Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Brimstone19709
Kali
Level 157
God Stats
9W - 7L
1,569 SR
Queue Stats
602W - 594L
1,505 Elo+
Party 1
Anubis
Anubis
Cease_System32-
Anubis
Level 125
God Stats
2W - 2L
1,286 SR
Queue Stats
110W - 116L
1,463 Elo+
Solo
Shiva
Shiva
IShockeyI
Shiva
Level 206
God Stats
37W - 30L
1,591 SR
Queue Stats
412W - 405L
1,498 Elo+
Party 1
Achilles
Achilles
Onswell
Achilles
Level 65
God Stats
1W - 1L
1,358 SR
Queue Stats
7W - 10L
1,417 Elo+
Solo
Team Averages
Level 142
1,461 SR
1,477 Elo+

VS

Team Averages
Level 62
1,603 SR
1,432 Elo+
Mulan
Mulan
AstroX17
Mulan
Level 126
God Stats
16W - 21L
1,473 SR
Queue Stats
77W - 78L
1,494 Elo+
Solo
Cerberus
Cerberus
Blushie_rose
Cerberus
Level 61
God Stats
0W - 1L
1,741 SR
Queue Stats
4W - 10L
1,272 Elo+
Solo
Heimdallr
Heimdallr
Juse2911
Heimdallr
Level 45
God Stats
3W - 3L
1,566 SR
Queue Stats
51W - 76L
1,423 Elo+
Solo
Anubis
Anubis
SHE_PRETTYKARMA
Anubis
Level 37
God Stats
28W - 44L
1,456 SR
Queue Stats
66W - 94L
1,439 Elo+
Solo
Zeus
Zeus
erebrimbor
Zeus
Level 42
God Stats
2W - 3L
1,777 SR
Queue Stats
46W - 54L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
7 / 1 / 6
7,041
704
7,628
3,954
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 2
5,901
590
3,165
7,639
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
2 / 0 / 1
6,110
611
1,193
3,563
1,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
IShockeyI
Shiva
11
6 / 0 / 8
7,200
720
6,598
8,035
5,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Onswell
Achilles
9
0 / 0 / 1
5,460
546
3,379
8,595
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AstroX17
Mulan
11
0 / 1 / 0
5,905
591
7,061
8,294
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
Blushie_rose
Cerberus
7
0 / 5 / 2
4,680
468
1,576
7,340
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Juse2911
Heimdallr
8
0 / 8 / 1
4,721
472
1,830
8,848
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 0
5,650
565
2,170
5,813
1,705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 1 / 0
5,849
585
2,905
3,344
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
1
2
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
6
10
L
Mulan
AstroX17
Mulan
0
1
0
0
L
Cerberus
Blushie_rose
Cerberus
0
5
2
0.2
W
3
1
2
4
W
2
0
1
2.5
W
Shiva
IShockeyI
Shiva
6
0
8
10
L
Heimdallr
Juse2911
Heimdallr
0
8
1
0.06
W
Achilles
Onswell
Achilles
0
0
1
0.5
L
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,963
Damage
15,542
31,786
Taken
33,639
18,460
Mitigated
13,641
8,851
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,628
2,542
0
549
3,954
1,090
738
1,613
2,341
0
45,955
L
Mulan
AstroX17
Mulan
7,061
1,354
0
1,666
8,294
5,240
0
0
7,769
0
41,981
L
Cerberus
Blushie_rose
Cerberus
1,576
37
0
1,736
7,340
3,706
0
163
7,177
11,103
0
W
3,165
2,003
0
2,611
7,639
2,954
0
301
7,338
0
39,943
W
1,193
141
0
1,352
3,563
1,920
0
2,281
1,282
38,820
92
W
Shiva
IShockeyI
Shiva
6,598
1,120
170
1,912
8,035
5,344
0
2,456
5,579
0
29,519
L
Heimdallr
Juse2911
Heimdallr
1,830
847
0
929
8,848
2,294
0
0
8,848
0
20,596
W
Achilles
Onswell
Achilles
3,379
931
0
2,257
8,595
7,152
0
0
8,595
0
23,531
L
2,170
0
0
1,862
5,813
1,705
0
555
5,258
38,238
0
L
2,905
0
0
1,000
3,344
696
0
464
2,880
36,010
2,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,712
Gold Earned
26,805
320
Minions Killed
291
0
Camps Cleared
0
1,063,710
Distance Traveled
939,552
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,041
704
76
8
0
205,343
6
L
Mulan
5,905
591
76
8
0
180,002
0
L
Cerberus
4,680
468
33
3
0
196,044
0
W
Kali
5,901
590
72
7
0
220,384
0
W
Anubis
6,110
611
83
8
0
196,117
3
W
Shiva
7,200
720
38
4
0
245,643
1
L
Heimdallr
4,721
472
43
4
0
170,032
0
W
Achilles
5,460
546
51
5
0
196,223
0
L
Anubis
5,650
565
64
6
0
199,645
0
L
Zeus
5,849
585
75
8
0
193,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role