Player Matchup

Danzaburou
Danzaburou
Florink93
Danzaburou
Level 17
God Stats
2W - 5L
1,192 SR
Queue Stats
3W - 18L
946 Elo+
Party 2
Ares
Ares
heroinGrG
Ares
Level 56
God Stats
1W - 1L
1,245 SR
Queue Stats
5W - 22L
1,012 Elo+
Party 2
Janus
Janus
magnat98
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 54
1,312 SR
1,152 Elo+

VS

Team Averages
Level 103
1,817 SR
1,710 Elo+
Hercules
Hercules
HolaMundo6
Hercules
Level 17
God Stats
9W - 3L
1,815 SR
Queue Stats
40W - 18L
1,709 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dontbemyfan
Morgan Le Fay
Level 133
God Stats
0W - 1L
1,802 SR
Queue Stats
83W - 40L
1,733 Elo+
Party 1
Kuzenbo
Kuzenbo
jhosep602
Kuzenbo
Level 158
God Stats
3W - 3L
1,834 SR
Queue Stats
86W - 47L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Florink93
Danzaburou
12
0 / 9 / 1
7,136
649
3,295
12,627
4,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ares
11
0 / 7 / 1
7,111
646
4,973
14,471
13,459
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
magnat98
Janus
12
1 / 7 / 0
7,512
683
6,505
8,886
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HolaMundo6
Hercules
16
5 / 1 / 8
9,910
901
6,286
10,232
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
dontbemyfan
Morgan Le Fay
18
10 / 0 / 11
11,852
1,077
14,584
6,106
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
jhosep602
Kuzenbo
17
8 / 0 / 13
10,815
983
12,155
11,226
14,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
23
23
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Florink93
Danzaburou
0
9
1
0.06
L
Hercules
HolaMundo6
Hercules
5
1
8
9
L
Morgan Le Fay
dontbemyfan
Morgan Le Fay
10
0
11
15.5
W
Ares
0
7
1
0.07
L
Kuzenbo
jhosep602
Kuzenbo
8
0
13
14.5
W
Janus
magnat98
Janus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,773
Damage
33,025
35,984
Taken
27,564
20,847
Mitigated
26,590
1,077
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Florink93
Danzaburou
3,295
694
0
347
12,627
4,165
0
8,114
3,955
0
14,176
L
Hercules
HolaMundo6
Hercules
6,286
587
0
2,531
10,232
9,298
885
3,801
6,431
0
23,391
L
Morgan Le Fay
dontbemyfan
Morgan Le Fay
14,584
856
0
2,372
6,106
2,524
938
2,576
3,530
69,873
1,049
W
Ares
4,973
268
0
0
14,471
13,459
0
9,397
4,333
9,397
551
L
Kuzenbo
jhosep602
Kuzenbo
12,155
3,236
0
1,326
11,226
14,768
504
4,866
6,360
27,532
1,013
W
Janus
magnat98
Janus
6,505
644
0
730
8,886
3,223
0
6,955
1,600
19,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,759
Gold Earned
32,577
60
Minions Killed
188
0
Camps Cleared
0
514,264
Distance Traveled
649,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,136
649
20
2
0
166,914
0
L
Hercules
9,910
901
41
4
0
205,449
0
L
Morgan Le Fay
11,852
1,077
118
11
0
226,479
0
W
Ares
7,111
646
11
1
0
185,141
0
L
Kuzenbo
10,815
983
29
3
0
217,173
0
W
Janus
7,512
683
29
3
0
162,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role