Player Matchup

Shiva
Shiva
Chrzesci
Shiva
Level 152
God Stats
2W - 1L
1,628 SR
Queue Stats
347W - 326L
1,521 Elo+
Solo
Athena
Athena
Detectable
Athena
Level 209
God Stats
24W - 14L
1,699 SR
Queue Stats
246W - 208L
1,569 Elo+
Solo
Nemesis
Nemesis
MrCherry
Nemesis
Level 166
God Stats
2W - 2L
1,482 SR
Queue Stats
352W - 421L
1,530 Elo+
Party 2
Janus
Janus
RR13M
Janus
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 43L
1,567 Elo+
Solo
Anhur
Anhur
SilentShy
Anhur
Level 189
God Stats
6W - 17L
1,302 SR
Queue Stats
281W - 347L
1,568 Elo+
Party 2
Team Averages
Level 152
1,522 SR
1,551 Elo+

VS

Team Averages
Level 155
1,509 SR
1,541 Elo+
Tyr
Tyr
 
Tyr
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
NewNappl
Anubis
Level 125
God Stats
72W - 69L
1,571 SR
Queue Stats
168W - 150L
1,491 Elo+
Solo
Hou Yi
Hou Yi
Ratcel
Hou Yi
Level 155
God Stats
4W - 7L
1,557 SR
Queue Stats
317W - 334L
1,590 Elo+
Party 1
Olorun
Olorun
Samuria7
Olorun
Level 101
God Stats
2W - 9L
1,412 SR
Queue Stats
257W - 208L
1,604 Elo+
Party 1
Ullr
Ullr
TheCanaanite
Ullr
Level 175
God Stats
12W - 9L
1,505 SR
Queue Stats
94W - 93L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Chrzesci
Shiva
18
6 / 3 / 6
10,216
568
9,130
15,790
8,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Detectable
Athena
16
4 / 2 / 13
10,302
572
8,372
15,520
19,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
MrCherry
Nemesis
18
4 / 2 / 7
10,858
603
10,164
14,046
7,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
RR13M
Janus
16
1 / 5 / 5
9,695
539
4,974
10,113
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
SilentShy
Anhur
18
8 / 1 / 10
11,396
633
19,957
13,868
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 5 / 2
10,073
560
10,163
20,546
22,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anubis
NewNappl
Anubis
14
1 / 2 / 4
8,361
465
7,275
8,729
3,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
Ratcel
Hou Yi
14
4 / 3 / 2
8,646
480
9,855
12,298
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Olorun
Samuria7
Olorun
14
2 / 9 / 1
8,646
480
13,300
17,820
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 4 / 2
9,220
512
6,219
12,714
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
23
Kills
13
13
Deaths
23
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
5
2
0.6
W
Shiva
Chrzesci
Shiva
6
3
6
3
W
Athena
Detectable
Athena
4
2
13
5.25
W
Nemesis
MrCherry
Nemesis
4
2
7
3.75
L
Anubis
NewNappl
Anubis
1
2
4
1.5
W
Janus
RR13M
Janus
1
5
5
0.7
L
Hou Yi
Ratcel
Hou Yi
4
3
2
1.67
L
Olorun
Samuria7
Olorun
2
9
1
0.28
W
Anhur
SilentShy
Anhur
8
1
10
13
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,597
Damage
46,812
69,337
Taken
72,107
45,137
Mitigated
38,121
22,731
Healing
21,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,163
464
0
6,103
20,546
22,232
0
1,573
18,973
780
78,140
W
Shiva
Chrzesci
Shiva
9,130
2,417
2,125
6,553
15,790
8,825
0
3,670
12,120
0
71,543
W
Athena
Detectable
Athena
8,372
3,184
0
2,319
15,520
19,854
22
5,684
9,836
27,834
3,251
W
Nemesis
MrCherry
Nemesis
10,164
2,657
0
4,633
14,046
7,588
0
2,186
11,860
0
72,274
L
Anubis
NewNappl
Anubis
7,275
337
0
4,244
8,729
3,055
0
2,590
6,139
65,124
988
W
Janus
RR13M
Janus
4,974
158
0
645
10,113
3,159
71
3,238
6,875
67,621
1,032
L
Hou Yi
Ratcel
Hou Yi
9,855
1,958
0
719
12,298
3,624
216
4,200
8,098
0
53,840
L
Olorun
Samuria7
Olorun
13,300
7,128
127
6,061
17,820
5,130
0
2,534
15,286
60,521
1,578
W
Anhur
SilentShy
Anhur
19,957
13,129
0
6,456
13,868
5,711
1,923
6,475
7,393
0
91,609
L
6,219
1,729
0
4,435
12,714
4,080
0
1,953
10,761
0
73,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,467
Gold Earned
44,946
535
Minions Killed
544
0
Camps Cleared
0
2,045,644
Distance Traveled
1,758,012
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,073
560
127
7
0
379,925
0
W
Shiva
10,216
568
101
6
0
432,731
0
W
Athena
10,302
572
42
2
0
405,224
2
W
Nemesis
10,858
603
121
7
0
418,760
7
L
Anubis
8,361
465
119
7
0
302,719
0
W
Janus
9,695
539
130
7
0
391,915
0
L
Hou Yi
8,646
480
92
5
0
342,335
6
L
Olorun
8,646
480
96
5
0
315,204
0
W
Anhur
11,396
633
141
8
0
397,014
5
L
Ullr
9,220
512
110
6
0
417,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role