelDoe
Amaterasu
2
2
5
2.25
W
Camazotz
Zakuryy
Camazotz
5
3
4
2.33
L
Charybdis
ih8pngtuberz
Charybdis
2
2
6
2.5
L
Serqet
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,649
Damage
32,896
40,017
Taken
37,452
26,646
Mitigated
18,210
9,891
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AIG Lord Cu
Cerberus
13,044
593
0
7,247
19,882
15,774
0
9,656
9,429
25,276
601
W
Olorun
Epicfacman
Olorun
15,334
9,139
946
2,984
11,410
3,966
2,004
6,754
4,297
53,141
5,303
W
Amaterasu
OvOMiguelDoe
Amaterasu
9,866
3,056
0
4,130
12,819
6,403
782
2,536
9,134
0
31,713
W
Camazotz
Zakuryy
Camazotz
7,696
1,365
0
3,823
13,223
7,841
790
2,464
9,462
0
21,486
L
Charybdis
ih8pngtuberz
Charybdis
12,088
5,611
0
1,285
8,815
2,978
29
2,285
6,120
0
31,934
L
Serqet
6,517
1,021
0
1,359
11,320
7,894
0
2,275
8,389
0
31,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,535
Gold Earned
30,797
131
Minions Killed
165
0
Camps Cleared
0
613,381
Distance Traveled
691,175
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,548
796
22
2
0
206,808
0
W
Olorun
10,691
891
89
7
0
190,274
0
W
Amaterasu
9,738
812
41
3
0
255,050
4
W
Camazotz
10,368
864
35
3
0
245,851
0
L
Charybdis
9,003
750
59
5
0
209,550
0
L
Serqet
8,984
749
50
4
0
197,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role