Player Matchup

Cernunnos
Cernunnos
Gold III
Epicfacman
Cernunnos
Gold III
Level 156
God Stats
1W - 0L
1,752 SR
Queue Stats
39W - 13L
1,731 MMR
Party 1
Amaterasu
Amaterasu
Platinum I
OvOMiguelDoe
Amaterasu
Platinum I
Level 123
God Stats
15W - 6L
1,830 SR
Queue Stats
306W - 267L
2,051 MMR
Party 1
Sol
Sol
Gold II
Zakuryy
Sol
Gold II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 251L
1,677 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,694 SR
1,820 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 179
1,427 SR
1,618 MMR
Shiva
Shiva
Gold I
 
Shiva
Gold I
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Platinum V
Raven2886
Ymir
Platinum V
Level 157
God Stats
0W - 2L
1,281 SR
Queue Stats
219W - 214L
1,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Epicfacman
Cernunnos
15
2 / 1 / 7
9,262
926
10,617
9,593
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
OvOMiguelDoe
Amaterasu
17
8 / 0 / 3
10,146
1,015
13,880
12,846
9,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
14
1 / 2 / 8
8,873
887
9,257
9,278
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ScyllaCthulhuFafnirCerberusAres

VS

Bans
SerqetXbalanqueDiscordiaHeraPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 2 / 2
8,059
806
13,103
12,704
9,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
 
Kuzenbo
12
1 / 4 / 2
7,511
751
7,081
11,950
11,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ymir
13
1 / 5 / 2
7,793
779
6,065
15,905
11,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
2
2
1
L
Kuzenbo
 
Kuzenbo
1
4
2
0.5
W
Cernunnos
Epicfacman
Cernunnos
2
1
7
5.5
W
Amaterasu
OvOMiguelDoe
Amaterasu
8
0
3
9.5
L
Ymir
1
5
2
0.4
W
Sol
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
26,249
31,717
Taken
40,559
15,802
Mitigated
32,058
13,890
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
13,103
867
100
3,510
12,704
9,532
0
2,967
9,373
0
39,096
L
Kuzenbo
 
Kuzenbo
7,081
1,568
0
926
11,950
11,498
0
2,578
9,053
14,476
0
W
Cernunnos
Epicfacman
Cernunnos
10,617
5,209
0
2,821
9,593
3,334
1,375
3,532
6,061
0
45,434
W
Amaterasu
OvOMiguelDoe
Amaterasu
13,880
4,853
0
6,215
12,846
9,534
427
3,530
9,316
0
33,218
L
Ymir
6,065
924
147
4,312
15,905
11,028
0
3,387
12,003
21,082
891
W
Sol
9,257
3,252
0
4,854
9,278
2,934
1,788
5,915
3,363
29,977
1,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
23,363
172
Minions Killed
95
0
Camps Cleared
0
630,087
Distance Traveled
598,718
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,059
806
48
5
0
242,426
0
L
Kuzenbo
7,511
751
15
2
0
195,315
0
W
Cernunnos
9,262
926
73
7
0
187,775
0
W
Amaterasu
10,146
1,015
43
4
0
243,887
2
L
Ymir
7,793
779
32
3
0
160,977
0
W
Sol
8,873
887
56
6
0
198,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role