Player Matchup

Izanami
Izanami
Fogoso92Time
Izanami
Level 79
God Stats
2W - 0L
1,645 SR
Queue Stats
275W - 266L
1,465 Elo+
Solo
Odin
Odin
FrizzyHair
Odin
Level 115
God Stats
10W - 4L
1,677 SR
Queue Stats
91W - 94L
1,443 Elo+
Party 1
Nemesis
Nemesis
Laimoun
Nemesis
Level 27
God Stats
7W - 1L
1,823 SR
Queue Stats
91W - 94L
1,443 Elo+
Party 1
Janus
Janus
LucaBernie
Janus
Level 40
God Stats
5W - 5L
1,416 SR
Queue Stats
27W - 25L
1,445 Elo+
Solo
Sol
Sol
Ryugensu
Sol
Level 42
God Stats
1W - 1L
1,241 SR
Queue Stats
13W - 17L
1,370 Elo+
Solo
Team Averages
Level 61
1,561 SR
1,433 Elo+

VS

Team Averages
Level 65
1,464 SR
1,353 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Jitka21
Ishtar
Level 40
God Stats
5W - 12L
1,349 SR
Queue Stats
34W - 51L
1,373 Elo+
Solo
Bacchus
Bacchus
KoxoXxxX
Bacchus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,230 Elo+
Solo
Kukulkan
Kukulkan
candell42
Kukulkan
Level 177
God Stats
344W - 357L
1,472 SR
Queue Stats
1,622W - 1,725L
1,506 Elo+
Solo
Nu Wa
Nu Wa
ukileee
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fogoso92Time
Izanami
17
3 / 3 / 14
11,097
1,110
9,154
9,295
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
4 / 1 / 10
11,251
1,125
7,159
11,414
9,746
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nemesis
Laimoun
Nemesis
17
5 / 2 / 11
11,089
1,109
10,704
10,017
3,663
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
18
7 / 0 / 15
12,219
1,222
18,205
4,993
1,633
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
6 / 1 / 13
11,659
1,166
10,645
8,239
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Team 1 Tickets

234

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
0 / 11 / 3
9,628
963
2,865
17,475
5,724
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ishtar
Jitka21
Ishtar
15
1 / 1 / 3
10,304
1,030
3,973
7,268
1,915
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
KoxoXxxX
Bacchus
16
1 / 3 / 4
11,432
1,143
6,469
15,236
21,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
candell42
Kukulkan
16
3 / 1 / 1
11,087
1,109
11,604
4,744
1,465
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
ukileee
Nu Wa
15
2 / 9 / 4
10,190
1,019
14,199
15,566
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
25
Kills
7
7
Deaths
25
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
11
3
0.14
W
Izanami
Fogoso92Time
Izanami
3
3
14
3.33
W
4
1
10
9
L
Ishtar
Jitka21
Ishtar
1
1
3
2.5
L
Bacchus
KoxoXxxX
Bacchus
1
3
4
1
W
Nemesis
Laimoun
Nemesis
5
2
11
5.25
W
Janus
7
0
15
14.5
W
6
1
13
12.5
L
Kukulkan
candell42
Kukulkan
3
1
1
3.5
L
Nu Wa
ukileee
Nu Wa
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,867
Damage
39,110
43,958
Taken
60,289
21,982
Mitigated
34,893
3,562
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
2,865
721
0
290
17,475
5,724
0
8,968
8,507
0
12,727
W
Izanami
Fogoso92Time
Izanami
9,154
5,313
0
712
9,295
3,276
0
7,415
1,880
0
38,055
W
7,159
2,103
0
0
11,414
9,746
0
8,060
3,354
0
14,723
L
Ishtar
Jitka21
Ishtar
3,973
2,404
0
635
7,268
1,915
0
4,349
2,919
0
26,560
L
Bacchus
KoxoXxxX
Bacchus
6,469
1,259
0
3,250
15,236
21,112
0
5,980
9,256
12,570
0
W
Nemesis
Laimoun
Nemesis
10,704
4,015
0
749
10,017
3,663
0
6,994
3,023
0
23,037
W
Janus
18,205
688
0
0
4,993
1,633
0
3,813
1,180
32,171
0
W
10,645
3,915
0
2,101
8,239
3,664
0
5,932
2,307
32,298
2,750
L
Kukulkan
candell42
Kukulkan
11,604
941
496
535
4,744
1,465
0
2,362
2,382
42,963
230
L
Nu Wa
ukileee
Nu Wa
14,199
3,279
0
190
15,566
4,677
0
6,635
8,931
27,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,315
Gold Earned
52,641
203
Minions Killed
179
7
Camps Cleared
3
1,028,611
Distance Traveled
943,957
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,628
963
11
1
1
204,212
0
W
Izanami
11,097
1,110
65
7
4
173,805
0
W
Odin
11,251
1,125
21
2
0
213,882
0
L
Ishtar
10,304
1,030
59
6
0
165,891
0
L
Bacchus
11,432
1,143
15
2
2
223,454
0
W
Nemesis
11,089
1,109
30
3
2
245,806
0
W
Janus
12,219
1,222
33
3
0
208,704
0
W
Sol
11,659
1,166
54
5
1
186,414
0
L
Kukulkan
11,087
1,109
73
7
0
177,167
1
L
Nu Wa
10,190
1,019
21
2
0
173,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role