Player Matchup

Achilles
Achilles
CreatureShep
Achilles
Level 159
God Stats
2W - 0L
1,700 SR
Queue Stats
256W - 65L
1,888 Elo+
Party 1
Sol
Sol
SøLâR
Sol
Level 199
God Stats
1,203W - 302L
1,998 SR
Queue Stats
1,479W - 393L
1,949 Elo+
Party 1
Artemis
Artemis
Sørith
Artemis
Level 215
God Stats
6W - 0L
1,825 SR
Queue Stats
85W - 12L
1,852 Elo+
Party 1
Ix Chel
Ix Chel
terreratman
Ix Chel
Level 129
God Stats
11W - 2L
1,846 SR
Queue Stats
382W - 318L
1,554 Elo+
Party 1
Erlang Shen
Erlang Shen
xFerocity
Erlang Shen
Level 158
God Stats
49W - 21L
1,658 SR
Queue Stats
954W - 579L
1,694 Elo+
Party 1
Team Averages
Level 172
1,805 SR
1,787 Elo+

VS

Team Averages
Level 122
1,540 SR
1,520 Elo+
Xing Tian
Xing Tian
BlueGhostSurik
Xing Tian
Level 152
God Stats
19W - 7L
1,792 SR
Queue Stats
405W - 439L
1,465 Elo+
Solo
Thoth
Thoth
Senbonsaucekura
Thoth
Level 159
God Stats
215W - 149L
1,572 SR
Queue Stats
581W - 371L
1,600 Elo+
Solo
Cernunnos
Cernunnos
Shepherd5962
Cernunnos
Level 169
God Stats
15W - 24L
1,288 SR
Queue Stats
773W - 867L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
SosYerMa
Gilgamesh
Level 73
God Stats
69W - 84L
1,482 SR
Queue Stats
294W - 324L
1,484 Elo+
Solo
Mercury
Mercury
analogue-squad1
Mercury
Level 58
God Stats
3W - 3L
1,567 SR
Queue Stats
122W - 135L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CreatureShep
Achilles
12
6 / 0 / 7
7,140
1,428
7,150
5,434
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
11
4 / 0 / 8
6,771
1,354
10,893
3,805
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
Sørith
Artemis
12
1 / 0 / 12
6,566
1,313
5,027
1,346
488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
terreratman
Ix Chel
11
1 / 0 / 6
6,402
1,280
2,682
887
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Erlang Shen
xFerocity
Erlang Shen
11
3 / 0 / 10
7,384
1,477
5,444
3,293
2,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

415

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlueGhostSurik
Xing Tian
10
0 / 1 / 0
5,294
1,059
3,333
9,907
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,535
1,107
1,506
2,546
621
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
Shepherd5962
Cernunnos
10
0 / 2 / 0
5,355
1,071
2,117
6,745
2,279
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
SosYerMa
Gilgamesh
10
0 / 6 / 0
5,865
1,173
3,358
10,281
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

10
0 / 4 / 0
5,433
1,087
1,608
5,081
1,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
15
Kills
0
0
Deaths
15
43
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BlueGhostSurik
Xing Tian
0
1
0
0
W
Achilles
CreatureShep
Achilles
6
0
7
9.5
L
0
2
0
0
L
Cernunnos
Shepherd5962
Cernunnos
0
2
0
0
L
Gilgamesh
SosYerMa
Gilgamesh
0
6
0
0
W
Sol
4
0
8
8
W
Artemis
Sørith
Artemis
1
0
12
7
L
0
4
0
0
W
Ix Chel
terreratman
Ix Chel
1
0
6
4
W
Erlang Shen
xFerocity
Erlang Shen
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,196
Damage
11,922
14,765
Taken
34,560
9,555
Mitigated
17,740
5,897
Healing
973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BlueGhostSurik
Xing Tian
3,333
218
0
444
9,907
7,220
0
3,872
5,697
8,810
0
W
Achilles
CreatureShep
Achilles
7,150
1,995
0
1,430
5,434
4,643
0
1,431
3,862
0
10,859
L
1,506
0
0
10
2,546
621
0
160
2,307
13,965
0
L
Cernunnos
Shepherd5962
Cernunnos
2,117
751
0
0
6,745
2,279
0
3,429
3,242
0
9,319
L
Gilgamesh
SosYerMa
Gilgamesh
3,358
439
0
450
10,281
5,989
0
2,874
7,106
0
9,205
W
Sol
10,893
6,326
0
2,383
3,805
1,116
0
1,420
2,237
23,131
0
W
Artemis
Sørith
Artemis
5,027
1,698
0
216
1,346
488
0
486
860
0
14,041
L
1,608
547
0
69
5,081
1,631
0
2,834
2,122
0
8,402
W
Ix Chel
terreratman
Ix Chel
2,682
294
270
370
887
317
0
127
760
17,706
0
W
Erlang Shen
xFerocity
Erlang Shen
5,444
2,764
0
1,228
3,293
2,991
0
1,022
2,207
0
7,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
27,482
105
Minions Killed
81
6
Camps Cleared
3
550,402
Distance Traveled
459,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,294
1,059
15
3
0
98,993
0
W
Achilles
7,140
1,428
9
2
0
119,367
0
L
Thoth
5,535
1,107
29
6
0
60,244
0
L
Cernunnos
5,355
1,071
9
2
0
92,628
0
L
Gilgamesh
5,865
1,173
6
1
2
85,427
0
W
Sol
6,771
1,354
28
6
0
99,288
0
W
Artemis
6,566
1,313
25
5
5
106,297
0
L
Mercury
5,433
1,087
22
4
1
122,200
0
W
Ix Chel
6,402
1,280
38
8
1
106,613
0
W
Erlang Shen
7,384
1,477
5
1
0
118,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role