Player Matchup

Persephone
Persephone
Lady-In-RedxX
Persephone
Level 146
God Stats
0W - 3L
1,409 SR
Queue Stats
23W - 19L
1,612 Elo+
Party 2
Tyr
Tyr
T00Mnytoastrs
Tyr
Level 146
God Stats
24W - 17L
1,554 SR
Queue Stats
329W - 336L
1,508 Elo+
Solo
Medusa
Medusa
feuerhand1997
Medusa
Level 157
God Stats
5W - 2L
1,712 SR
Queue Stats
29W - 27L
1,572 Elo+
Party 2
Team Averages
Level 150
1,558 SR
1,564 Elo+

VS

Team Averages
Level 100
1,509 SR
1,519 Elo+
Ix Chel
Ix Chel
FenyxPerson
Ix Chel
Level 65
God Stats
2W - 3L
1,487 SR
Queue Stats
75W - 89L
1,444 Elo+
Party 1
Mulan
Mulan
FngukiCat
Mulan
Level 88
God Stats
2W - 0L
1,559 SR
Queue Stats
129W - 125L
1,518 Elo+
Party 1
Artemis
Artemis
heavymachinegunn
Artemis
Level 148
God Stats
9W - 7L
1,481 SR
Queue Stats
984W - 1,018L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lady-In-RedxX
Persephone
14
0 / 3 / 2
9,292
715
3,370
7,835
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 2 / 1
8,872
682
9,494
16,756
16,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 1 / 0
9,959
766
14,095
13,890
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FenyxPerson
Ix Chel
15
1 / 1 / 4
9,436
726
6,805
10,833
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
FngukiCat
Mulan
17
4 / 0 / 3
10,194
784
12,938
12,265
13,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 4
10,229
787
15,756
9,647
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
6
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
FenyxPerson
Ix Chel
1
1
4
3
W
Mulan
FngukiCat
Mulan
4
0
3
5.5
L
Persephone
Lady-In-RedxX
Persephone
0
3
2
0.33
L
0
2
1
0.25
L
2
1
0
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,959
Damage
35,499
38,481
Taken
32,745
24,117
Mitigated
20,411
7,640
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
FenyxPerson
Ix Chel
6,805
474
1,300
3,519
10,833
3,709
0
1,250
9,408
34,846
0
W
Mulan
FngukiCat
Mulan
12,938
1,248
0
3,908
12,265
13,377
0
869
11,260
0
32,407
L
Persephone
Lady-In-RedxX
Persephone
3,370
43
0
1,260
7,835
2,417
0
604
6,915
23,615
0
L
9,494
313
0
2,955
16,756
16,224
0
3,716
11,532
0
25,093
L
14,095
3,940
0
3,425
13,890
5,476
0
2,060
11,422
0
53,851
W
15,756
2,716
0
769
9,647
3,325
0
927
8,498
222
47,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
29,859
172
Minions Killed
181
0
Camps Cleared
0
752,036
Distance Traveled
758,852
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,436
726
72
6
0
242,264
0
W
Mulan
10,194
784
38
3
0
269,124
0
L
Persephone
9,292
715
54
4
0
220,497
1
L
Tyr
8,872
682
29
2
0
273,356
5
L
Medusa
9,959
766
89
7
0
258,183
0
W
Artemis
10,229
787
71
5
0
247,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role