Player Matchup

Chiron
Chiron
AlmightyBambi
Chiron
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,450 Elo+
Party 2
Olorun
Olorun
CallumJ
Olorun
Level 84
God Stats
11W - 12L
1,520 SR
Queue Stats
39W - 41L
1,448 Elo+
Party 2
Pele
Pele
Mike Myers3175
Pele
Level 156
God Stats
1W - 1L
1,731 SR
Queue Stats
15W - 22L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
SgtNashers9710
Sun Wukong
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,400 Elo+
Party 2
Ymir
Ymir
elpipa2009-ESP
Ymir
Level 90
God Stats
7W - 9L
1,376 SR
Queue Stats
50W - 73L
1,365 Elo+
Solo
Team Averages
Level 122
1,525 SR
1,416 Elo+

VS

Team Averages
Level 136
1,366 SR
1,427 Elo+
Poseidon
Poseidon
Arens95
Poseidon
Level 121
God Stats
17W - 10L
1,675 SR
Queue Stats
155W - 151L
1,456 Elo+
Party 1
Sobek
Sobek
Chizzo92
Sobek
Level 146
God Stats
4W - 5L
1,191 SR
Queue Stats
219W - 201L
1,432 Elo+
Party 1
Agni
Agni
Jeffrix1258
Agni
Level 126
God Stats
1W - 0L
1,576 SR
Queue Stats
3W - 2L
1,290 Elo+
Solo
Neith
Neith
MatTeo_CaZza
Neith
Level 144
God Stats
2W - 2L
1,174 SR
Queue Stats
221W - 203L
1,434 Elo+
Party 1
Bakasura
Bakasura
OutofBoost
Bakasura
Level 142
God Stats
1W - 1L
1,212 SR
Queue Stats
99W - 85L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,167
510
6,337
9,906
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
CallumJ
Olorun
14
1 / 3 / 0
7,998
500
9,674
9,556
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
1 / 4 / 3
7,776
486
5,813
14,973
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
SgtNashers9710
Sun Wukong
13
1 / 5 / 0
7,734
483
7,353
14,421
9,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 2
8,110
507
5,351
12,665
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arens95
Poseidon
14
2 / 3 / 6
8,479
530
7,405
8,081
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Chizzo92
Sobek
14
2 / 1 / 5
8,238
515
5,386
16,165
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 0 / 2
8,572
536
9,472
8,769
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 3
8,578
536
9,641
6,410
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
OutofBoost
Bakasura
17
4 / 1 / 2
10,340
646
10,914
16,414
12,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
15
15
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Poseidon
Arens95
Poseidon
2
3
6
1.67
L
Olorun
CallumJ
Olorun
1
3
0
0.33
W
Sobek
Chizzo92
Sobek
2
1
5
4.5
W
3
0
2
4
W
4
0
3
5.5
L
1
4
3
0.63
W
Bakasura
OutofBoost
Bakasura
4
1
2
5
L
Sun Wukong
SgtNashers9710
Sun Wukong
1
5
0
0.2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,528
Damage
42,818
61,521
Taken
55,839
29,260
Mitigated
35,050
15,968
Healing
29,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,337
1,926
92
3,066
9,906
3,144
35
7,923
1,983
0
59,008
W
Poseidon
Arens95
Poseidon
7,405
1,234
0
1,764
8,081
2,557
528
648
7,433
53,745
1,476
L
Olorun
CallumJ
Olorun
9,674
4,299
530
4,609
9,556
3,513
603
2,615
6,941
76,191
4,278
W
Sobek
Chizzo92
Sobek
5,386
274
396
6,483
16,165
14,651
286
8,232
7,933
23,130
1,069
W
9,472
1,139
0
6,432
8,769
2,960
80
1,127
7,642
69,526
0
W
9,641
3,839
0
2,799
6,410
2,327
861
3,670
2,740
0
66,934
L
5,813
1,057
0
3,700
14,973
5,317
0
5,896
8,921
0
71,337
W
Bakasura
OutofBoost
Bakasura
10,914
4,674
0
11,858
16,414
12,555
0
908
15,506
0
55,251
L
Sun Wukong
SgtNashers9710
Sun Wukong
7,353
1,776
0
1,369
14,421
9,018
0
1,063
10,166
0
52,401
L
5,351
547
0
2,602
12,665
8,268
0
4,292
8,100
28,443
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,785
Gold Earned
44,207
494
Minions Killed
524
0
Camps Cleared
0
1,617,219
Distance Traveled
1,674,722
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,167
510
110
7
0
320,720
2
W
Poseidon
8,479
530
101
6
0
341,364
0
L
Olorun
7,998
500
153
10
0
307,834
0
W
Sobek
8,238
515
22
1
0
326,871
6
W
Agni
8,572
536
111
7
0
353,066
0
W
Neith
8,578
536
134
8
0
304,186
0
L
Pele
7,776
486
103
6
0
370,524
0
W
Bakasura
10,340
646
156
10
0
349,235
5
L
Sun Wukong
7,734
483
89
6
0
301,831
0
L
Ymir
8,110
507
39
2
0
316,310
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role