Player Matchup

Hades
Hades
BraziliaChoxo
Hades
Level 22
God Stats
7W - 7L
1,501 SR
Queue Stats
26W - 23L
1,526 Elo+
Party 1
Da Ji
Da Ji
HarmbeTheSavior
Da Ji
Level 198
God Stats
7W - 7L
1,546 SR
Queue Stats
396W - 393L
1,550 Elo+
Solo
Medusa
Medusa
TFWLasha
Medusa
Level 49
God Stats
8W - 1L
1,811 SR
Queue Stats
51W - 48L
1,524 Elo+
Party 1
Team Averages
Level 90
1,620 SR
1,533 Elo+

VS

Team Averages
Level 146
1,453 SR
1,546 Elo+
Sun Wukong
Sun Wukong
Jeffrix1258
Sun Wukong
Level 126
God Stats
9W - 5L
1,432 SR
Queue Stats
45W - 39L
1,628 Elo+
Solo
Ne Zha
Ne Zha
RagnarNord
Ne Zha
Level 155
God Stats
2W - 9L
1,355 SR
Queue Stats
337W - 341L
1,492 Elo+
Solo
Chaac
Chaac
mathuss062
Chaac
Level 156
God Stats
3W - 3L
1,573 SR
Queue Stats
891W - 889L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,663
722
4,660
9,136
3,956
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
1 / 0 / 3
8,940
745
11,367
14,074
14,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
TFWLasha
Medusa
15
2 / 1 / 2
9,267
772
10,898
9,475
3,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jeffrix1258
Sun Wukong
14
1 / 1 / 1
8,576
715
8,794
8,092
8,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
RagnarNord
Ne Zha
15
0 / 2 / 2
8,516
710
7,866
10,715
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
14
1 / 1 / 1
8,401
700
9,913
13,411
14,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
2
2
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
1
0
3
2.5
L
Sun Wukong
Jeffrix1258
Sun Wukong
1
1
1
1.5
L
Ne Zha
RagnarNord
Ne Zha
0
2
2
0.5
W
Medusa
TFWLasha
Medusa
2
1
2
3
L
Chaac
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
26,573
32,685
Taken
32,218
22,537
Mitigated
27,378
8,404
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,660
196
367
2,278
9,136
3,956
117
0
8,946
21,634
466
W
11,367
3,341
0
4,402
14,074
14,839
0
129
13,497
0
34,614
L
Sun Wukong
Jeffrix1258
Sun Wukong
8,794
1,357
0
1,284
8,092
8,526
0
1,609
6,469
0
30,630
L
Ne Zha
RagnarNord
Ne Zha
7,866
1,758
0
3,674
10,715
4,205
0
1,550
9,149
0
35,945
W
Medusa
TFWLasha
Medusa
10,898
5,654
0
1,357
9,475
3,742
200
0
9,270
0
39,871
L
Chaac
9,913
816
0
4,703
13,411
14,647
0
1,401
11,984
0
23,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,870
Gold Earned
25,493
146
Minions Killed
133
0
Camps Cleared
0
678,441
Distance Traveled
711,443
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,663
722
40
3
0
238,958
3
W
Da Ji
8,940
745
32
3
0
214,228
1
L
Sun Wukong
8,576
715
39
3
0
221,488
0
L
Ne Zha
8,516
710
66
6
0
255,466
5
W
Medusa
9,267
772
74
6
0
225,255
0
L
Chaac
8,401
700
28
2
0
234,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role