Player Matchup

Ares
Ares
Silver II
DontTrustPros
Ares
Silver II
Level 83
God Stats
4W - 2L
1,868 SR
Queue Stats
16W - 15L
1,454 MMR
Party 1
Thanatos
Thanatos
Bronze III
Kingfire2008
Thanatos
Bronze III
Level 128
God Stats
0W - 1L
1,726 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
LuciRX_
Baron Samedi
Gold III
Level 183
God Stats
28W - 23L
1,609 SR
Queue Stats
487W - 503L
1,505 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Orangutandalf
Ah Muzen Cab
Silver III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,479 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
SlaggySackMcGee
Sun Wukong
Gold II
Level 218
God Stats
18W - 16L
1,621 SR
Queue Stats
492W - 486L
1,489 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,665 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,500 SR
1,483 MMR
Awilix
Awilix
Gold IV
Codogbangs
Awilix
Gold IV
Level 68
God Stats
5W - 5L
1,524 SR
Queue Stats
115W - 121L
1,448 MMR
Party 2
Medusa
Medusa
Gold V
ElMedioMetro
Medusa
Gold V
Level 154
God Stats
6W - 8L
1,332 SR
Queue Stats
242W - 243L
1,372 MMR
Party 3
Maui
Maui
Platinum V
HarryPotter3107
Maui
Platinum V
Level 168
God Stats
15W - 11L
1,620 SR
Queue Stats
586W - 592L
1,638 MMR
Party 3
Poseidon
Poseidon
Gold III
Saggy TOB
Poseidon
Gold III
Level 148
God Stats
4W - 5L
1,417 SR
Queue Stats
362W - 356L
1,518 MMR
Solo
Achilles
Achilles
Gold IV
ToxicGhostHD
Achilles
Gold IV
Level 89
God Stats
55W - 35L
1,605 SR
Queue Stats
121W - 129L
1,438 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
9,011
474
8,417
18,197
18,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Kingfire2008
Thanatos
11
0 / 7 / 0
6,922
364
783
12,313
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
LuciRX_
Baron Samedi
15
3 / 4 / 1
9,863
519
3,897
13,453
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Orangutandalf
Ah Muzen Cab
18
3 / 6 / 1
10,419
548
9,818
17,942
5,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SlaggySackMcGee
Sun Wukong
13
2 / 5 / 2
8,935
470
7,285
16,368
9,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
Ao KuangBake KujiraKing ArthurChang'e

VS

Bans
ArachneCharybdisCthulhuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Codogbangs
Awilix
19
7 / 1 / 9
11,929
628
8,969
13,625
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
17
4 / 2 / 7
10,925
575
13,445
14,361
5,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 1 / 13
9,568
504
6,544
16,252
17,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
Saggy TOB
Poseidon
19
9 / 2 / 6
13,188
694
16,831
10,077
3,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Achilles
ToxicGhostHD
Achilles
18
6 / 3 / 6
11,785
620
9,425
16,390
13,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
9
Kills
27
27
Deaths
9
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Awilix
Codogbangs
Awilix
7
1
9
11.5
L
1
5
3
0.5
W
Medusa
4
2
7
3.75
W
1
1
13
7.5
L
Thanatos
Kingfire2008
Thanatos
0
7
0
0
L
Baron Samedi
LuciRX_
Baron Samedi
3
4
1
0.88
L
Ah Muzen Cab
Orangutandalf
Ah Muzen Cab
3
6
1
0.58
W
Poseidon
Saggy TOB
Poseidon
9
2
6
6
L
Sun Wukong
SlaggySackMcGee
Sun Wukong
2
5
2
0.6
W
Achilles
ToxicGhostHD
Achilles
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,200
Damage
55,214
78,273
Taken
70,705
41,560
Mitigated
46,619
14,278
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Codogbangs
Awilix
8,969
3,757
0
2,682
13,625
6,446
3,016
2,090
11,535
0
116,837
L
8,417
421
0
2,458
18,197
18,239
0
5,004
13,193
38,208
401
W
Medusa
13,445
6,052
0
3,313
14,361
5,860
1,565
3,639
10,722
0
92,487
W
6,544
1,368
0
2,307
16,252
17,400
235
3,984
12,083
36,084
0
L
Thanatos
Kingfire2008
Thanatos
783
204
0
4,070
12,313
4,052
0
2,939
9,374
0
31,593
L
Baron Samedi
LuciRX_
Baron Samedi
3,897
297
0
2,378
13,453
4,742
0
8,452
5,001
56,844
33
L
Ah Muzen Cab
Orangutandalf
Ah Muzen Cab
9,818
4,078
0
791
17,942
5,369
0
6,623
11,319
0
85,448
W
Poseidon
Saggy TOB
Poseidon
16,831
2,105
0
3,118
10,077
3,569
3,799
3,129
6,948
127,311
760
L
Sun Wukong
SlaggySackMcGee
Sun Wukong
7,285
1,389
0
4,581
16,368
9,158
0
464
15,904
0
40,523
W
Achilles
ToxicGhostHD
Achilles
9,425
2,819
0
4,596
16,390
13,344
1,675
1,664
14,726
134
66,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,150
Gold Earned
57,395
396
Minions Killed
640
0
Camps Cleared
0
1,502,467
Distance Traveled
1,910,331
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,929
628
146
8
0
428,377
4
L
Ares
9,011
474
43
2
0
325,911
2
W
Medusa
10,925
575
145
8
0
347,150
2
W
Maui
9,568
504
54
3
0
370,806
2
L
Thanatos
6,922
364
53
3
0
311,839
0
L
Baron Samedi
9,863
519
106
6
0
242,257
0
L
Ah Muzen Cab
10,419
548
132
7
0
392,283
0
W
Poseidon
13,188
694
192
10
0
423,189
0
L
Sun Wukong
8,935
470
62
3
0
230,177
2
W
Achilles
11,785
620
103
5
0
340,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role