Player Matchup

Bellona
Bellona
BaBaboy698010
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,367 Elo+
Party 2
Kuzenbo
Kuzenbo
Kushh_ocs
Kuzenbo
Level 130
God Stats
7W - 7L
1,610 SR
Queue Stats
81W - 74L
1,484 Elo+
Party 1
Artemis
Artemis
MeatStick_420
Artemis
Level 129
God Stats
0W - 1L
1,465 SR
Queue Stats
46W - 46L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
PaintingIowa
Hun Batz
Level 146
God Stats
1W - 5L
1,452 SR
Queue Stats
100W - 81L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pand41789
Morgan Le Fay
Level 138
God Stats
12W - 6L
1,608 SR
Queue Stats
561W - 549L
1,500 Elo+
Party 2
Team Averages
Level 113
1,527 SR
1,468 Elo+

VS

Team Averages
Level 136
1,555 SR
1,456 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Eddy Cool99
Olorun
Level 124
God Stats
3W - 1L
1,653 SR
Queue Stats
226W - 207L
1,391 Elo+
Solo
Loki
Loki
Frozcar
Loki
Level 102
God Stats
3W - 2L
1,586 SR
Queue Stats
71W - 71L
1,469 Elo+
Solo
Bacchus
Bacchus
Kr0SpL
Bacchus
Level 205
God Stats
86W - 81L
1,501 SR
Queue Stats
472W - 463L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Tuca Mote8761
Danzaburou
Level 119
God Stats
30W - 29L
1,534 SR
Queue Stats
698W - 702L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 6 / 1
5,944
425
5,321
14,025
9,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Kushh_ocs
Kuzenbo
8
0 / 2 / 1
4,910
351
4,481
8,244
6,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
9
1 / 5 / 0
5,396
385
3,364
8,695
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
PaintingIowa
Hun Batz
9
1 / 1 / 1
5,637
403
5,003
9,530
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
Pand41789
Morgan Le Fay
12
1 / 2 / 1
6,843
489
5,451
7,478
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
5 / 0 / 1
9,021
644
9,160
7,161
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
13
4 / 0 / 2
8,019
573
5,488
6,570
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Frozcar
Loki
13
4 / 2 / 4
7,310
522
5,393
8,891
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Kr0SpL
Bacchus
12
0 / 0 / 9
7,509
536
6,199
10,388
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Tuca Mote8761
Danzaburou
13
3 / 1 / 2
7,593
542
7,675
8,043
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
16
16
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
0
1
5.5
L
Bellona
0
6
1
0.08
W
Olorun
4
0
2
5
W
Loki
Frozcar
Loki
4
2
4
3
W
Bacchus
Kr0SpL
Bacchus
0
0
9
4.5
L
Kuzenbo
Kushh_ocs
Kuzenbo
0
2
1
0.25
L
Artemis
1
5
0
0.2
L
Hun Batz
PaintingIowa
Hun Batz
1
1
1
1.5
L
Morgan Le Fay
Pand41789
Morgan Le Fay
1
2
1
0.75
W
Danzaburou
Tuca Mote8761
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,620
Damage
33,915
47,972
Taken
41,053
24,859
Mitigated
22,809
7,740
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,160
3,529
0
2,697
7,161
3,523
2,046
655
6,466
61,959
1,280
L
Bellona
5,321
2,505
0
2,790
14,025
9,737
0
7,002
7,023
0
38,318
W
Olorun
5,488
2,282
195
2,403
6,570
2,413
570
2,421
3,983
57,401
6,033
W
Loki
Frozcar
Loki
5,393
2,006
0
4,580
8,891
3,061
0
457
8,394
0
41,763
W
Bacchus
Kr0SpL
Bacchus
6,199
620
205
3,923
10,388
10,885
36
2,567
7,563
33,495
0
L
Kuzenbo
Kushh_ocs
Kuzenbo
4,481
1,487
0
1,092
8,244
6,687
0
3,394
4,850
16,288
0
L
Artemis
3,364
1,411
158
987
8,695
2,576
0
4,684
4,011
0
18,404
L
Hun Batz
PaintingIowa
Hun Batz
5,003
421
0
2,178
9,530
3,273
0
4,133
5,397
0
30,969
L
Morgan Le Fay
Pand41789
Morgan Le Fay
5,451
173
0
535
7,478
2,586
0
1,302
6,176
41,168
406
W
Danzaburou
Tuca Mote8761
Danzaburou
7,675
1,023
0
1,890
8,043
2,927
426
3,179
4,752
0
55,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
39,452
233
Minions Killed
412
0
Camps Cleared
0
1,372,684
Distance Traveled
1,372,424
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,021
644
96
7
0
256,372
0
L
Bellona
5,944
425
62
4
0
258,183
0
W
Olorun
8,019
573
106
8
0
261,604
0
W
Loki
7,310
522
66
5
0
316,559
0
W
Bacchus
7,509
536
47
3
0
275,573
4
L
Kuzenbo
4,910
351
21
2
0
264,946
0
L
Artemis
5,396
385
29
2
0
255,202
0
L
Hun Batz
5,637
403
38
3
0
349,743
0
L
Morgan Le Fay
6,843
489
83
6
0
244,610
0
W
Danzaburou
7,593
542
97
7
0
262,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role