Player Matchup

Olorun
Olorun
Fitby
Olorun
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 164L
1,421 Elo+
Party 3
Persephone
Persephone
JovenBruno83
Persephone
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 99L
1,476 Elo+
Solo
Nemesis
Nemesis
KwinLynn
Nemesis
Level 83
God Stats
6W - 8L
1,435 SR
Queue Stats
388W - 405L
1,436 Elo+
Solo
Sobek
Sobek
RAYRAYPOPIDADDY
Sobek
Level 149
God Stats
4W - 1L
1,630 SR
Queue Stats
427W - 407L
1,467 Elo+
Solo
Hera
Hera
db Durban
Hera
Level 103
God Stats
9W - 6L
1,540 SR
Queue Stats
357W - 372L
1,453 Elo+
Party 3
Team Averages
Level 105
1,521 SR
1,451 Elo+

VS

Team Averages
Level 96
1,597 SR
1,516 Elo+
Fenrir
Fenrir
DarkLordCris
Fenrir
Level 126
God Stats
1W - 2L
1,542 SR
Queue Stats
44W - 45L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FentB00FPack
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,895 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Eset
Eset
Octane8467
Eset
Level 89
God Stats
0W - 1L
1,150 SR
Queue Stats
8W - 5L
1,586 Elo+
Party 2
Ah Puch
Ah Puch
ShaunV06
Ah Puch
Level 109
God Stats
4W - 2L
1,726 SR
Queue Stats
344W - 327L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
YALATUHEMBRA
Zhong Kui
Level 109
God Stats
2W - 1L
1,674 SR
Queue Stats
46W - 52L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fitby
Olorun
15
4 / 5 / 12
9,010
751
9,489
10,817
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
JovenBruno83
Persephone
17
5 / 2 / 16
10,610
884
15,286
7,430
3,333
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KwinLynn
Nemesis
17
4 / 2 / 11
9,545
795
13,094
13,107
12,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 3 / 16
10,691
891
6,036
16,973
21,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
16
8 / 4 / 10
10,151
846
17,076
7,614
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 6 / 9
8,442
704
8,575
17,219
11,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morgan Le Fay
FentB00FPack
Morgan Le Fay
13
0 / 8 / 5
7,644
637
6,603
11,964
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 5
9,348
779
5,237
13,471
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Puch
ShaunV06
Ah Puch
17
3 / 1 / 10
9,657
805
11,194
9,238
3,619
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
YALATUHEMBRA
Zhong Kui
15
7 / 8 / 4
9,244
770
10,260
14,352
8,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
26
Kills
14
16
Deaths
27
65
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
6
9
1.08
L
Morgan Le Fay
FentB00FPack
Morgan Le Fay
0
8
5
0.31
W
Olorun
Fitby
Olorun
4
5
12
2
W
Persephone
JovenBruno83
Persephone
5
2
16
6.5
W
Nemesis
KwinLynn
Nemesis
4
2
11
4.75
L
2
4
5
1.13
W
5
3
16
4.33
L
Ah Puch
ShaunV06
Ah Puch
3
1
10
8
L
Zhong Kui
YALATUHEMBRA
Zhong Kui
7
8
4
1.13
W
Hera
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,981
Damage
41,869
55,941
Taken
66,244
44,853
Mitigated
32,683
22,778
Healing
16,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,575
2,152
442
2,197
17,219
11,455
0
11,946
4,895
0
13,865
L
Morgan Le Fay
FentB00FPack
Morgan Le Fay
6,603
628
533
1,309
11,964
3,676
0
8,406
3,200
16,585
0
W
Olorun
Fitby
Olorun
9,489
4,876
1,070
1,836
10,817
4,705
0
6,716
4,101
14,587
0
W
Persephone
JovenBruno83
Persephone
15,286
1,287
1,185
1,917
7,430
3,333
172
3,870
3,556
41,937
0
W
Nemesis
KwinLynn
Nemesis
13,094
3,079
1,191
4,130
13,107
12,708
0
7,795
5,312
0
23,796
L
5,237
281
2,093
4,479
13,471
5,569
0
9,428
3,806
21,904
0
W
6,036
739
3,821
5,893
16,973
21,311
16
9,978
6,995
13,657
1,222
L
Ah Puch
ShaunV06
Ah Puch
11,194
454
684
2,258
9,238
3,619
0
6,438
2,629
36,479
105
L
Zhong Kui
YALATUHEMBRA
Zhong Kui
10,260
1,034
1,090
1,802
14,352
8,364
0
11,175
3,020
12,554
144
W
Hera
17,076
2,846
274
1,461
7,614
2,796
123
4,760
2,854
27,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,007
Gold Earned
44,335
168
Minions Killed
125
0
Camps Cleared
0
1,164,485
Distance Traveled
1,059,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,442
704
13
1
0
207,452
0
L
Morgan Le Fay
7,644
637
18
2
0
216,257
0
W
Olorun
9,010
751
20
2
0
221,787
0
W
Persephone
10,610
884
62
5
0
215,571
0
W
Nemesis
9,545
795
36
3
0
254,783
0
L
Eset
9,348
779
40
3
0
227,974
0
W
Sobek
10,691
891
18
2
0
243,662
0
L
Ah Puch
9,657
805
48
4
0
210,275
0
L
Zhong Kui
9,244
770
6
1
0
197,643
0
W
Hera
10,151
846
32
3
0
228,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role