Player Matchup

Arachne
Arachne
NewNappl
Arachne
Level 125
God Stats
33W - 23L
1,646 SR
Queue Stats
178W - 165L
1,502 Elo+
Solo
Cupid
Cupid
Pesu_Fati
Cupid
Level 146
God Stats
3W - 7L
1,414 SR
Queue Stats
138W - 143L
1,499 Elo+
Solo
Thanatos
Thanatos
Rbye
Thanatos
Level 81
God Stats
30W - 24L
1,574 SR
Queue Stats
35W - 31L
1,540 Elo+
Solo
Kukulkan
Kukulkan
bongoBBCswede
Kukulkan
Level 57
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
dinge221
Atlas
Level 159
God Stats
1W - 1L
1,798 SR
Queue Stats
58W - 64L
1,586 Elo+
Party 1
Team Averages
Level 114
1,543 SR
1,526 Elo+

VS

Team Averages
Level 147
1,499 SR
1,501 Elo+
Hera
Hera
CarvaIsHere
Hera
Level 123
God Stats
1W - 0L
1,729 SR
Queue Stats
208W - 196L
1,465 Elo+
Party 2
Chaac
Chaac
ChampChad
Chaac
Level 112
God Stats
3W - 9L
1,260 SR
Queue Stats
33W - 40L
1,437 Elo+
Solo
He Bo
He Bo
MrCherry
He Bo
Level 166
God Stats
6W - 7L
1,433 SR
Queue Stats
375W - 448L
1,520 Elo+
Party 3
Danzaburou
Danzaburou
SilentShy
Danzaburou
Level 189
God Stats
30W - 27L
1,572 SR
Queue Stats
301W - 375L
1,558 Elo+
Party 3
Khepri
Khepri
TheOnlyWh1T3
Khepri
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 211L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NewNappl
Arachne
13
1 / 5 / 1
7,218
425
5,220
12,263
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Pesu_Fati
Cupid
13
0 / 5 / 1
7,138
420
4,041
10,962
3,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Rbye
Thanatos
12
2 / 3 / 0
7,759
456
7,881
10,439
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
bongoBBCswede
Kukulkan
14
2 / 4 / 1
8,200
482
5,885
9,792
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
dinge221
Atlas
10
0 / 3 / 2
6,818
401
8,574
18,031
15,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
8,719
513
6,245
6,344
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ChampChad
Chaac
12
1 / 1 / 9
8,569
504
5,047
13,343
9,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
MrCherry
He Bo
16
8 / 1 / 4
10,017
589
14,622
8,211
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
SilentShy
Danzaburou
18
6 / 0 / 4
10,685
629
12,252
10,082
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
5 / 1 / 5
9,294
547
8,594
13,658
12,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
20
20
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
Chaac
ChampChad
Chaac
1
1
9
5.5
W
He Bo
MrCherry
He Bo
8
1
4
10
L
Arachne
NewNappl
Arachne
1
5
1
0.3
L
Cupid
Pesu_Fati
Cupid
0
5
1
0.1
L
Thanatos
Rbye
Thanatos
2
3
0
0.67
W
Danzaburou
SilentShy
Danzaburou
6
0
4
8
W
Khepri
5
1
5
7.5
L
Kukulkan
bongoBBCswede
Kukulkan
2
4
1
0.63
L
Atlas
dinge221
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,601
Damage
46,760
61,487
Taken
51,638
29,097
Mitigated
30,136
16,844
Healing
22,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,245
1,236
0
375
6,344
1,921
76
2,132
4,212
65,982
2,613
W
Chaac
ChampChad
Chaac
5,047
477
2,235
5,950
13,343
9,143
14
4,605
8,738
0
31,466
W
He Bo
MrCherry
He Bo
14,622
516
0
3,575
8,211
2,086
442
2,393
5,818
85,832
1,538
L
Arachne
NewNappl
Arachne
5,220
4,440
0
3,387
12,263
3,497
0
6,041
6,222
0
56,592
L
Cupid
Pesu_Fati
Cupid
4,041
1,672
141
2,478
10,962
3,274
0
2,293
8,669
0
46,542
L
Thanatos
Rbye
Thanatos
7,881
2,176
0
7,056
10,439
3,392
0
5,892
4,547
0
47,466
W
Danzaburou
SilentShy
Danzaburou
12,252
5,234
0
6,893
10,082
4,049
1,520
2,708
7,374
0
88,935
W
Khepri
8,594
1,011
0
2,977
13,658
12,937
19
2,621
11,037
52,230
2,053
L
Kukulkan
bongoBBCswede
Kukulkan
5,885
639
0
1,825
9,792
3,016
95
5,559
4,233
60,875
0
L
Atlas
dinge221
Atlas
8,574
2,944
0
1,957
18,031
15,918
0
8,496
9,535
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
47,284
414
Minions Killed
539
0
Camps Cleared
0
1,661,337
Distance Traveled
1,671,877
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,719
513
132
8
0
298,576
0
W
Chaac
8,569
504
42
2
0
338,784
6
W
He Bo
10,017
589
136
8
0
381,964
0
L
Arachne
7,218
425
91
5
0
360,857
0
L
Cupid
7,138
420
106
6
0
341,965
0
L
Thanatos
7,759
456
75
4
0
264,823
0
W
Danzaburou
10,685
629
145
9
0
351,761
4
W
Khepri
9,294
547
84
5
0
300,792
0
L
Kukulkan
8,200
482
120
7
0
317,918
0
L
Atlas
6,818
401
22
1
0
375,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role