Player Matchup

Ullr
Ullr
Grandmaster
Joustler
Ullr
Grandmaster
Level 153
God Stats
2W - 2L
1,620 SR
Queue Stats
71W - 61L
2,892 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Ledoot
Cu Chulainn
Diamond III
Level 67
God Stats
0W - 1L
1,382 SR
Queue Stats
217W - 248L
2,429 MMR
Solo
Scylla
Scylla
Masters
lFrozzHardl
Scylla
Masters
Level 157
God Stats
25W - 19L
1,699 SR
Queue Stats
455W - 440L
2,621 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,567 SR
2,647 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 167
1,955 SR
2,994 MMR
Xbalanque
Xbalanque
Grandmaster
Attire
Xbalanque
Grandmaster
Level 186
God Stats
168W - 20L
2,135 SR
Queue Stats
1,942W - 301L
3,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
BanefulPath
Ah Muzen Cab
Diamond IV
Level 171
God Stats
3W - 3L
1,649 SR
Queue Stats
226W - 236L
1,982 MMR
Solo
Baron Samedi
Baron Samedi
Grandmaster
Unsuccess
Baron Samedi
Grandmaster
Level 145
God Stats
26W - 1L
2,081 SR
Queue Stats
1,944W - 222L
3,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
3 / 3 / 2
10,795
771
12,158
15,465
6,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Ledoot
Cu Chulainn
16
1 / 5 / 3
10,187
728
8,129
18,406
18,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Scylla
18
1 / 4 / 3
10,844
775
9,187
12,011
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CerberusSerqetCthulhuFafnirYmir

VS

Bans
CabrakanAresKuzenboXing TianSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Attire
Xbalanque
19
9 / 2 / 2
12,888
921
24,643
14,077
5,775
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Muzen Cab
BanefulPath
Ah Muzen Cab
19
0 / 1 / 9
11,615
830
5,721
10,468
10,668
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Unsuccess
Baron Samedi
18
3 / 2 / 6
11,782
842
12,184
13,909
17,086
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
12
12
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Attire
Xbalanque
9
2
2
5
W
Ah Muzen Cab
BanefulPath
Ah Muzen Cab
0
1
9
4.5
L
Ullr
3
3
2
1.33
L
Cu Chulainn
Ledoot
Cu Chulainn
1
5
3
0.5
W
Baron Samedi
Unsuccess
Baron Samedi
3
2
6
3
L
Scylla
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,474
Damage
42,548
45,882
Taken
38,454
30,104
Mitigated
33,529
5,507
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Attire
Xbalanque
24,643
13,358
0
6,095
14,077
5,775
1,405
3,380
10,697
0
81,581
W
Ah Muzen Cab
BanefulPath
Ah Muzen Cab
5,721
668
0
1,982
10,468
10,668
1,246
3,308
7,160
0
25,472
L
Ullr
12,158
4,322
0
945
15,465
6,724
0
3,550
11,214
0
39,555
L
Cu Chulainn
Ledoot
Cu Chulainn
8,129
823
0
2,867
18,406
18,747
0
4,764
12,976
4,560
17,473
W
Baron Samedi
Unsuccess
Baron Samedi
12,184
817
1,865
5,887
13,909
17,086
744
3,759
10,150
49,743
3,234
L
Scylla
9,187
934
0
1,695
12,011
4,633
0
2,592
9,016
49,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
36,285
186
Minions Killed
213
0
Camps Cleared
0
779,130
Distance Traveled
822,397
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,888
921
95
7
0
259,404
0
W
Ah Muzen Cab
11,615
830
40
3
0
295,939
6
L
Ullr
10,795
771
65
5
0
266,124
0
L
Cu Chulainn
10,187
728
25
2
0
248,592
0
W
Baron Samedi
11,782
842
78
6
0
267,054
5
L
Scylla
10,844
775
96
7
0
264,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role