Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BrBStickyP
Ishtar
Level 149
God Stats
9W - 6L
1,611 SR
Queue Stats
797W - 813L
1,570 Elo+
Solo
Hercules
Hercules
CodViLLa
Hercules
Level 155
God Stats
0W - 2L
1,203 SR
Queue Stats
57W - 76L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grickk
Morgan Le Fay
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 119L
1,460 Elo+
Solo
Ymir
Ymir
barbar50
Ymir
Level 281
God Stats
20W - 15L
1,613 SR
Queue Stats
1,199W - 1,260L
1,426 Elo+
Solo
Team Averages
Level 168
1,485 SR
1,470 Elo+

VS

Team Averages
Level 119
1,520 SR
1,502 Elo+
Cernunnos
Cernunnos
ChaosTurk
Cernunnos
Level 129
God Stats
1W - 0L
1,280 SR
Queue Stats
101W - 109L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
GoleMisGore
Tsukuyomi
Level 105
God Stats
4W - 2L
1,643 SR
Queue Stats
355W - 207L
1,502 Elo+
Party 1
Charon
Charon
KapitäninChaos
Charon
Level 116
God Stats
10W - 1L
1,734 SR
Queue Stats
286W - 178L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LordSparta55
Kumbhakarna
Level 118
God Stats
5W - 3L
1,541 SR
Queue Stats
171W - 197L
1,504 Elo+
Solo
Anubis
Anubis
smurjan17
Anubis
Level 127
God Stats
1W - 1L
1,400 SR
Queue Stats
35W - 31L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 5 / 9
7,821
652
7,788
8,532
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
BrBStickyP
Ishtar
16
5 / 4 / 7
9,152
763
18,181
7,980
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
CodViLLa
Hercules
15
8 / 4 / 4
9,201
767
10,276
23,597
22,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Grickk
Morgan Le Fay
14
0 / 6 / 10
8,105
675
9,636
11,384
4,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
15
2 / 4 / 12
8,648
721
5,158
14,619
12,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChaosTurk
Cernunnos
18
7 / 1 / 10
10,448
871
19,083
11,188
5,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
GoleMisGore
Tsukuyomi
17
8 / 4 / 10
10,339
862
16,610
14,512
7,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 3 / 19
9,188
766
8,170
12,198
9,643
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
LordSparta55
Kumbhakarna
15
1 / 3 / 8
8,922
744
4,694
14,701
15,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
smurjan17
Anubis
16
7 / 5 / 8
9,987
832
11,795
10,234
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
78
15
Kills
23
23
Deaths
16
42
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
9
0.9
L
Ishtar
BrBStickyP
Ishtar
5
4
7
2.13
W
Cernunnos
ChaosTurk
Cernunnos
7
1
10
12
L
Hercules
CodViLLa
Hercules
8
4
4
2.5
W
Tsukuyomi
GoleMisGore
Tsukuyomi
8
4
10
3.25
L
Morgan Le Fay
Grickk
Morgan Le Fay
0
6
10
0.83
W
0
3
19
3.17
W
Kumbhakarna
LordSparta55
Kumbhakarna
1
3
8
1.67
L
Ymir
2
4
12
2
W
Anubis
smurjan17
Anubis
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,039
Damage
60,352
66,112
Taken
62,833
45,636
Mitigated
44,245
20,372
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,788
357
521
1,129
8,532
2,882
0
4,013
4,479
21,391
0
L
Ishtar
BrBStickyP
Ishtar
18,181
8,974
144
525
7,980
3,246
171
3,453
4,490
0
30,518
W
Cernunnos
ChaosTurk
Cernunnos
19,083
11,223
1,062
3,906
11,188
5,900
1,119
3,935
7,253
0
39,908
L
Hercules
CodViLLa
Hercules
10,276
952
825
10,182
23,597
22,528
0
6,781
16,595
0
13,505
W
Tsukuyomi
GoleMisGore
Tsukuyomi
16,610
4,206
1,575
3,957
14,512
7,714
809
4,651
9,861
0
26,905
L
Morgan Le Fay
Grickk
Morgan Le Fay
9,636
1,433
974
1,440
11,384
4,133
0
4,060
7,141
24,629
0
W
8,170
903
963
1,668
12,198
9,643
642
3,924
8,274
14,488
0
W
Kumbhakarna
LordSparta55
Kumbhakarna
4,694
278
1,221
1,645
14,701
15,456
338
5,739
8,962
12,551
1,113
L
Ymir
5,158
576
1,112
3,520
14,619
12,847
68
5,191
9,193
12,900
1,296
W
Anubis
smurjan17
Anubis
11,795
296
1,056
2,891
10,234
5,532
824
3,842
6,392
24,273
38

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,927
Gold Earned
48,884
116
Minions Killed
141
0
Camps Cleared
0
995,305
Distance Traveled
1,075,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,821
652
32
3
0
176,818
0
L
Ishtar
9,152
763
26
2
0
188,935
0
W
Cernunnos
10,448
871
59
5
0
210,998
0
L
Hercules
9,201
767
3
0
0
223,007
0
W
Tsukuyomi
10,339
862
21
2
0
237,772
0
L
Morgan Le Fay
8,105
675
24
2
0
218,796
0
W
Charon
9,188
766
17
1
0
232,653
0
W
Kumbhakarna
8,922
744
25
2
0
214,064
0
L
Ymir
8,648
721
31
3
0
187,749
0
W
Anubis
9,987
832
19
2
0
180,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role