Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold III
Bladirexo
Eset
Gold III
Level 69
God Stats
109W - 101L
1,526 SR
Queue Stats
197W - 288L
1,585 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Keyfanı
Kuzenbo
Gold V
Level 126
God Stats
8W - 10L
1,651 SR
Queue Stats
118W - 149L
1,331 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,559 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,457 SR
1,354 MMR
Ra
Ra
Gold IV
 
Ra
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
The-Tone-310
Mulan
Silver II
Level 65
God Stats
1W - 1L
1,371 SR
Queue Stats
27W - 45L
1,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 5 / 3
7,840
713
3,873
11,585
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
14
5 / 6 / 2
8,938
813
7,322
7,906
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Keyfanı
Kuzenbo
13
0 / 4 / 5
7,638
694
4,798
10,956
11,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KumbhakarnaNe ZhaXbalanqueDiscordiaHou Yi

VS

Bans
ThothAchillesMedusaChironSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
8 / 4 / 7
10,798
982
9,137
7,549
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
 
Fafnir
15
2 / 3 / 12
9,601
873
6,038
9,963
11,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 1 / 7
10,600
964
8,739
10,228
5,690
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
15
15
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
3
0.5
W
Ra
 
Ra
8
4
7
2.88
W
Fafnir
 
Fafnir
2
3
12
2.67
L
Eset
5
6
2
1
L
Kuzenbo
Keyfanı
Kuzenbo
0
4
5
0.63
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,993
Damage
23,914
30,447
Taken
27,740
22,339
Mitigated
19,631
3,049
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,873
2,192
0
1,719
11,585
8,158
0
4,881
6,326
0
17,372
W
Ra
 
Ra
9,137
1,494
988
2,765
7,549
2,618
710
4,087
3,060
57,990
0
W
Fafnir
 
Fafnir
6,038
2,364
0
3,141
9,963
11,323
1,152
3,531
5,923
17,683
928
L
Eset
7,322
590
129
322
7,906
2,969
102
3,460
4,253
17,628
0
L
Kuzenbo
Keyfanı
Kuzenbo
4,798
1,270
0
879
10,956
11,212
0
6,162
4,402
11,764
213
W
8,739
1,446
0
3,421
10,228
5,690
657
3,909
6,070
0
45,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,416
Gold Earned
30,999
61
Minions Killed
198
0
Camps Cleared
0
509,805
Distance Traveled
567,787
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,840
713
23
2
0
198,541
2
W
Ra
10,798
982
102
9
0
188,331
0
W
Fafnir
9,601
873
17
2
0
185,829
3
L
Eset
8,938
813
18
2
0
131,105
0
L
Kuzenbo
7,638
694
20
2
0
180,159
2
W
Mulan
10,600
964
79
7
0
193,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role