Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Hyubee
Arachne
Level 112
God Stats
6W - 5L
1,492 SR
Queue Stats
42W - 42L
1,477 Elo+
Solo
King Arthur
King Arthur
Juankgalvan
King Arthur
Level 146
God Stats
2W - 3L
1,573 SR
Queue Stats
150W - 153L
1,482 Elo+
Solo
Janus
Janus
smitegoon0417
Janus
Level 28
God Stats
25W - 22L
1,528 SR
Queue Stats
133W - 125L
1,523 Elo+
Party 1
Hachiman
Hachiman
wyd_stepbro699
Hachiman
Level 156
God Stats
0W - 1L
1,168 SR
Queue Stats
1,098W - 1,087L
1,460 Elo+
Party 1
Team Averages
Level 114
1,452 SR
1,488 Elo+

VS

Team Averages
Level 92
1,530 SR
1,555 Elo+
Hachiman
Hachiman
AB-DaGoat1
Hachiman
Level 63
God Stats
20W - 19L
1,701 SR
Queue Stats
156W - 149L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
AlxndrSC
Baron Samedi
Level 147
God Stats
3W - 3L
1,283 SR
Queue Stats
35W - 32L
1,480 Elo+
Solo
Thanatos
Thanatos
Smoot42069
Thanatos
Level 43
God Stats
39W - 26L
1,662 SR
Queue Stats
57W - 50L
1,560 Elo+
Solo
Anubis
Anubis
ZimonDeath
Anubis
Level 89
God Stats
9W - 6L
1,536 SR
Queue Stats
213W - 204L
1,553 Elo+
Solo
Osiris
Osiris
jfx230
Osiris
Level 117
God Stats
64W - 66L
1,466 SR
Queue Stats
537W - 453L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 1 / 1
4,218
527
3,889
5,513
3,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Hyubee
Arachne
6
0 / 7 / 1
3,785
473
2,010
6,783
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
Juankgalvan
King Arthur
7
0 / 6 / 0
4,070
509
1,264
8,123
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 3 / 0
3,798
475
132
2,904
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
10
1 / 0 / 0
4,742
593
2,070
2,737
694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AB-DaGoat1
Hachiman
9
0 / 0 / 1
4,923
615
1,752
4,487
1,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
AlxndrSC
Baron Samedi
7
1 / 0 / 1
4,132
517
1,372
3,615
2,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Smoot42069
Thanatos
10
4 / 1 / 2
5,323
665
4,356
6,398
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
ZimonDeath
Anubis
10
6 / 0 / 2
6,042
755
4,552
2,262
791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
jfx230
Osiris
11
6 / 0 / 0
6,470
809
5,358
5,018
4,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
17
17
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Hachiman
AB-DaGoat1
Hachiman
0
0
1
0.5
W
Baron Samedi
AlxndrSC
Baron Samedi
1
0
1
1.5
L
Arachne
Hyubee
Arachne
0
7
1
0.07
L
King Arthur
Juankgalvan
King Arthur
0
6
0
0
W
Thanatos
Smoot42069
Thanatos
4
1
2
5
W
Anubis
ZimonDeath
Anubis
6
0
2
7
W
Osiris
jfx230
Osiris
6
0
0
6
L
0
3
0
0
L
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,365
Damage
17,390
26,060
Taken
21,780
9,066
Mitigated
11,325
5,189
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,889
1,486
678
1,551
5,513
3,799
0
1,948
3,565
13,741
0
W
Hachiman
AB-DaGoat1
Hachiman
1,752
1,277
0
2,774
4,487
1,181
0
516
3,971
0
36,107
W
Baron Samedi
AlxndrSC
Baron Samedi
1,372
155
112
1,431
3,615
2,265
0
1,317
2,298
13,694
196
L
Arachne
Hyubee
Arachne
2,010
1,385
0
841
6,783
1,327
0
3,131
3,652
0
14,838
L
King Arthur
Juankgalvan
King Arthur
1,264
48
0
755
8,123
2,689
0
843
7,280
0
21,298
W
Thanatos
Smoot42069
Thanatos
4,356
1,316
0
5,115
6,398
2,166
0
1,402
4,956
0
36,928
W
Anubis
ZimonDeath
Anubis
4,552
396
0
1,474
2,262
791
0
746
1,516
39,260
0
W
Osiris
jfx230
Osiris
5,358
1,643
0
1,996
5,018
4,922
7
0
5,018
4,881
37,092
L
132
0
0
519
2,904
557
0
436
2,468
12,743
0
L
Hachiman
2,070
572
0
845
2,737
694
0
306
2,431
0
30,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,613
Gold Earned
26,890
162
Minions Killed
311
0
Camps Cleared
0
754,485
Distance Traveled
850,791
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,218
527
19
2
0
163,581
1
W
Hachiman
4,923
615
74
9
0
154,871
0
W
Baron Samedi
4,132
517
22
3
0
154,600
1
L
Arachne
3,785
473
20
3
0
162,463
2
L
King Arthur
4,070
509
37
5
0
153,344
0
W
Thanatos
5,323
665
62
8
0
193,341
0
W
Anubis
6,042
755
82
10
0
169,504
0
W
Osiris
6,470
809
71
9
0
178,475
4
L
Janus
3,798
475
32
4
0
114,369
0
L
Hachiman
4,742
593
54
7
0
160,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role