Player Matchup

Janus
Janus
Red6000
Janus
Level 104
God Stats
7W - 6L
1,571 SR
Queue Stats
360W - 365L
1,541 Elo+
Solo
Chaac
Chaac
RedVulcan
Chaac
Level 203
God Stats
9W - 1L
1,917 SR
Queue Stats
366W - 10L
2,279 Elo+
Party 2
Charon
Charon
Sirimiri
Charon
Level 262
God Stats
11W - 0L
2,088 SR
Queue Stats
428W - 50L
2,031 Elo+
Party 2
Zhong Kui
Zhong Kui
TRîLL
Zhong Kui
Level 201
God Stats
1W - 0L
1,438 SR
Queue Stats
208W - 10L
2,125 Elo+
Party 2
Xbalanque
Xbalanque
cοdy
Xbalanque
Level 254
God Stats
18W - 1L
2,117 SR
Queue Stats
995W - 36L
2,233 Elo+
Party 2
Team Averages
Level 205
1,826 SR
2,042 Elo+

VS

Team Averages
Level 164
1,564 SR
1,576 Elo+
Thanatos
Thanatos
DaSwagster
Thanatos
Level 161
God Stats
1W - 1L
1,708 SR
Queue Stats
262W - 242L
1,604 Elo+
Solo
Kumbhakarna
Kumbhakarna
HenryMartin
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 110L
1,560 Elo+
Solo
Cthulhu
Cthulhu
KingShadowXV
Cthulhu
Level 213
God Stats
2W - 3L
1,506 SR
Queue Stats
69W - 81L
1,552 Elo+
Party 1
Charon
Charon
SaberPlush
Charon
Level 121
God Stats
0W - 2L
1,349 SR
Queue Stats
77W - 61L
1,621 Elo+
Solo
He Bo
He Bo
azuurra
He Bo
Level 279
God Stats
1W - 1L
1,755 SR
Queue Stats
148W - 169L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Red6000
Janus
12
1 / 3 / 8
7,629
848
6,624
5,011
1,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
RedVulcan
Chaac
15
5 / 1 / 16
8,986
998
6,993
10,386
9,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
Sirimiri
Charon
15
2 / 2 / 24
9,342
1,038
6,793
9,669
10,460
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
TRîLL
Zhong Kui
14
2 / 2 / 21
8,861
985
8,404
10,386
7,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
cοdy
Xbalanque
17
17 / 2 / 8
10,515
1,168
23,275
6,950
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaSwagster
Thanatos
13
4 / 5 / 3
7,535
837
6,195
9,691
6,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kumbhakarna
HenryMartin
Kumbhakarna
12
1 / 5 / 6
6,619
735
3,315
13,795
18,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cthulhu
KingShadowXV
Cthulhu
12
2 / 6 / 4
6,832
759
8,679
12,613
14,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
SaberPlush
Charon
12
2 / 6 / 6
7,035
782
6,190
14,026
14,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
azuurra
He Bo
11
1 / 5 / 4
6,490
721
4,756
6,911
3,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
27
Kills
10
10
Deaths
27
77
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DaSwagster
Thanatos
4
5
3
1.1
L
Kumbhakarna
HenryMartin
Kumbhakarna
1
5
6
0.8
L
Cthulhu
KingShadowXV
Cthulhu
2
6
4
0.67
W
Janus
Red6000
Janus
1
3
8
1.67
W
Chaac
RedVulcan
Chaac
5
1
16
13
L
Charon
SaberPlush
Charon
2
6
6
0.83
W
Charon
Sirimiri
Charon
2
2
24
7
W
Zhong Kui
TRîLL
Zhong Kui
2
2
21
6.25
L
He Bo
azuurra
He Bo
1
5
4
0.6
W
Xbalanque
cοdy
Xbalanque
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,089
Damage
29,135
42,402
Taken
57,036
32,075
Mitigated
56,203
16,133
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DaSwagster
Thanatos
6,195
347
0
3,564
9,691
6,265
159
2,751
6,900
0
10,467
L
Kumbhakarna
HenryMartin
Kumbhakarna
3,315
162
461
1,394
13,795
18,160
0
5,876
7,793
7,308
0
L
Cthulhu
KingShadowXV
Cthulhu
8,679
242
1,957
1,090
12,613
14,222
0
4,701
7,836
20,296
0
W
Janus
Red6000
Janus
6,624
172
227
1,114
5,011
1,647
0
2,878
2,008
14,699
0
W
Chaac
RedVulcan
Chaac
6,993
654
1,176
4,725
10,386
9,613
604
3,534
6,550
0
13,902
L
Charon
SaberPlush
Charon
6,190
948
508
2,805
14,026
14,351
93
4,690
9,166
11,367
0
W
Charon
Sirimiri
Charon
6,793
880
672
1,842
9,669
10,460
691
5,216
4,104
11,728
0
W
Zhong Kui
TRîLL
Zhong Kui
8,404
1,304
91
3,307
10,386
7,362
1,365
5,871
4,131
20,834
503
L
He Bo
azuurra
He Bo
4,756
0
0
0
6,911
3,205
354
2,988
3,803
11,617
0
W
Xbalanque
cοdy
Xbalanque
23,275
13,370
0
2,979
6,950
2,993
3,842
4,138
2,669
0
45,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,333
Gold Earned
34,511
113
Minions Killed
55
0
Camps Cleared
0
921,766
Distance Traveled
779,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,535
837
9
1
0
176,346
0
L
Kumbhakarna
6,619
735
1
0
0
165,853
0
L
Cthulhu
6,832
759
17
2
0
160,247
0
W
Janus
7,629
848
19
2
0
220,055
0
W
Chaac
8,986
998
16
2
0
192,146
0
L
Charon
7,035
782
8
1
0
135,639
0
W
Charon
9,342
1,038
5
1
0
165,008
0
W
Zhong Kui
8,861
985
37
4
0
175,956
0
L
He Bo
6,490
721
20
2
0
141,586
0
W
Xbalanque
10,515
1,168
36
4
0
168,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role