Player Matchup

Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ArquipaMf
Sun Wukong
Level 158
God Stats
1W - 3L
1,370 SR
Queue Stats
20W - 30L
1,438 Elo+
Solo
Ratatoskr
Ratatoskr
Mandrakado
Ratatoskr
Level 89
God Stats
2W - 7L
1,494 SR
Queue Stats
65W - 93L
1,456 Elo+
Solo
Team Averages
Level 118
1,455 SR
1,465 Elo+

VS

Team Averages
Level 138
1,420 SR
1,483 Elo+
Hou Yi
Hou Yi
Albein4gems
Hou Yi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 122L
1,500 Elo+
Solo
Bakasura
Bakasura
Brianess
Bakasura
Level 175
God Stats
2W - 2L
1,309 SR
Queue Stats
144W - 110L
1,606 Elo+
Solo
Geb
Geb
XandyJS
Geb
Level 127
God Stats
12W - 9L
1,452 SR
Queue Stats
47W - 63L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 4 / 4
8,068
733
5,479
7,713
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ArquipaMf
Sun Wukong
14
2 / 3 / 2
8,841
804
9,829
14,603
9,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ratatoskr
Mandrakado
Ratatoskr
13
2 / 8 / 2
9,089
826
6,884
11,603
3,623
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 2 / 5
10,152
923
8,985
8,192
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
Brianess
Bakasura
16
8 / 2 / 4
10,536
958
14,320
12,978
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
15
3 / 0 / 8
9,120
829
5,792
9,385
7,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
15
15
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
4
0.5
W
Hou Yi
4
2
5
3.25
L
Sun Wukong
ArquipaMf
Sun Wukong
2
3
2
1
W
Bakasura
Brianess
Bakasura
8
2
4
5
L
Ratatoskr
Mandrakado
Ratatoskr
2
8
2
0.38
W
Geb
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,192
Damage
29,097
33,919
Taken
30,555
15,649
Mitigated
17,808
2,130
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,479
339
0
570
7,713
2,437
0
948
6,409
27,887
469
W
Hou Yi
8,985
3,896
0
795
8,192
2,994
1,256
1,516
6,676
0
37,917
L
Sun Wukong
ArquipaMf
Sun Wukong
9,829
2,106
0
1,244
14,603
9,589
0
3,232
10,525
115
31,231
W
Bakasura
Brianess
Bakasura
14,320
9,169
0
4,416
12,978
7,210
2,032
1,787
11,170
0
34,076
L
Ratatoskr
Mandrakado
Ratatoskr
6,884
1,969
0
316
11,603
3,623
0
1,285
8,909
0
23,790
W
Geb
5,792
552
428
4,441
9,385
7,604
311
2,193
7,174
16,102
1,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
29,808
109
Minions Killed
158
0
Camps Cleared
0
575,504
Distance Traveled
615,787
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,068
733
42
4
0
180,065
0
W
Hou Yi
10,152
923
79
7
0
185,767
0
L
Sun Wukong
8,841
804
41
4
0
193,144
0
W
Bakasura
10,536
958
64
6
0
206,504
0
L
Ratatoskr
9,089
826
26
2
0
202,295
2
W
Geb
9,120
829
15
1
0
223,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role