Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Pass_Lane_honcho
Olorun
Level 108
God Stats
9W - 5L
1,556 SR
Queue Stats
529W - 513L
1,558 Elo+
Solo
Yu Huang
Yu Huang
Sayce123
Yu Huang
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 70L
1,539 Elo+
Party 3
Persephone
Persephone
cagefight41
Persephone
Level 136
God Stats
5W - 6L
1,403 SR
Queue Stats
347W - 327L
1,593 Elo+
Party 3
Bacchus
Bacchus
inferno_27-98
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,398 Elo+
Solo
Team Averages
Level 111
1,492 SR
1,518 Elo+

VS

Team Averages
Level 203
1,524 SR
1,476 Elo+
Artio
Artio
DiPayaso
Artio
Level 126
God Stats
2W - 1L
1,642 SR
Queue Stats
474W - 460L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Grimm_Snowolf
Kukulkan
Level 158
God Stats
7W - 4L
1,630 SR
Queue Stats
363W - 369L
1,436 Elo+
Party 2
Hercules
Hercules
XxSwitch
Hercules
Level 216
God Stats
5W - 12L
1,257 SR
Queue Stats
817W - 816L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
drunkinmunky80
Cthulhu
Level 273
God Stats
22W - 9L
1,647 SR
Queue Stats
856W - 869L
1,530 Elo+
Party 1
Artemis
Artemis
shortdogg707
Artemis
Level 240
God Stats
2W - 3L
1,444 SR
Queue Stats
312W - 349L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 6 / 0
7,735
774
6,973
8,602
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 5
8,495
850
6,819
9,875
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Sayce123
Yu Huang
14
1 / 2 / 7
7,896
790
6,568
6,181
2,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
cagefight41
Persephone
16
1 / 4 / 5
8,277
828
10,787
7,395
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
13
1 / 5 / 3
7,588
759
5,483
10,406
8,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DiPayaso
Artio
14
0 / 2 / 17
9,082
908
3,624
10,160
10,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Grimm_Snowolf
Kukulkan
15
6 / 2 / 14
9,004
900
13,098
7,330
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
XxSwitch
Hercules
17
9 / 1 / 10
10,585
1,059
9,521
18,389
11,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

14
3 / 2 / 14
9,037
904
5,533
11,648
9,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
shortdogg707
Artemis
16
4 / 3 / 14
9,182
918
7,830
7,772
3,364
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
9
Kills
22
22
Deaths
10
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
0
0.5
W
Artio
DiPayaso
Artio
0
2
17
4.25
W
Kukulkan
Grimm_Snowolf
Kukulkan
6
2
14
6.5
L
3
5
5
1.1
L
Yu Huang
Sayce123
Yu Huang
1
2
7
2.25
W
Hercules
XxSwitch
Hercules
9
1
10
14
L
Persephone
cagefight41
Persephone
1
4
5
0.88
W
3
2
14
5
L
Bacchus
1
5
3
0.5
W
Artemis
shortdogg707
Artemis
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,630
Damage
39,606
42,459
Taken
55,299
20,048
Mitigated
38,010
9,755
Healing
29,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,973
2,738
0
770
8,602
2,858
0
3,973
4,629
0
10,786
W
Artio
DiPayaso
Artio
3,624
363
3,578
3,848
10,160
10,248
0
6,324
3,836
7,485
2,286
W
Kukulkan
Grimm_Snowolf
Kukulkan
13,098
1,335
345
1,798
7,330
3,159
511
5,070
2,260
24,708
0
L
6,819
2,972
1,035
2,925
9,875
3,791
0
5,619
4,256
13,284
0
L
Yu Huang
Sayce123
Yu Huang
6,568
324
396
897
6,181
2,355
0
3,110
3,071
18,678
0
W
Hercules
XxSwitch
Hercules
9,521
1,658
1,713
8,744
18,389
11,483
802
7,915
10,474
0
15,653
L
Persephone
cagefight41
Persephone
10,787
714
430
1,285
7,395
2,842
0
2,714
4,666
30,158
492
W
5,533
136
4,697
3,356
11,648
9,756
369
5,814
5,834
19,944
601
L
Bacchus
5,483
352
243
1,774
10,406
8,202
0
5,908
4,498
6,610
0
W
Artemis
shortdogg707
Artemis
7,830
3,071
434
1,255
7,772
3,364
1,583
4,198
3,574
0
19,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,991
Gold Earned
46,890
99
Minions Killed
125
0
Camps Cleared
0
884,470
Distance Traveled
920,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,735
774
9
1
0
142,149
0
W
Artio
9,082
908
10
1
0
191,920
0
W
Kukulkan
9,004
900
28
3
0
183,607
0
L
Olorun
8,495
850
15
2
0
155,390
0
L
Yu Huang
7,896
790
28
3
0
213,680
0
W
Hercules
10,585
1,059
12
1
0
173,091
0
L
Persephone
8,277
828
44
4
0
183,206
0
W
Cthulhu
9,037
904
40
4
0
191,963
0
L
Bacchus
7,588
759
3
0
0
190,045
0
W
Artemis
9,182
918
35
4
0
179,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role