Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CoachSkrillA
Ra
Level 159
God Stats
5W - 7L
1,531 SR
Queue Stats
136W - 149L
1,414 Elo+
Party 1
Jing Wei
Jing Wei
NotFilpz
Jing Wei
Level 45
God Stats
4W - 4L
1,843 SR
Queue Stats
98W - 155L
1,445 Elo+
Party 4
Surtr
Surtr
miyyura
Surtr
Level 106
God Stats
8W - 13L
1,450 SR
Queue Stats
330W - 393L
1,463 Elo+
Party 4
Da Ji
Da Ji
xSakwanMoore
Da Ji
Level 208
God Stats
3W - 2L
1,360 SR
Queue Stats
159W - 158L
1,504 Elo+
Party 1
Team Averages
Level 127
1,537 SR
1,465 Elo+

VS

Team Averages
Level 115
1,466 SR
1,475 Elo+
Mulan
Mulan
Baby_Yudo
Mulan
Level 87
God Stats
3W - 4L
1,523 SR
Queue Stats
9W - 12L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jesposi1
Ah Muzen Cab
Level 148
God Stats
1W - 4L
1,494 SR
Queue Stats
92W - 92L
1,553 Elo+
Party 3
Hun Batz
Hun Batz
QCkeeper7
Hun Batz
Level 142
God Stats
9W - 11L
1,575 SR
Queue Stats
258W - 238L
1,540 Elo+
Solo
Hera
Hera
Yudo__
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,264 Elo+
Party 2
Maui
Maui
zachraz32
Maui
Level 117
God Stats
1W - 4L
1,238 SR
Queue Stats
82W - 84L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 4 / 11
7,648
546
6,973
12,753
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 4
9,352
668
4,171
6,653
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
NotFilpz
Jing Wei
13
1 / 3 / 2
7,200
514
2,001
7,586
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
miyyura
Surtr
16
7 / 0 / 5
10,001
714
9,480
10,727
7,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 2 / 7
8,918
637
11,151
12,833
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Baby_Yudo
Mulan
13
0 / 4 / 0
7,315
523
3,091
9,117
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Jesposi1
Ah Muzen Cab
14
3 / 4 / 2
8,228
588
7,559
10,283
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
QCkeeper7
Hun Batz
12
4 / 7 / 0
6,887
492
6,224
12,992
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
Yudo__
Hera
12
0 / 6 / 1
6,779
484
4,840
8,277
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
12
2 / 3 / 5
7,512
537
2,366
9,908
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
9
9
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
11
1.63
L
Mulan
Baby_Yudo
Mulan
0
4
0
0
W
7
0
4
9
L
Ah Muzen Cab
Jesposi1
Ah Muzen Cab
3
4
2
1
W
Jing Wei
NotFilpz
Jing Wei
1
3
2
0.67
L
Hun Batz
QCkeeper7
Hun Batz
4
7
0
0.57
L
Hera
Yudo__
Hera
0
6
1
0.08
W
Surtr
miyyura
Surtr
7
0
5
9.5
W
7
2
7
5.25
L
Maui
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,776
Damage
24,080
50,552
Taken
50,577
29,163
Mitigated
23,082
14,923
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,973
675
0
2,987
12,753
11,787
150
1,834
10,919
19,801
2,181
L
Mulan
Baby_Yudo
Mulan
3,091
319
0
2,208
9,117
4,123
467
764
8,353
0
47,914
W
4,171
193
1,068
2,235
6,653
2,502
703
3,090
3,563
62,786
1,027
L
Ah Muzen Cab
Jesposi1
Ah Muzen Cab
7,559
4,253
0
2,147
10,283
3,539
0
1,726
8,557
0
65,760
W
Jing Wei
NotFilpz
Jing Wei
2,001
1,211
0
2,971
7,586
2,121
0
267
7,319
0
42,537
L
Hun Batz
QCkeeper7
Hun Batz
6,224
1,090
0
3,375
12,992
4,770
0
2,969
10,023
0
39,947
L
Hera
Yudo__
Hera
4,840
743
0
379
8,277
2,721
0
2,556
5,721
49,696
0
W
Surtr
miyyura
Surtr
9,480
4,198
0
2,732
10,727
7,798
256
1,365
9,362
2,406
65,913
W
11,151
2,864
0
2,930
12,833
4,955
0
650
12,183
0
72,843
L
Maui
2,366
546
0
2,237
9,908
7,929
0
3,700
6,208
20,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,119
Gold Earned
36,721
455
Minions Killed
401
0
Camps Cleared
0
1,446,454
Distance Traveled
1,357,321
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,648
546
23
2
0
286,716
0
L
Mulan
7,315
523
99
7
0
243,756
0
W
Ra
9,352
668
112
8
0
291,960
0
L
Ah Muzen Cab
8,228
588
118
8
0
273,030
0
W
Jing Wei
7,200
514
95
7
0
256,711
0
L
Hun Batz
6,887
492
67
5
0
297,769
2
L
Hera
6,779
484
88
6
0
248,964
0
W
Surtr
10,001
714
120
9
0
292,008
1
W
Da Ji
8,918
637
105
8
0
319,059
0
L
Maui
7,512
537
29
2
0
293,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role