Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aaronmikey71
Ah Muzen Cab
Level 109
God Stats
15W - 16L
1,486 SR
Queue Stats
385W - 411L
1,358 Elo+
Solo
Loki
Loki
FuuIsKinkaku5-_-
Loki
Level 82
God Stats
3W - 4L
1,129 SR
Queue Stats
130W - 117L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
Trill_Rasta
Cthulhu
Level 6
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Kukulkan
Kukulkan
WishingBody36
Kukulkan
Level 80
God Stats
49W - 68L
1,428 SR
Queue Stats
102W - 110L
1,396 Elo+
Solo
Yemoja
Yemoja
d_sava600
Yemoja
Level 39
God Stats
1W - 1L
1,571 SR
Queue Stats
42W - 54L
1,288 Elo+
Party 1
Team Averages
Level 63
1,368 SR
1,328 Elo+

VS

Team Averages
Level 71
1,570 SR
1,426 Elo+
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Redfoxx141
Nut
Level 68
God Stats
9W - 9L
1,527 SR
Queue Stats
50W - 61L
1,436 Elo+
Solo
Fenrir
Fenrir
Thelitlechancho
Fenrir
Level 117
God Stats
2W - 0L
1,749 SR
Queue Stats
23W - 20L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
temp-965119
Zhong Kui
Level 69
God Stats
2W - 0L
1,708 SR
Queue Stats
91W - 83L
1,436 Elo+
Solo
Ymir
Ymir
whitemustache1
Ymir
Level 37
God Stats
55W - 53L
1,367 SR
Queue Stats
106W - 114L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aaronmikey71
Ah Muzen Cab
13
5 / 5 / 1
8,813
490
11,917
13,872
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 7 / 2
7,301
406
5,302
12,836
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
Trill_Rasta
Cthulhu
11
0 / 10 / 0
6,935
385
4,734
13,389
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
WishingBody36
Kukulkan
14
1 / 4 / 1
8,785
488
5,738
8,328
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
d_sava600
Yemoja
11
0 / 6 / 6
7,268
404
4,082
15,384
12,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
10 / 0 / 6
11,239
624
13,974
14,708
10,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

15
3 / 2 / 7
9,517
529
6,122
8,476
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
12 / 1 / 4
10,980
610
15,066
15,021
8,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
temp-965119
Zhong Kui
14
1 / 0 / 4
9,237
513
5,094
10,010
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 5 / 8
9,519
529
10,542
15,434
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
31
32
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
0
6
13
L
Ah Muzen Cab
Aaronmikey71
Ah Muzen Cab
5
5
1
1.1
L
0
7
2
0.14
W
3
2
7
3.25
W
12
1
4
14
L
Cthulhu
Trill_Rasta
Cthulhu
0
10
0
0
L
Kukulkan
WishingBody36
Kukulkan
1
4
1
0.38
L
Yemoja
d_sava600
Yemoja
0
6
6
0.5
W
Zhong Kui
temp-965119
Zhong Kui
1
0
4
3
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
50,798
63,809
Taken
63,649
27,968
Mitigated
36,623
7,438
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,974
1,831
0
2,460
14,708
10,131
846
4,713
9,417
0
68,484
L
Ah Muzen Cab
Aaronmikey71
Ah Muzen Cab
11,917
4,129
0
1,838
13,872
4,266
907
3,814
10,058
0
61,094
L
5,302
875
46
3,102
12,836
3,741
0
2,620
10,216
0
45,964
W
6,122
2,914
0
2,276
8,476
2,877
841
682
7,574
0
54,411
W
15,066
6,773
0
8,915
15,021
8,524
1,668
1,492
13,365
0
86,577
L
Cthulhu
Trill_Rasta
Cthulhu
4,734
486
0
0
13,389
5,201
0
635
12,754
26,355
664
L
Kukulkan
WishingBody36
Kukulkan
5,738
145
0
244
8,328
2,649
386
1,374
6,954
56,821
94
L
Yemoja
d_sava600
Yemoja
4,082
1,698
1,345
863
15,384
12,111
29
6,810
8,574
14,971
595
W
Zhong Kui
temp-965119
Zhong Kui
5,094
170
63
2,962
10,010
7,010
2,832
3,744
6,186
51,569
4,420
W
10,542
1,319
0
2,938
15,434
8,081
0
2,291
12,835
48,686
1,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,102
Gold Earned
50,492
355
Minions Killed
532
0
Camps Cleared
0
1,583,504
Distance Traveled
1,771,270
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,239
624
125
7
0
395,141
0
L
Ah Muzen Cab
8,813
490
108
6
0
312,303
0
L
Loki
7,301
406
72
4
0
357,373
2
W
Nut
9,517
529
127
7
0
340,297
0
W
Fenrir
10,980
610
127
7
0
373,199
0
L
Cthulhu
6,935
385
43
2
0
314,919
0
L
Kukulkan
8,785
488
108
6
0
313,689
0
L
Yemoja
7,268
404
24
1
0
285,220
0
W
Zhong Kui
9,237
513
94
5
0
321,609
0
W
Ymir
9,519
529
59
3
0
341,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role