Player Matchup

Mulan
Mulan
CoRnHoLeMuNcH96
Mulan
Level 146
God Stats
10W - 10L
1,572 SR
Queue Stats
278W - 270L
1,566 Elo+
Solo
Loki
Loki
LEOBLAX25
Loki
Level 157
God Stats
4W - 7L
1,481 SR
Queue Stats
125W - 132L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
Notorious18
Kuzenbo
Level 70
God Stats
1W - 2L
1,589 SR
Queue Stats
50W - 58L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
delitogenio
Morgan Le Fay
Level 105
God Stats
2W - 2L
1,560 SR
Queue Stats
90W - 87L
1,537 Elo+
Party 1
Hou Yi
Hou Yi
juanp
Hou Yi
Level 158
God Stats
7W - 2L
1,693 SR
Queue Stats
54W - 55L
1,530 Elo+
Party 1
Team Averages
Level 127
1,579 SR
1,542 Elo+

VS

Team Averages
Level 127
1,683 SR
1,510 Elo+
Hercules
Hercules
 
Hercules
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
NotFraap
Mulan
Level 142
God Stats
5W - 6L
1,601 SR
Queue Stats
92W - 76L
1,554 Elo+
Solo
Olorun
Olorun
TUCKER97
Olorun
Level 47
God Stats
3W - 1L
1,911 SR
Queue Stats
76W - 87L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
julianrxn12
Baron Samedi
Level 129
God Stats
3W - 1L
1,900 SR
Queue Stats
284W - 270L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 4
11,136
696
19,603
18,503
19,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Loki
16
6 / 3 / 8
9,613
601
10,040
12,376
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Notorious18
Kuzenbo
13
3 / 2 / 4
7,870
492
8,075
13,154
14,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
delitogenio
Morgan Le Fay
15
2 / 3 / 9
8,590
537
11,354
9,868
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
juanp
Hou Yi
17
8 / 3 / 1
10,273
642
9,435
11,990
5,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 4 / 2
8,277
517
12,246
16,699
11,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
12
3 / 5 / 3
7,291
456
11,371
16,639
13,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
NotFraap
Mulan
13
1 / 7 / 1
8,179
511
7,017
17,279
10,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
TUCKER97
Olorun
14
4 / 7 / 4
9,044
565
7,690
14,508
5,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
julianrxn12
Baron Samedi
15
2 / 6 / 1
8,163
510
6,280
12,793
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
29
Kills
13
13
Deaths
29
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
2
1
L
Cthulhu
 
Cthulhu
3
5
3
0.9
W
10
2
4
6
W
Loki
6
3
8
3.33
L
Mulan
NotFraap
Mulan
1
7
1
0.21
W
Kuzenbo
Notorious18
Kuzenbo
3
2
4
2.5
L
Olorun
TUCKER97
Olorun
4
7
4
0.86
W
Morgan Le Fay
delitogenio
Morgan Le Fay
2
3
9
2.17
W
Hou Yi
juanp
Hou Yi
8
3
1
2.83
L
Baron Samedi
julianrxn12
Baron Samedi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,507
Damage
44,604
65,891
Taken
77,918
46,132
Mitigated
45,919
15,855
Healing
19,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,246
3,282
0
6,661
16,699
11,116
0
3,360
13,136
0
62,931
L
Cthulhu
 
Cthulhu
11,371
601
282
2,238
16,639
13,103
0
5,876
10,285
47,038
4,323
W
19,603
1,689
0
5,396
18,503
19,169
0
524
17,979
2,394
76,159
W
Loki
10,040
2,145
0
2,764
12,376
4,215
142
4,832
7,544
0
57,839
L
Mulan
NotFraap
Mulan
7,017
1,051
0
3,692
17,279
10,654
0
1,977
15,259
0
52,796
W
Kuzenbo
Notorious18
Kuzenbo
8,075
3,121
0
749
13,154
14,072
195
7,325
5,829
24,029
1,179
L
Olorun
TUCKER97
Olorun
7,690
4,311
180
3,354
14,508
5,233
515
1,913
12,443
45,600
1,703
W
Morgan Le Fay
delitogenio
Morgan Le Fay
11,354
1,278
0
2,646
9,868
3,592
0
5,067
4,801
58,068
0
W
Hou Yi
juanp
Hou Yi
9,435
5,060
0
4,300
11,990
5,084
75
6,285
5,705
0
72,773
L
Baron Samedi
julianrxn12
Baron Samedi
6,280
321
151
2,740
12,793
5,813
0
6,537
6,140
58,782
2,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,482
Gold Earned
40,954
454
Minions Killed
473
0
Camps Cleared
0
1,603,310
Distance Traveled
1,478,489
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,277
517
111
7
0
353,510
0
L
Cthulhu
7,291
456
68
4
0
299,442
0
W
Mulan
11,136
696
123
8
0
298,382
3
W
Loki
9,613
601
88
6
0
377,262
0
L
Mulan
8,179
511
101
6
0
284,829
8
W
Kuzenbo
7,870
492
23
1
0
324,705
10
L
Olorun
9,044
565
86
5
0
280,410
0
W
Morgan Le Fay
8,590
537
91
6
0
311,119
3
W
Hou Yi
10,273
642
129
8
0
291,842
2
L
Baron Samedi
8,163
510
107
7
0
260,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role