Player Matchup

Neith
Neith
CorgiVapeur5890
Neith
Level 87
God Stats
2W - 5L
1,320 SR
Queue Stats
75W - 87L
1,458 Elo+
Solo
Apollo
Apollo
JohnnyGetGud
Apollo
Level 28
God Stats
1W - 1L
1,756 SR
Queue Stats
41W - 54L
1,439 Elo+
Party 2
Thoth
Thoth
Yosly
Thoth
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 10L
1,480 Elo+
Solo
Sobek
Sobek
alondrake
Sobek
Level 94
God Stats
5W - 8L
1,474 SR
Queue Stats
673W - 640L
1,482 Elo+
Solo
Sylvanus
Sylvanus
xAlessiax
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 69L
1,434 Elo+
Party 2
Team Averages
Level 68
1,553 SR
1,459 Elo+

VS

Team Averages
Level 134
1,534 SR
1,468 Elo+
Kuzenbo
Kuzenbo
Arma_Grande_1234
Kuzenbo
Level 181
God Stats
1W - 2L
1,145 SR
Queue Stats
86W - 84L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Felixstar90
Ah Muzen Cab
Level 103
God Stats
13W - 4L
1,814 SR
Queue Stats
260W - 255L
1,521 Elo+
Solo
Baba Yaga
Baba Yaga
Miss_sugar_candy
Baba Yaga
Level 196
God Stats
6W - 4L
1,486 SR
Queue Stats
88W - 84L
1,480 Elo+
Party 1
Ix Chel
Ix Chel
Seven_Defender
Ix Chel
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
SniffyBorder
Gilgamesh
Level 74
God Stats
2W - 0L
1,726 SR
Queue Stats
59W - 52L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
10,946
730
19,515
13,592
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
16
4 / 9 / 7
10,252
683
12,481
18,662
8,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Yosly
Thoth
16
2 / 7 / 8
9,764
651
11,498
14,781
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
alondrake
Sobek
20
3 / 4 / 6
10,807
720
15,745
23,719
27,132
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
xAlessiax
Sylvanus
16
2 / 9 / 9
9,865
658
7,111
22,659
17,249
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 16
11,838
789
9,085
25,669
28,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Felixstar90
Ah Muzen Cab
19
4 / 3 / 17
11,806
787
26,578
16,493
6,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
19
9 / 4 / 15
11,956
797
16,558
14,767
7,235
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 12
11,846
790
12,459
9,563
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SniffyBorder
Gilgamesh
20
12 / 4 / 11
12,845
856
20,823
27,629
25,092
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
104
15
Kills
33
33
Deaths
16
37
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
L
4
4
7
1.88
W
Ah Muzen Cab
Felixstar90
Ah Muzen Cab
4
3
17
4.17
L
Apollo
4
9
7
0.83
W
Baba Yaga
9
4
15
4.13
W
5
2
12
5.5
W
Gilgamesh
SniffyBorder
Gilgamesh
12
4
11
4.38
L
Thoth
Yosly
Thoth
2
7
8
0.86
L
Sobek
alondrake
Sobek
3
4
6
1.5
L
Sylvanus
xAlessiax
Sylvanus
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,350
Damage
85,503
93,413
Taken
94,121
65,184
Mitigated
71,677
32,454
Healing
36,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,085
2,831
1,073
9,579
25,669
28,478
204
8,308
16,984
12,265
863
L
19,515
9,210
1,174
3,059
13,592
5,789
0
5,000
8,344
0
32,255
W
Ah Muzen Cab
Felixstar90
Ah Muzen Cab
26,578
7,696
2,072
3,700
16,493
6,906
4,298
6,953
9,403
0
56,918
L
Apollo
12,481
5,339
865
1,253
18,662
8,948
0
8,735
9,720
0
27,800
W
Baba Yaga
16,558
668
2,210
4,354
14,767
7,235
208
6,154
8,473
33,425
160
W
12,459
789
4,209
2,215
9,563
3,966
1,679
3,938
5,348
32,317
1,101
W
Gilgamesh
SniffyBorder
Gilgamesh
20,823
4,505
0
7,102
27,629
25,092
1,317
7,444
19,738
0
34,133
L
Thoth
Yosly
Thoth
11,498
1,151
877
1,465
14,781
6,066
0
5,170
9,397
31,482
0
L
Sobek
alondrake
Sobek
15,745
289
1,279
7,585
23,719
27,132
0
9,086
14,264
31,873
96
L
Sylvanus
xAlessiax
Sylvanus
7,111
1,699
9,913
4,984
22,659
17,249
0
9,647
12,821
11,924
511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,634
Gold Earned
60,291
181
Minions Killed
195
0
Camps Cleared
0
1,173,228
Distance Traveled
1,381,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,838
789
18
1
0
252,960
0
L
Neith
10,946
730
40
3
0
236,901
0
W
Ah Muzen Cab
11,806
787
56
4
0
301,477
0
L
Apollo
10,252
683
42
3
0
226,312
0
W
Baba Yaga
11,956
797
41
3
0
245,380
0
W
Ix Chel
11,846
790
52
3
0
313,608
0
W
Gilgamesh
12,845
856
28
2
0
267,779
0
L
Thoth
9,764
651
40
3
0
223,322
0
L
Sobek
10,807
720
42
3
0
285,646
0
L
Sylvanus
9,865
658
17
1
0
201,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role