Player Matchup

Xing Tian
Xing Tian
Diamond II
 
Xing Tian
Diamond II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
BanefulPath
Kumbhakarna
Diamond IV
Level 171
God Stats
1W - 6L
1,458 SR
Queue Stats
226W - 236L
1,983 MMR
Solo
Xbalanque
Xbalanque
Masters
Joustler
Xbalanque
Masters
Level 153
God Stats
1W - 1L
1,778 SR
Queue Stats
71W - 61L
2,893 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,579 SR
2,125 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 172
1,959 SR
2,979 MMR
Medusa
Medusa
Grandmaster
Attire
Medusa
Grandmaster
Level 186
God Stats
279W - 32L
2,124 SR
Queue Stats
1,942W - 301L
3,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
HarolAcSpeed
Baron Samedi
Platinum I
Level 185
God Stats
13W - 8L
1,703 SR
Queue Stats
123W - 133L
1,937 MMR
Solo
Set
Set
Grandmaster
Unsuccess
Set
Grandmaster
Level 145
God Stats
29W - 3L
2,048 SR
Queue Stats
1,944W - 222L
3,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 1 / 0
8,069
734
7,969
13,415
13,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
BanefulPath
Kumbhakarna
13
0 / 4 / 2
7,407
673
3,694
12,261
11,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Joustler
Xbalanque
13
0 / 4 / 1
7,581
689
5,452
9,285
2,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CerberusSerqetCthulhuFafnirYmir

VS

Bans
CabrakanAresChaacKuzenboOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Attire
Medusa
17
6 / 0 / 3
10,456
951
14,784
6,581
2,483
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
HarolAcSpeed
Baron Samedi
16
1 / 0 / 8
9,315
847
7,110
8,288
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 5
9,522
866
8,712
10,235
10,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
1
0
2
W
Medusa
Attire
Medusa
6
0
3
7.5
L
Kumbhakarna
BanefulPath
Kumbhakarna
0
4
2
0.25
W
Baron Samedi
HarolAcSpeed
Baron Samedi
1
0
8
5
L
Xbalanque
Joustler
Xbalanque
0
4
1
0.13
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,115
Damage
30,606
34,961
Taken
25,104
28,259
Mitigated
18,297
8,901
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,969
184
0
3,805
13,415
13,611
0
3,029
10,353
26,169
0
W
Medusa
Attire
Medusa
14,784
5,736
0
2,862
6,581
2,483
2,153
3,596
2,985
0
64,283
L
Kumbhakarna
BanefulPath
Kumbhakarna
3,694
82
0
3,310
12,261
11,889
0
2,632
9,570
12,810
0
W
Baron Samedi
HarolAcSpeed
Baron Samedi
7,110
133
764
3,477
8,288
5,283
875
4,901
3,387
22,337
953
L
Xbalanque
Joustler
Xbalanque
5,452
3,172
0
1,786
9,285
2,759
0
1,261
8,013
0
37,932
W
8,712
2,550
0
4,345
10,235
10,531
0
3,204
7,031
212
47,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,057
Gold Earned
29,293
120
Minions Killed
190
0
Camps Cleared
0
605,753
Distance Traveled
658,670
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,069
734
19
2
0
217,205
0
W
Medusa
10,456
951
97
9
0
220,069
0
L
Kumbhakarna
7,407
673
21
2
0
195,521
5
W
Baron Samedi
9,315
847
33
3
0
215,371
0
L
Xbalanque
7,581
689
80
7
0
193,027
0
W
Set
9,522
866
60
5
0
223,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role