Player Matchup

Ymir
Ymir
FalconTQ
Ymir
Level 8
God Stats
2W - 3L
1,357 SR
Queue Stats
6W - 9L
1,262 Elo+
Party 2
Medusa
Medusa
NobleGianttt
Medusa
Level 59
God Stats
8W - 2L
1,628 SR
Queue Stats
37W - 37L
1,391 Elo+
Party 2
Ah Puch
Ah Puch
dragondavid3000
Ah Puch
Level 109
God Stats
1W - 0L
1,678 SR
Queue Stats
38W - 36L
1,402 Elo+
Party 2
Team Averages
Level 59
1,554 SR
1,352 Elo+

VS

Team Averages
Level 96
1,416 SR
1,373 Elo+
Cthulhu
Cthulhu
Flouman2
Cthulhu
Level 68
God Stats
1W - 4L
1,261 SR
Queue Stats
226W - 299L
1,340 Elo+
Party 1
Bastet
Bastet
PrO_VtEcH_59
Bastet
Level 152
God Stats
5W - 1L
1,488 SR
Queue Stats
307W - 323L
1,426 Elo+
Solo
Ares
Ares
Sitisianec
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 296L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 1 / 5
7,798
866
3,823
6,541
5,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Medusa
14
5 / 0 / 5
8,183
909
7,038
5,682
1,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 1 / 8
8,064
896
6,703
5,211
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flouman2
Cthulhu
12
0 / 3 / 1
6,572
730
3,511
7,749
6,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
13
2 / 4 / 0
7,753
861
7,587
7,546
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
6,035
671
2,863
5,465
2,639
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
5
6.5
L
Cthulhu
Flouman2
Cthulhu
0
3
1
0.17
W
Medusa
5
0
5
7.5
L
Bastet
2
4
0
0.5
L
0
4
1
0.13
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,564
Damage
13,961
17,434
Taken
20,760
9,363
Mitigated
11,240
2,294
Healing
2,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,823
617
0
190
6,541
5,625
182
2,371
4,164
11,804
0
L
Cthulhu
Flouman2
Cthulhu
3,511
97
104
729
7,749
6,119
0
4,692
2,998
13,776
443
W
Medusa
7,038
3,498
0
1,072
5,682
1,938
755
1,793
3,877
0
27,003
L
Bastet
7,587
1,834
0
1,716
7,546
2,482
0
2,438
5,070
0
30,188
L
2,863
124
0
0
5,465
2,639
0
3,136
2,291
3,814
670
W
6,703
562
0
1,032
5,211
1,800
315
1,906
3,305
20,404
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,045
Gold Earned
20,360
102
Minions Killed
84
0
Camps Cleared
0
488,998
Distance Traveled
448,402
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,798
866
10
1
0
158,430
0
L
Cthulhu
6,572
730
25
3
0
150,306
4
W
Medusa
8,183
909
51
6
0
166,036
0
L
Bastet
7,753
861
50
6
0
181,697
0
L
Ares
6,035
671
9
1
0
116,399
0
W
Ah Puch
8,064
896
41
5
0
164,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role