Player Matchup

Nox
Nox
BottomG-LLC
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,511 Elo+
Solo
Thoth
Thoth
ESCORPION24
Thoth
Level 223
God Stats
8W - 9L
1,431 SR
Queue Stats
1,098W - 1,124L
1,459 Elo+
Solo
Hou Yi
Hou Yi
LordRamholde
Hou Yi
Level 157
God Stats
2W - 3L
1,519 SR
Queue Stats
414W - 411L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
MisterWizard543
Ao Kuang
Level 314
God Stats
58W - 85L
1,348 SR
Queue Stats
1,548W - 1,649L
1,477 Elo+
Solo
Scylla
Scylla
Zaddysboy6205
Scylla
Level 123
God Stats
4W - 4L
1,745 SR
Queue Stats
185W - 211L
1,501 Elo+
Solo
Team Averages
Level 184
1,509 SR
1,486 Elo+

VS

Team Averages
Level 92
1,567 SR
1,462 Elo+
Nox
Nox
DomesticWookie
Nox
Level 84
God Stats
9W - 8L
1,489 SR
Queue Stats
316W - 324L
1,519 Elo+
Party 1
Atlas
Atlas
Lonova12
Atlas
Level 152
God Stats
7W - 5L
1,600 SR
Queue Stats
294W - 284L
1,477 Elo+
Party 1
Surtr
Surtr
PureToxic69
Surtr
Level 29
God Stats
2W - 0L
1,712 SR
Queue Stats
13W - 12L
1,510 Elo+
Party 1
Khepri
Khepri
carennnaa
Khepri
Level 67
God Stats
4W - 0L
1,888 SR
Queue Stats
160W - 167L
1,453 Elo+
Solo
Agni
Agni
darilua
Agni
Level 129
God Stats
1W - 3L
1,145 SR
Queue Stats
354W - 372L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 6
7,322
732
9,281
4,016
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 2
8,277
828
12,016
6,397
2,218
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
12
2 / 7 / 4
7,210
721
6,644
10,534
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
11
1 / 9 / 4
6,928
693
4,843
12,519
4,341
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 2
7,977
798
9,514
5,504
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 11
8,446
845
9,787
6,050
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Atlas
Lonova12
Atlas
16
6 / 1 / 14
9,630
963
6,848
9,133
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 11
7,811
781
8,633
13,465
10,338
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Khepri
carennnaa
Khepri
15
2 / 0 / 16
8,723
872
3,957
12,126
6,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
darilua
Agni
14
5 / 1 / 11
8,281
828
6,465
6,154
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
8
Kills
20
20
Deaths
8
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
0
6
3
W
5
2
11
5.25
L
3
2
2
2
W
Atlas
Lonova12
Atlas
6
1
14
13
L
Hou Yi
2
7
4
0.57
L
Ao Kuang
1
9
4
0.33
W
2
4
11
1.88
L
2
2
2
1.5
W
Khepri
carennnaa
Khepri
2
0
16
10
W
Agni
darilua
Agni
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,298
Damage
35,690
38,970
Taken
46,928
13,718
Mitigated
32,072
8,446
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,281
265
274
1,196
4,016
1,547
0
3,476
540
21,775
507
W
9,787
393
2,259
1,281
6,050
2,644
0
4,668
1,290
21,303
57
L
12,016
902
237
520
6,397
2,218
0
5,331
1,066
23,563
437
W
Atlas
Lonova12
Atlas
6,848
2,346
540
1,543
9,133
9,845
0
4,362
4,585
14,810
0
L
Hou Yi
6,644
2,964
366
1,024
10,534
3,809
0
7,849
2,685
0
11,219
L
Ao Kuang
4,843
2,148
464
2,456
12,519
4,341
0
9,341
3,178
9,159
771
W
8,633
1,967
683
1,207
13,465
10,338
40
10,289
2,727
4,776
13,517
L
9,514
291
551
1,358
5,504
1,803
0
5,003
501
21,488
0
W
Khepri
carennnaa
Khepri
3,957
429
2,562
3,304
12,126
6,576
0
9,729
2,298
12,197
773
W
Agni
darilua
Agni
6,465
800
1,208
377
6,154
2,669
0
4,996
1,136
18,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
42,891
109
Minions Killed
114
0
Camps Cleared
0
859,232
Distance Traveled
988,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,322
732
40
4
0
223,561
0
W
Nox
8,446
845
35
4
0
202,407
0
L
Thoth
8,277
828
25
3
0
154,857
0
W
Atlas
9,630
963
11
1
0
196,210
0
L
Hou Yi
7,210
721
6
1
0
155,487
0
L
Ao Kuang
6,928
693
7
1
0
159,759
0
W
Surtr
7,811
781
19
2
0
183,867
0
L
Scylla
7,977
798
31
3
0
165,568
0
W
Khepri
8,723
872
24
2
0
206,923
0
W
Agni
8,281
828
25
3
0
199,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role