Player Matchup

Terra
Terra
ASURABLADE122
Terra
Level 209
God Stats
0W - 1L
1,414 SR
Queue Stats
11W - 13L
1,534 Elo+
Solo
Fafnir
Fafnir
CardioToxn74
Fafnir
Level 183
God Stats
0W - 2L
1,640 SR
Queue Stats
133W - 116L
1,543 Elo+
Solo
Nike
Nike
ROKNIMUS
Nike
Level 129
God Stats
1W - 4L
1,272 SR
Queue Stats
457W - 442L
1,540 Elo+
Solo
Lancelot
Lancelot
imBadatAllgamez
Lancelot
Level 119
God Stats
7W - 11L
1,376 SR
Queue Stats
665W - 686L
1,460 Elo+
Solo
Freya
Freya
superpollo56
Freya
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 181L
1,533 Elo+
Solo
Team Averages
Level 157
1,440 SR
1,522 Elo+

VS

Team Averages
Level 104
1,437 SR
1,526 Elo+
Khepri
Khepri
 
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
GngrBeerdMan
Terra
Level 69
God Stats
1W - 1L
1,303 SR
Queue Stats
257W - 239L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ManBaerPiggz
Cernunnos
Level 125
God Stats
15W - 18L
1,391 SR
Queue Stats
1,018W - 1,094L
1,551 Elo+
Solo
Amaterasu
Amaterasu
StepDaddyCreamu
Amaterasu
Level 157
God Stats
3W - 1L
1,488 SR
Queue Stats
68W - 60L
1,527 Elo+
Solo
Cliodhna
Cliodhna
xXMrVeNuSXx
Cliodhna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 78L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,322
732
5,191
15,353
10,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fafnir
13
1 / 5 / 3
7,685
769
7,229
12,148
11,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
14
1 / 4 / 3
8,107
811
11,354
13,608
7,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
12
3 / 6 / 2
7,989
799
7,732
10,799
8,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 8 / 1
7,355
736
6,308
12,709
4,117
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 1 / 24
8,916
892
6,463
16,484
19,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 20
8,563
856
5,713
12,628
15,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
ManBaerPiggz
Cernunnos
15
10 / 3 / 12
9,500
950
16,831
10,507
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
StepDaddyCreamu
Amaterasu
15
9 / 3 / 14
9,175
918
15,944
17,087
19,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
xXMrVeNuSXx
Cliodhna
16
6 / 0 / 18
9,485
949
13,451
10,696
7,476
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
116
7
Kills
28
28
Deaths
8
13
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
24
12
L
0
5
4
0.4
L
Fafnir
1
5
3
0.5
W
3
1
20
13
W
Cernunnos
ManBaerPiggz
Cernunnos
10
3
12
5.33
L
Nike
1
4
3
0.63
W
Amaterasu
StepDaddyCreamu
Amaterasu
9
3
14
5.33
L
Lancelot
3
6
2
0.67
L
2
8
1
0.31
W
Cliodhna
xXMrVeNuSXx
Cliodhna
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,814
Damage
58,402
64,617
Taken
67,402
41,288
Mitigated
68,814
16,968
Healing
35,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,463
810
4,096
3,257
16,484
19,311
269
6,340
10,144
15,908
0
L
5,191
566
4,263
4,119
15,353
10,468
0
2,332
12,973
11,350
0
L
Fafnir
7,229
1,931
402
1,647
12,148
11,220
0
2,235
9,758
12,222
0
W
5,713
1,351
11,318
6,391
12,628
15,873
468
2,547
10,081
10,805
0
W
Cernunnos
ManBaerPiggz
Cernunnos
16,831
9,818
0
1,222
10,507
6,554
4,279
1,774
8,733
0
30,963
L
Nike
11,354
819
24
2,426
13,608
7,398
0
3,515
9,933
568
25,646
W
Amaterasu
StepDaddyCreamu
Amaterasu
15,944
7,603
1,182
4,558
17,087
19,600
662
5,644
11,443
0
23,938
L
Lancelot
7,732
411
688
549
10,799
8,085
0
2,291
8,283
0
12,908
L
6,308
2,125
588
2,262
12,709
4,117
0
1,803
10,649
12,081
604
W
Cliodhna
xXMrVeNuSXx
Cliodhna
13,451
931
990
2,484
10,696
7,476
425
2,518
8,178
0
26,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
45,639
78
Minions Killed
112
0
Camps Cleared
0
897,004
Distance Traveled
985,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,916
892
19
2
0
201,534
0
L
Terra
7,322
732
21
2
0
191,583
0
L
Fafnir
7,685
769
7
1
0
166,919
0
W
Terra
8,563
856
6
1
0
183,021
0
W
Cernunnos
9,500
950
38
4
0
157,084
0
L
Nike
8,107
811
34
3
0
185,636
0
W
Amaterasu
9,175
918
25
3
0
191,491
0
L
Lancelot
7,989
799
4
0
0
186,003
0
L
Freya
7,355
736
12
1
0
166,863
0
W
Cliodhna
9,485
949
24
2
0
252,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role