Player Matchup

Surtr
Surtr
 
Surtr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NotOwI-
Ra
Level 81
God Stats
18W - 10L
1,634 SR
Queue Stats
293W - 318L
1,528 Elo+
Solo
Chernobog
Chernobog
SpringGunner
Chernobog
Level 8
God Stats
4W - 8L
1,269 SR
Queue Stats
5W - 11L
1,314 Elo+
Party 1
Aphrodite
Aphrodite
Yanderemanda
Aphrodite
Level 106
God Stats
6W - 5L
1,465 SR
Queue Stats
27W - 27L
1,438 Elo+
Party 1
Thanatos
Thanatos
xchaoticsxx
Thanatos
Level 157
God Stats
5W - 7L
1,524 SR
Queue Stats
111W - 109L
1,469 Elo+
Solo
Team Averages
Level 87
1,478 SR
1,450 Elo+

VS

Team Averages
Level 89
1,550 SR
1,472 Elo+
Sylvanus
Sylvanus
Elmeilleur
Sylvanus
Level 98
God Stats
18W - 14L
1,500 SR
Queue Stats
57W - 53L
1,502 Elo+
Party 3
Anhur
Anhur
JuanDanieldaniel
Anhur
Level 105
God Stats
2W - 3L
1,200 SR
Queue Stats
152W - 155L
1,474 Elo+
Solo
Bakasura
Bakasura
TR iDance
Bakasura
Level 68
God Stats
2W - 1L
1,633 SR
Queue Stats
31W - 31L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
TenToesDwn2
Gilgamesh
Level 68
God Stats
12W - 7L
1,781 SR
Queue Stats
37W - 40L
1,437 Elo+
Party 2
Anubis
Anubis
faitpaschier
Anubis
Level 105
God Stats
38W - 26L
1,636 SR
Queue Stats
163W - 142L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 4 / 0
6,513
651
5,008
8,767
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 0
6,095
610
2,897
5,104
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SpringGunner
Chernobog
8
1 / 7 / 3
4,980
498
5,193
9,897
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Yanderemanda
Aphrodite
8
1 / 3 / 2
5,254
525
2,905
7,734
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
xchaoticsxx
Thanatos
10
2 / 3 / 1
5,547
555
4,142
8,615
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elmeilleur
Sylvanus
10
3 / 3 / 1
5,792
579
3,841
6,998
4,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 2 / 5
5,492
549
4,995
6,238
1,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
TR iDance
Bakasura
10
5 / 1 / 1
5,815
582
2,940
7,083
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TenToesDwn2
Gilgamesh
10
7 / 1 / 4
6,204
620
8,145
8,494
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
2 / 1 / 0
6,591
659
4,342
4,984
1,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
18
19
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
4
0
0.75
W
Sylvanus
Elmeilleur
Sylvanus
3
3
1
1.17
W
1
2
5
1.75
L
1
2
0
0.5
L
Chernobog
SpringGunner
Chernobog
1
7
3
0.36
W
Bakasura
TR iDance
Bakasura
5
1
1
5.5
W
Gilgamesh
TenToesDwn2
Gilgamesh
7
1
4
9
L
Aphrodite
Yanderemanda
Aphrodite
1
3
2
0.67
W
Anubis
2
1
0
2
L
Thanatos
xchaoticsxx
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,145
Damage
24,263
40,117
Taken
33,797
14,951
Mitigated
14,608
15,109
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,008
2,128
0
2,263
8,767
3,962
0
3,768
4,999
1,054
34,862
W
Sylvanus
Elmeilleur
Sylvanus
3,841
1,474
0
1,853
6,998
4,598
0
260
6,296
26,244
139
W
4,995
2,789
0
2,043
6,238
1,600
0
908
5,330
0
28,937
L
2,897
370
95
1,386
5,104
1,174
0
3,560
1,544
43,710
0
L
Chernobog
SpringGunner
Chernobog
5,193
2,262
0
870
9,897
2,794
0
0
9,609
0
26,213
W
Bakasura
TR iDance
Bakasura
2,940
1,991
0
2,295
7,083
2,374
0
2,038
4,841
0
16,054
W
Gilgamesh
TenToesDwn2
Gilgamesh
8,145
2,604
0
700
8,494
4,381
0
1,311
7,183
0
29,935
L
Aphrodite
Yanderemanda
Aphrodite
2,905
403
1,460
3,896
7,734
4,309
0
0
7,419
14,438
0
W
Anubis
4,342
164
0
2,989
4,984
1,655
0
1,172
3,534
47,840
2,459
L
Thanatos
xchaoticsxx
Thanatos
4,142
559
0
5,139
8,615
2,712
0
768
7,647
0
36,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
29,894
294
Minions Killed
279
0
Camps Cleared
0
973,121
Distance Traveled
930,076
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,513
651
75
8
0
162,843
4
W
Sylvanus
5,792
579
45
5
0
122,739
0
W
Anhur
5,492
549
51
5
0
198,073
0
L
Ra
6,095
610
84
8
0
192,017
0
L
Chernobog
4,980
498
53
5
0
190,330
0
W
Bakasura
5,815
582
46
5
0
225,229
0
W
Gilgamesh
6,204
620
35
4
0
201,701
1
L
Aphrodite
5,254
525
15
2
0
182,897
2
W
Anubis
6,591
659
102
10
0
182,334
0
L
Thanatos
5,547
555
67
7
0
245,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role