Player Matchup

Ymir
Ymir
 
Ymir
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Ashheenn
Ishtar
Level 158
God Stats
1W - 1L
1,529 SR
Queue Stats
109W - 106L
1,649 Elo+
Party 1
Horus
Horus
Keïth
Horus
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,617 Elo+
Party 1
Ra
Ra
NopeXD01
Ra
Level 156
God Stats
25W - 17L
1,577 SR
Queue Stats
248W - 223L
1,542 Elo+
Party 1
Nike
Nike
TheAlmostScot
Nike
Level 169
God Stats
1W - 0L
1,636 SR
Queue Stats
61W - 50L
1,659 Elo+
Party 1
Team Averages
Level 176
1,548 SR
1,593 Elo+

VS

Team Averages
Level 98
1,471 SR
1,473 Elo+
King Arthur
King Arthur
ADY786CFC
King Arthur
Level 128
God Stats
5W - 6L
1,434 SR
Queue Stats
70W - 81L
1,415 Elo+
Solo
Fenrir
Fenrir
DxS_Brightburn
Fenrir
Level 105
God Stats
8W - 14L
1,426 SR
Queue Stats
181W - 162L
1,505 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
Level 79
God Stats
112W - 108L
1,491 SR
Queue Stats
112W - 112L
1,499 Elo+
Party 2
Anubis
Anubis
JEDAIX-
Anubis
Level 72
God Stats
66W - 47L
1,594 SR
Queue Stats
112W - 97L
1,543 Elo+
Party 2
Apollo
Apollo
oO-ATheNoN-Oo
Apollo
Level 108
God Stats
15W - 22L
1,409 SR
Queue Stats
230W - 217L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 0 / 9
6,452
645
4,307
7,871
5,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
Ashheenn
Ishtar
11
6 / 2 / 3
7,234
723
9,006
6,354
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Keïth
Horus
12
5 / 2 / 4
7,291
729
6,605
8,396
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
5 / 2 / 3
6,778
678
5,689
4,816
1,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 0 / 5
6,927
693
7,734
8,011
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ADY786CFC
King Arthur
6
0 / 7 / 0
3,995
400
2,037
8,266
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 5
4,949
495
3,711
8,698
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Hubert_LeDingo
Kumbhakarna
7
0 / 6 / 2
4,843
484
1,229
8,941
4,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
JEDAIX-
Anubis
11
5 / 5 / 0
6,701
670
6,466
8,120
2,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 3 / 0
4,780
478
1,394
7,076
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
26
Kills
6
6
Deaths
26
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
9
6.5
L
King Arthur
ADY786CFC
King Arthur
0
7
0
0
W
Ishtar
Ashheenn
Ishtar
6
2
3
3.75
L
0
5
5
0.5
L
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
0
6
2
0.17
L
Anubis
JEDAIX-
Anubis
5
5
0
1
W
Horus
Keïth
Horus
5
2
4
3.5
W
5
2
3
3.25
W
8
0
5
10.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,341
Damage
14,837
35,448
Taken
41,101
15,055
Mitigated
15,060
9,753
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,307
1,007
0
2,593
7,871
5,188
0
1,519
6,352
26,207
0
L
King Arthur
ADY786CFC
King Arthur
2,037
26
0
405
8,266
3,553
0
1,179
6,663
0
11,579
W
Ishtar
Ashheenn
Ishtar
9,006
6,563
0
2,880
6,354
1,990
1,554
971
5,383
0
47,135
L
3,711
1,243
0
1,472
8,698
2,441
0
2,182
6,394
0
20,219
L
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
1,229
48
600
1,004
8,941
4,020
0
2,854
5,989
11,457
0
L
Anubis
JEDAIX-
Anubis
6,466
139
0
2,293
8,120
2,861
0
2,523
5,347
39,957
1,088
W
Horus
Keïth
Horus
6,605
2,891
200
2,496
8,396
3,949
44
579
7,817
0
44,289
W
5,689
660
156
376
4,816
1,278
0
2,439
2,377
38,930
239
W
7,734
2,176
0
1,052
8,011
2,650
17
2,774
5,237
0
47,366
L
1,394
764
0
426
7,076
2,185
0
617
6,459
0
20,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
25,268
355
Minions Killed
169
0
Camps Cleared
0
964,261
Distance Traveled
934,725
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,452
645
30
3
0
191,442
4
L
King Arthur
3,995
400
17
2
0
172,863
0
W
Ishtar
7,234
723
94
9
0
139,828
0
L
Fenrir
4,949
495
38
4
0
195,685
0
L
Kumbhakarna
4,843
484
12
1
0
187,916
0
L
Anubis
6,701
670
68
7
0
194,813
0
W
Horus
7,291
729
80
8
0
190,714
0
W
Ra
6,778
678
79
8
0
186,995
0
W
Nike
6,927
693
72
7
0
255,282
1
L
Apollo
4,780
478
34
3
0
183,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role