Player Matchup

Ah Puch
Ah Puch
AOYZET
Ah Puch
Level 68
God Stats
11W - 2L
1,211 SR
Queue Stats
54W - 63L
1,332 Elo+
Party 2
Bastet
Bastet
Hiphoppinhippo1
Bastet
Level 123
God Stats
6W - 8L
1,447 SR
Queue Stats
269W - 255L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
IPityYouA11
Nu Wa
Level 148
God Stats
54W - 51L
1,512 SR
Queue Stats
81W - 88L
1,475 Elo+
Solo
Apollo
Apollo
LeoFriG31
Apollo
Level 40
God Stats
2W - 4L
1,346 SR
Queue Stats
60W - 79L
1,325 Elo+
Party 2
Maui
Maui
RedVelvet107077
Maui
Level 133
God Stats
10W - 6L
1,624 SR
Queue Stats
321W - 300L
1,546 Elo+
Party 1
Team Averages
Level 102
1,428 SR
1,446 Elo+

VS

Team Averages
Level 124
1,465 SR
1,489 Elo+
Hades
Hades
BeHiNDYou7119
Hades
Level 109
God Stats
62W - 58L
1,501 SR
Queue Stats
686W - 670L
1,491 Elo+
Solo
Cliodhna
Cliodhna
BiggyFam3
Cliodhna
Level 127
God Stats
6W - 9L
1,321 SR
Queue Stats
214W - 213L
1,508 Elo+
Solo
Mercury
Mercury
P1pBoy-Panda
Mercury
Level 121
God Stats
346W - 299L
1,608 SR
Queue Stats
822W - 819L
1,469 Elo+
Solo
Chang'e
Chang'e
shockwave36563
Chang'e
Level 117
God Stats
5W - 4L
1,509 SR
Queue Stats
64W - 65L
1,497 Elo+
Party 3
Anhur
Anhur
sircharlest78
Anhur
Level 145
God Stats
1W - 3L
1,383 SR
Queue Stats
76W - 89L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AOYZET
Ah Puch
16
5 / 1 / 3
9,658
568
5,393
4,561
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 1 / 8
9,140
538
10,261
12,824
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 2 / 3
9,976
587
10,966
6,378
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
LeoFriG31
Apollo
14
0 / 3 / 3
7,920
466
3,427
9,697
2,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 5
9,035
531
5,477
15,487
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,897
406
2,333
8,522
3,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
BiggyFam3
Cliodhna
15
7 / 6 / 1
8,803
518
10,365
16,271
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
P1pBoy-Panda
Mercury
16
0 / 0 / 2
8,721
513
2,504
13,534
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 3
7,681
452
3,982
10,059
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 1
8,419
495
7,421
8,304
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
12
Kills
9
9
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AOYZET
Ah Puch
5
1
3
6.5
L
0
1
3
1.5
L
Cliodhna
BiggyFam3
Cliodhna
7
6
1
1.25
W
3
1
8
7
W
1
2
3
1.25
W
Apollo
LeoFriG31
Apollo
0
3
3
0.5
L
Mercury
P1pBoy-Panda
Mercury
0
0
2
1
W
3
2
5
2.75
L
0
3
3
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,524
Damage
26,605
48,947
Taken
56,690
21,392
Mitigated
20,485
14,597
Healing
20,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AOYZET
Ah Puch
5,393
601
0
794
4,561
1,319
969
598
3,963
62,515
947
L
2,333
568
187
3,177
8,522
3,962
0
2,360
6,056
19,373
0
L
Cliodhna
BiggyFam3
Cliodhna
10,365
805
0
6,036
16,271
5,483
0
4,815
11,275
0
74,719
W
10,261
3,300
0
7,431
12,824
3,888
1,476
1,833
10,991
0
59,803
W
10,966
2,157
0
520
6,378
1,738
77
0
6,378
71,239
831
W
Apollo
LeoFriG31
Apollo
3,427
1,805
0
1,790
9,697
2,499
690
1,225
8,472
0
61,604
L
Mercury
P1pBoy-Panda
Mercury
2,504
814
0
6,243
13,534
5,179
771
5,475
7,616
0
77,988
W
5,477
1,567
0
4,062
15,487
11,948
490
2,486
13,001
29,879
1,403
L
3,982
98
356
2,398
10,059
2,831
0
4,278
5,679
38,232
802
L
7,421
5,731
0
2,503
8,304
3,030
796
3,302
4,898
0
69,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,729
Gold Earned
40,521
505
Minions Killed
485
0
Camps Cleared
0
1,618,736
Distance Traveled
1,501,766
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,658
568
110
6
0
345,228
6
L
Hades
6,897
406
24
1
0
172,009
2
L
Cliodhna
8,803
518
113
7
0
337,029
0
W
Bastet
9,140
538
105
6
0
374,771
0
W
Nu Wa
9,976
587
146
9
0
304,464
3
W
Apollo
7,920
466
99
6
0
261,544
0
L
Mercury
8,721
513
122
7
0
404,981
0
W
Maui
9,035
531
45
3
0
332,729
8
L
Chang'e
7,681
452
83
5
0
287,550
0
L
Anhur
8,419
495
143
8
0
300,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role