Player Matchup

Scylla
Scylla
BuggyInvadr
Scylla
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,441 Elo+
Solo
Xbalanque
Xbalanque
SoulFerry
Xbalanque
Level 195
God Stats
81W - 26L
1,809 SR
Queue Stats
630W - 232L
1,820 Elo+
Party 1
Fafnir
Fafnir
ºººººººººººººººº
Fafnir
Level 159
God Stats
40W - 1L
2,173 SR
Queue Stats
3,269W - 198L
2,149 Elo+
Party 1
Shiva
Shiva
人影烛火跃婆娑
Shiva
Level 159
God Stats
215W - 7L
2,183 SR
Queue Stats
1,718W - 142L
2,123 Elo+
Party 1
Khepri
Khepri
白白胖胖四川分胖
Khepri
Level 155
God Stats
112W - 4L
2,271 SR
Queue Stats
1,094W - 94L
2,090 Elo+
Party 1
Team Averages
Level 153
1,987 SR
1,925 Elo+

VS

Team Averages
Level 124
1,545 SR
1,484 Elo+
Ymir
Ymir
AGAMEMNON2
Ymir
Level 186
God Stats
64W - 69L
1,491 SR
Queue Stats
291W - 353L
1,425 Elo+
Solo
Zeus
Zeus
Alex-S_94
Zeus
Level 168
God Stats
18W - 12L
1,599 SR
Queue Stats
128W - 146L
1,512 Elo+
Solo
Horus
Horus
MARLUXIAXIII13
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,420 Elo+
Solo
Ra
Ra
guillermo2000
Ra
Level 157
God Stats
30W - 31L
1,572 SR
Queue Stats
569W - 567L
1,544 Elo+
Solo
Charybdis
Charybdis
kalateralM16A2
Charybdis
Level 45
God Stats
96W - 116L
1,561 SR
Queue Stats
106W - 133L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 1 / 5
8,414
1,202
3,681
1,743
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
SoulFerry
Xbalanque
14
1 / 2 / 14
8,289
1,184
11,894
4,847
2,130
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 1 / 10
8,757
1,251
7,048
7,049
7,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 0 / 8
8,905
1,272
11,883
8,108
10,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
5 / 0 / 7
8,482
1,212
9,777
4,288
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

380

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,214
1,031
2,471
12,715
4,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
12
2 / 1 / 2
7,619
1,088
6,985
8,851
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 1
6,658
951
1,023
9,954
6,224
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 2
7,984
1,141
7,518
6,977
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
kalateralM16A2
Charybdis
12
0 / 6 / 2
7,095
1,014
3,535
8,053
2,368
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
16
Kills
4
4
Deaths
16
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Zeus
2
1
2
3
W
Scylla
3
1
5
5.5
L
0
2
1
0.25
W
Xbalanque
SoulFerry
Xbalanque
1
2
14
4
L
2
3
2
1
L
Charybdis
kalateralM16A2
Charybdis
0
6
2
0.17
W
6
0
8
10
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,283
Damage
21,532
26,035
Taken
46,550
22,897
Mitigated
18,736
4,806
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,471
186
0
1,262
12,715
4,832
0
5,368
7,347
10,463
218
L
Zeus
6,985
665
0
0
8,851
2,864
0
5,553
3,298
13,143
0
W
Scylla
3,681
331
0
0
1,743
533
0
1,384
285
33,856
0
L
1,023
382
438
1,734
9,954
6,224
0
4,374
5,580
0
2,219
W
Xbalanque
SoulFerry
Xbalanque
11,894
6,651
0
226
4,847
2,130
0
3,356
1,235
0
25,112
L
7,518
715
213
311
6,977
2,448
0
2,570
4,407
24,198
0
L
Charybdis
kalateralM16A2
Charybdis
3,535
2,303
0
398
8,053
2,368
0
2,722
5,331
0
11,302
W
7,048
2,404
0
3,099
7,049
7,796
0
3,631
3,132
9,985
0
W
11,883
1,560
70
1,161
8,108
10,644
0
5,147
2,564
682
16,525
W
9,777
0
0
250
4,288
1,794
0
2,174
1,928
17,518
419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
36,570
153
Minions Killed
94
6
Camps Cleared
5
726,112
Distance Traveled
527,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,214
1,031
17
2
0
108,885
0
L
Zeus
7,619
1,088
18
3
1
85,615
0
W
Scylla
8,414
1,202
91
13
3
150,449
0
L
Horus
6,658
951
4
1
0
110,425
0
W
Xbalanque
8,289
1,184
24
3
1
116,736
0
L
Ra
7,984
1,141
36
5
1
147,450
0
L
Charybdis
7,095
1,014
19
3
3
74,765
0
W
Fafnir
8,757
1,251
4
1
1
140,989
0
W
Shiva
8,905
1,272
10
1
0
163,665
0
W
Khepri
8,482
1,212
24
3
1
154,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role