Player Matchup

Ullr
Ullr
Gundeta 94
Ullr
Level 159
God Stats
1W - 4L
1,324 SR
Queue Stats
565W - 585L
1,521 Elo+
Solo
Odin
Odin
Hellagraphz
Odin
Level 166
God Stats
2W - 4L
1,374 SR
Queue Stats
455W - 444L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
JackHuncho16
Ao Kuang
Level 119
God Stats
1W - 1L
1,752 SR
Queue Stats
60W - 55L
1,538 Elo+
Solo
Hel
Hel
x DAT THUNDA x
Hel
Level 146
God Stats
8W - 9L
1,546 SR
Queue Stats
335W - 363L
1,524 Elo+
Solo
Nu Wa
Nu Wa
ymirgus
Nu Wa
Level 154
God Stats
0W - 3L
1,013 SR
Queue Stats
161W - 192L
1,493 Elo+
Solo
Team Averages
Level 149
1,402 SR
1,524 Elo+

VS

Team Averages
Level 125
1,504 SR
1,565 Elo+
Vulcan
Vulcan
KingxLSD
Vulcan
Level 145
God Stats
15W - 9L
1,509 SR
Queue Stats
545W - 563L
1,563 Elo+
Solo
Atlas
Atlas
Moocow0
Atlas
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,689 Elo+
Solo
Yemoja
Yemoja
SupineBuffalo90
Yemoja
Level 153
God Stats
10W - 7L
1,533 SR
Queue Stats
401W - 406L
1,534 Elo+
Solo
Erlang Shen
Erlang Shen
Xintrax
Erlang Shen
Level 158
God Stats
1W - 2L
1,164 SR
Queue Stats
406W - 406L
1,507 Elo+
Solo
Thor
Thor
nibba4lyfe
Thor
Level 103
God Stats
2W - 0L
1,817 SR
Queue Stats
61W - 60L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,195
720
6,004
10,326
3,845
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
5,935
594
1,446
7,160
6,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
JackHuncho16
Ao Kuang
11
0 / 3 / 1
6,410
641
3,430
8,995
4,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 2
6,456
646
988
6,950
5,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
ymirgus
Nu Wa
13
2 / 6 / 0
8,093
809
9,558
12,463
4,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KingxLSD
Vulcan
14
5 / 1 / 8
8,940
894
11,846
5,848
2,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
Moocow0
Atlas
15
5 / 0 / 11
9,376
938
10,011
7,436
5,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 0 / 11
9,146
915
3,126
4,798
4,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Xintrax
Erlang Shen
13
2 / 1 / 13
8,264
826
10,034
13,561
10,434
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 9
9,160
916
7,035
6,114
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
2
Kills
19
19
Deaths
2
4
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
3
0
0
L
Ao Kuang
JackHuncho16
Ao Kuang
0
3
1
0.17
W
Vulcan
KingxLSD
Vulcan
5
1
8
9
W
Atlas
Moocow0
Atlas
5
0
11
10.5
W
3
0
11
8.5
W
Erlang Shen
Xintrax
Erlang Shen
2
1
13
8.5
W
4
0
9
8.5
L
0
3
2
0.33
L
Nu Wa
ymirgus
Nu Wa
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
42,052
45,894
Taken
37,757
25,473
Mitigated
26,538
15,450
Healing
23,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,004
1,767
913
2,147
10,326
3,845
0
5,806
4,187
0
22,346
L
1,446
168
144
766
7,160
6,467
0
3,927
3,088
70
2,260
L
Ao Kuang
JackHuncho16
Ao Kuang
3,430
812
445
1,904
8,995
4,846
0
3,222
5,656
7,370
0
W
Vulcan
KingxLSD
Vulcan
11,846
453
424
377
5,848
2,893
1,398
2,024
3,824
34,759
0
W
Atlas
Moocow0
Atlas
10,011
3,056
1,043
1,848
7,436
5,817
1,079
2,252
5,184
23,398
1,164
W
3,126
895
13,415
2,113
4,798
4,389
855
1,411
3,387
5,909
206
W
Erlang Shen
Xintrax
Erlang Shen
10,034
5,003
1,149
2,879
13,561
10,434
2,371
6,098
7,463
0
18,152
W
7,035
627
317
376
6,114
3,005
1,588
2,200
3,914
0
19,734
L
988
77
4,889
2,058
6,950
5,867
0
4,822
2,050
4,111
0
L
Nu Wa
ymirgus
Nu Wa
9,558
2,924
1,249
935
12,463
4,448
0
7,037
5,107
21,562
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
44,886
74
Minions Killed
124
0
Camps Cleared
0
661,480
Distance Traveled
875,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,195
720
35
4
0
161,260
0
L
Odin
5,935
594
1
0
0
98,333
0
L
Ao Kuang
6,410
641
7
1
0
169,151
0
W
Vulcan
8,940
894
42
4
0
204,582
0
W
Atlas
9,376
938
29
3
0
158,327
0
W
Yemoja
9,146
915
1
0
0
171,159
0
W
Erlang Shen
8,264
826
18
2
0
182,538
0
W
Thor
9,160
916
34
3
0
159,161
0
L
Hel
6,456
646
10
1
0
91,173
0
L
Nu Wa
8,093
809
21
2
0
141,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role