Player Matchup

Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MissPinkSky
Aphrodite
Level 43
God Stats
192W - 205L
1,577 SR
Queue Stats
297W - 328L
1,552 Elo+
Solo
Janus
Janus
PACOMERSELAS
Janus
Level 108
God Stats
23W - 30L
1,465 SR
Queue Stats
655W - 643L
1,496 Elo+
Solo
Team Averages
Level 91
1,509 SR
1,509 Elo+

VS

Team Averages
Level 97
1,602 SR
1,506 Elo+
Loki
Loki
BLACKPINKSTAN
Loki
Level 61
God Stats
46W - 18L
1,775 SR
Queue Stats
56W - 25L
1,669 Elo+
Solo
Sol
Sol
Godmorz
Sol
Level 125
God Stats
11W - 11L
1,604 SR
Queue Stats
1,171W - 1,326L
1,509 Elo+
Party 1
Scylla
Scylla
OHNOANINJA
Scylla
Level 20
God Stats
5W - 6L
1,672 SR
Queue Stats
54W - 79L
1,483 Elo+
Party 1
Charon
Charon
Sakarver
Charon
Level 87
God Stats
8W - 5L
1,560 SR
Queue Stats
315W - 451L
1,450 Elo+
Party 1
Bellona
Bellona
Şyçąmŏяє
Bellona
Level 191
God Stats
3W - 4L
1,398 SR
Queue Stats
644W - 759L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 1 / 0
6,580
1,097
3,102
3,989
3,521
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Xbalanque
 
Xbalanque
12
0 / 2 / 1
6,575
1,096
6,945
6,559
2,122
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
11
0 / 1 / 1
6,198
1,033
4,246
7,826
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Aphrodite
MissPinkSky
Aphrodite
11
0 / 0 / 1
6,118
1,020
1,693
881
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 3 / 0
5,991
999
2,917
3,392
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

341

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,119
1,187
7,102
4,815
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
12
0 / 0 / 4
6,435
1,073
3,693
3,161
1,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
OHNOANINJA
Scylla
12
1 / 1 / 4
6,928
1,155
1,470
3,261
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Sakarver
Charon
12
3 / 0 / 3
7,062
1,177
4,455
6,216
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 5
6,850
1,142
3,732
4,760
3,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
7
7
Deaths
1
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
L
Xbalanque
 
Xbalanque
0
2
1
0.25
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
2
0
5
4.5
W
Sol
0
0
4
2
L
Aphrodite
MissPinkSky
Aphrodite
0
0
1
0.5
W
Scylla
OHNOANINJA
Scylla
1
1
4
3
L
0
3
0
0
W
Charon
Sakarver
Charon
3
0
3
4.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,903
Damage
20,452
22,647
Taken
22,213
15,240
Mitigated
11,993
5,954
Healing
1,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,102
199
0
214
3,989
3,521
0
1,602
2,226
0
10,859
L
Xbalanque
 
Xbalanque
6,945
3,031
0
0
6,559
2,122
0
1,159
5,293
0
24,338
L
Kuzenbo
 
Kuzenbo
4,246
1,307
0
2,053
7,826
8,302
0
4,065
3,507
12,450
0
W
7,102
1,926
0
362
4,815
1,528
0
1,026
3,692
0
14,319
W
Sol
3,693
1,502
0
330
3,161
1,040
0
975
2,025
20,102
1,303
L
Aphrodite
MissPinkSky
Aphrodite
1,693
0
2,770
692
881
396
0
626
219
4,631
0
W
Scylla
OHNOANINJA
Scylla
1,470
294
0
0
3,261
1,159
0
737
2,339
7,956
0
L
2,917
89
0
225
3,392
899
0
1,689
1,629
8,962
0
W
Charon
Sakarver
Charon
4,455
573
0
300
6,216
4,270
0
2,717
3,123
15,335
1,764
W
3,732
738
0
454
4,760
3,996
0
2,339
2,178
1,393
7,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
34,394
103
Minions Killed
125
5
Camps Cleared
7
573,906
Distance Traveled
650,724
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,580
1,097
18
3
0
136,850
0
L
Xbalanque
6,575
1,096
39
7
3
135,601
0
L
Kuzenbo
6,198
1,033
9
2
1
131,637
0
W
Loki
7,119
1,187
11
2
1
149,086
0
W
Sol
6,435
1,073
46
8
2
121,882
0
L
Aphrodite
6,118
1,020
15
3
0
107,553
0
W
Scylla
6,928
1,155
23
4
1
118,711
0
L
Janus
5,991
999
22
4
1
62,265
1
W
Charon
7,062
1,177
32
5
0
136,650
0
W
Bellona
6,850
1,142
13
2
3
124,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role