Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Diamond I
Habasi
Artio
Diamond I
Level 156
God Stats
12W - 7L
1,721 SR
Queue Stats
748W - 573L
2,407 MMR
Party 2
Artemis
Artemis
Diamond I
Фади
Artemis
Diamond I
Level 86
God Stats
4W - 4L
1,671 SR
Queue Stats
150W - 58L
2,347 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 109
1,631 SR
2,085 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 87
1,641 SR
2,382 MMR
Charybdis
Charybdis
Masters
Arlkelendava
Charybdis
Masters
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 90L
2,448 MMR
Party 1
Nemesis
Nemesis
Masters
Uryttrendona
Nemesis
Masters
Level 48
God Stats
9W - 5L
1,772 SR
Queue Stats
123W - 67L
2,454 MMR
Party 1
Bacchus
Bacchus
Diamond II
lnVerNeSs
Bacchus
Diamond II
Level 164
God Stats
4W - 4L
1,650 SR
Queue Stats
294W - 129L
2,244 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
7 / 1 / 5
10,666
970
15,410
17,273
17,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artio
Habasi
Artio
15
1 / 1 / 12
9,237
840
8,726
14,470
13,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
Фади
Artemis
16
5 / 1 / 8
10,075
916
17,970
7,399
3,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KuzenboFafnirAphroditeXbalanqueCthulhu

VS

Bans
JormungandrXing TianCerberusCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arlkelendava
Charybdis
15
0 / 2 / 1
8,745
795
10,864
11,389
3,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nemesis
Uryttrendona
Nemesis
15
2 / 5 / 1
9,284
844
10,021
20,068
14,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
lnVerNeSs
Bacchus
13
1 / 6 / 0
7,817
711
7,487
14,756
13,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
3
3
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
5
9.5
L
Charybdis
Arlkelendava
Charybdis
0
2
1
0.25
W
Artio
Habasi
Artio
1
1
12
7
L
Nemesis
Uryttrendona
Nemesis
2
5
1
0.5
L
Bacchus
lnVerNeSs
Bacchus
1
6
0
0.17
W
Artemis
Фади
Artemis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,106
Damage
28,372
39,142
Taken
46,213
34,513
Mitigated
31,673
13,095
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,410
9,589
0
5,322
17,273
17,978
1,100
3,366
13,552
560
34,207
L
Charybdis
Arlkelendava
Charybdis
10,864
4,958
0
2,548
11,389
3,260
0
1,606
8,705
0
48,130
W
Artio
Habasi
Artio
8,726
618
640
4,736
14,470
13,363
0
3,073
11,284
16,752
1,677
L
Nemesis
Uryttrendona
Nemesis
10,021
3,056
0
4,036
20,068
14,475
0
3,341
14,208
1,622
23,914
L
Bacchus
lnVerNeSs
Bacchus
7,487
773
0
2,431
14,756
13,938
0
2,028
10,536
22,699
0
W
Artemis
Фади
Artemis
17,970
11,086
0
2,397
7,399
3,172
2,183
1,861
5,487
0
61,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
25,846
162
Minions Killed
136
0
Camps Cleared
0
709,733
Distance Traveled
605,898
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,666
970
66
6
0
259,709
0
L
Charybdis
8,745
795
90
8
0
212,115
1
W
Artio
9,237
840
31
3
0
252,175
0
L
Nemesis
9,284
844
30
3
0
214,783
2
L
Bacchus
7,817
711
16
1
0
179,000
0
W
Artemis
10,075
916
65
6
0
197,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role