Player Matchup

Yemoja
Yemoja
FingerInMyBussy
Yemoja
Level 59
God Stats
4W - 11L
1,242 SR
Queue Stats
225W - 543L
1,227 Elo+
Solo
Anhur
Anhur
Fredgweenon2k
Anhur
Level 57
God Stats
1W - 2L
1,551 SR
Queue Stats
90W - 85L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
ItsBigelow
Nu Wa
Level 61
God Stats
1W - 2L
1,468 SR
Queue Stats
80W - 89L
1,504 Elo+
Party 1
Merlin
Merlin
TrU_Ninja_Fred
Merlin
Level 69
God Stats
0W - 2L
1,126 SR
Queue Stats
62W - 61L
1,530 Elo+
Party 1
Khepri
Khepri
foamy10
Khepri
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,418 Elo+
Solo
Team Averages
Level 69
1,378 SR
1,444 Elo+

VS

Team Averages
Level 111
1,599 SR
1,448 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AlPrinceOfWales
Hera
Level 156
God Stats
5W - 3L
1,560 SR
Queue Stats
457W - 472L
1,391 Elo+
Solo
Zeus
Zeus
ElTigreLeche
Zeus
Level 105
God Stats
2W - 0L
1,734 SR
Queue Stats
83W - 58L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
NathanAput
Gilgamesh
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Rizkilla91
Danzaburou
Level 56
God Stats
7W - 2L
1,700 SR
Queue Stats
206W - 216L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 3
6,848
685
156
14,512
6,331
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 4 / 6
9,661
966
11,299
9,729
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
16
2 / 1 / 9
8,694
869
7,094
7,362
2,811
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
6 / 2 / 8
10,207
1,021
12,994
6,166
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
foamy10
Khepri
13
1 / 6 / 5
7,853
785
3,701
15,928
10,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
6 / 2 / 9
8,928
893
7,267
6,360
4,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 4 / 8
7,693
769
8,004
5,915
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 2 / 10
9,948
995
11,482
5,617
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
NathanAput
Gilgamesh
15
3 / 5 / 10
8,848
885
8,545
15,982
6,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Rizkilla91
Danzaburou
14
4 / 3 / 9
8,504
850
9,229
8,091
2,430
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
68
16
Kills
22
24
Deaths
16
31
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
6
2
9
5.25
W
2
4
8
1.5
W
7
2
10
6
L
0
11
3
0.14
L
7
4
6
2.5
L
Nu Wa
2
1
9
6.5
W
Gilgamesh
NathanAput
Gilgamesh
3
5
10
1.6
W
Danzaburou
Rizkilla91
Danzaburou
4
3
9
2.83
L
6
2
8
5
L
Khepri
foamy10
Khepri
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,244
Damage
44,527
53,697
Taken
41,965
25,424
Mitigated
17,327
12,836
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,267
1,332
2,833
1,511
6,360
4,204
474
3,508
2,852
15,710
267
W
8,004
1,855
519
593
5,915
2,452
0
4,162
1,753
16,144
1,322
W
11,482
2,915
680
991
5,617
1,840
117
4,158
1,459
33,372
0
L
156
0
186
100
14,512
6,331
0
5,423
9,056
3,930
0
L
11,299
5,760
128
2,724
9,729
3,431
0
4,610
4,913
0
17,153
L
Nu Wa
7,094
2,156
66
3,519
7,362
2,811
621
3,212
4,022
16,454
546
W
Gilgamesh
NathanAput
Gilgamesh
8,545
3,010
157
3,292
15,982
6,401
399
6,296
9,686
0
18,722
W
Danzaburou
Rizkilla91
Danzaburou
9,229
5,782
262
1,851
8,091
2,430
1,748
5,528
2,563
0
20,110
L
12,994
418
439
2,190
6,166
1,984
334
3,789
2,230
38,239
0
L
Khepri
foamy10
Khepri
3,701
511
346
3,138
15,928
10,867
0
9,217
6,520
7,801
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,263
Gold Earned
43,921
112
Minions Killed
145
0
Camps Cleared
0
893,061
Distance Traveled
853,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,928
893
19
2
0
176,971
0
W
Hera
7,693
769
15
2
0
169,814
0
W
Zeus
9,948
995
62
6
0
162,812
0
L
Yemoja
6,848
685
6
1
0
153,332
0
L
Anhur
9,661
966
15
2
0
183,451
0
L
Nu Wa
8,694
869
35
4
0
180,695
0
W
Gilgamesh
8,848
885
23
2
0
197,457
0
W
Danzaburou
8,504
850
26
3
0
146,275
0
L
Merlin
10,207
1,021
45
5
0
188,183
0
L
Khepri
7,853
785
11
1
0
187,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role