Player Matchup

Ravana
Ravana
LatináLover
Ravana
Level 159
God Stats
0W - 1L
1,634 SR
Queue Stats
43W - 42L
1,581 Elo+
Solo
Ymir
Ymir
Stronkland
Ymir
Level 153
God Stats
36W - 39L
1,529 SR
Queue Stats
396W - 402L
1,460 Elo+
Party 1
Mulan
Mulan
UNO pato1304
Mulan
Level 36
God Stats
12W - 5L
1,692 SR
Queue Stats
76W - 68L
1,536 Elo+
Solo
Izanami
Izanami
ZergiNate
Izanami
Level 186
God Stats
6W - 9L
1,522 SR
Queue Stats
464W - 605L
1,498 Elo+
Party 1
Zeus
Zeus
whostolemywolf
Zeus
Level 239
God Stats
15W - 15L
1,604 SR
Queue Stats
493W - 467L
1,509 Elo+
Solo
Team Averages
Level 155
1,596 SR
1,517 Elo+

VS

Team Averages
Level 152
1,546 SR
1,521 Elo+
Ao Kuang
Ao Kuang
JonathanFcx
Ao Kuang
Level 155
God Stats
19W - 14L
1,465 SR
Queue Stats
310W - 270L
1,534 Elo+
Solo
Amaterasu
Amaterasu
Traumatized XI
Amaterasu
Level 176
God Stats
2W - 2L
1,417 SR
Queue Stats
464W - 458L
1,449 Elo+
Solo
Zeus
Zeus
erebrimbor
Zeus
Level 42
God Stats
2W - 3L
1,697 SR
Queue Stats
49W - 57L
1,521 Elo+
Solo
Chiron
Chiron
rjleandro2
Chiron
Level 128
God Stats
3W - 3L
1,450 SR
Queue Stats
150W - 153L
1,484 Elo+
Solo
Geb
Geb
xAndrew1024x
Geb
Level 259
God Stats
2W - 0L
1,703 SR
Queue Stats
84W - 63L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
3
0 / 0 / 0
3,222
403
377
443
104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 0 / 4
5,032
629
2,084
6,119
3,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 0
4,651
581
5,197
9,782
3,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
ZergiNate
Izanami
9
5 / 1 / 1
5,300
663
5,680
5,169
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 2 / 0
4,156
520
2,154
2,749
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JonathanFcx
Ao Kuang
11
3 / 0 / 1
6,166
771
4,760
6,304
1,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amaterasu
Traumatized XI
Amaterasu
10
4 / 0 / 0
5,651
706
1,879
5,221
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 1
4,102
513
5,182
4,938
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
rjleandro2
Chiron
9
1 / 1 / 1
5,382
673
2,637
4,305
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 2 / 1
4,330
541
2,083
5,998
2,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
8
8
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
JonathanFcx
Ao Kuang
3
0
1
3.5
L
Ravana
0
0
0
0
L
1
0
4
3
W
Amaterasu
Traumatized XI
Amaterasu
4
0
0
4
L
1
5
0
0.2
L
Izanami
ZergiNate
Izanami
5
1
1
5.5
W
0
4
1
0.13
W
Chiron
rjleandro2
Chiron
1
1
1
1.5
L
0
2
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,492
Damage
16,541
24,262
Taken
26,766
9,760
Mitigated
8,776
7,610
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
JonathanFcx
Ao Kuang
4,760
856
0
4,485
6,304
1,922
0
0
6,304
37,301
2,885
L
Ravana
377
139
0
392
443
104
0
0
443
0
4,850
L
2,084
530
0
1,869
6,119
3,412
108
3,585
2,534
9,390
1,560
W
Amaterasu
Traumatized XI
Amaterasu
1,879
1,000
0
3,050
5,221
2,270
0
431
4,790
0
33,551
L
5,197
761
0
2,440
9,782
3,987
0
4,682
5,100
0
30,550
L
Izanami
ZergiNate
Izanami
5,680
3,833
0
1,991
5,169
1,624
134
3,101
2,068
0
41,782
W
5,182
1,180
26
945
4,938
929
0
548
4,390
20,947
834
W
Chiron
rjleandro2
Chiron
2,637
872
128
1,843
4,305
1,387
364
1,284
2,994
0
32,859
L
2,154
357
0
918
2,749
633
0
223
2,526
21,301
430
W
2,083
277
857
1,325
5,998
2,268
0
1,898
4,100
9,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,361
Gold Earned
25,631
201
Minions Killed
245
0
Camps Cleared
0
620,562
Distance Traveled
828,600
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,166
771
74
9
0
142,714
0
L
Ravana
3,222
403
10
1
0
35,107
0
L
Ymir
5,032
629
15
2
0
180,689
1
W
Amaterasu
5,651
706
62
8
0
205,309
0
L
Mulan
4,651
581
44
6
0
159,455
1
L
Izanami
5,300
663
82
10
0
147,647
0
W
Zeus
4,102
513
35
4
0
137,219
0
W
Chiron
5,382
673
60
8
0
155,726
0
L
Zeus
4,156
520
50
6
0
97,664
0
W
Geb
4,330
541
14
2
0
187,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role