Player Matchup

Discordia
Discordia
 
Discordia
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GankMeDaddy88
Osiris
Level 96
God Stats
17W - 30L
1,397 SR
Queue Stats
51W - 62L
1,434 Elo+
Solo
Charybdis
Charybdis
Hatheus Drauki
Charybdis
Level 132
God Stats
3W - 10L
1,300 SR
Queue Stats
103W - 99L
1,487 Elo+
Solo
Yemoja
Yemoja
IceIceBuzz
Yemoja
Level 171
God Stats
4W - 4L
1,460 SR
Queue Stats
222W - 229L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
geoffrey080
Cu Chulainn
Level 157
God Stats
0W - 1L
1,599 SR
Queue Stats
88W - 89L
1,461 Elo+
Solo
Team Averages
Level 147
1,451 SR
1,488 Elo+

VS

Team Averages
Level 131
1,397 SR
1,498 Elo+
King Arthur
King Arthur
Black-_RoseV
King Arthur
Level 138
God Stats
2W - 5L
1,275 SR
Queue Stats
228W - 214L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrMargaritaa
Morgan Le Fay
Level 164
God Stats
4W - 3L
1,553 SR
Queue Stats
69W - 65L
1,510 Elo+
Solo
Sol
Sol
Nightmare16167
Sol
Level 86
God Stats
1W - 2L
1,200 SR
Queue Stats
60W - 56L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
XxPROZ3NXx
Erlang Shen
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
ghostrider0105
Gilgamesh
Level 139
God Stats
8W - 7L
1,455 SR
Queue Stats
220W - 205L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 2 / 0
5,899
536
6,532
6,321
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 0
5,191
472
2,232
11,492
6,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
Hatheus Drauki
Charybdis
10
1 / 1 / 1
5,846
531
5,008
6,087
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yemoja
IceIceBuzz
Yemoja
9
2 / 0 / 1
5,937
540
3,384
5,100
2,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
geoffrey080
Cu Chulainn
10
0 / 3 / 1
5,087
462
3,704
11,798
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Black-_RoseV
King Arthur
13
10 / 0 / 0
8,225
748
9,029
9,528
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Morgan Le Fay
MrMargaritaa
Morgan Le Fay
10
2 / 1 / 1
5,715
520
5,415
7,107
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,001
455
3,447
4,592
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
XxPROZ3NXx
Erlang Shen
12
1 / 0 / 2
5,972
543
2,726
8,276
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
ghostrider0105
Gilgamesh
8
0 / 3 / 1
4,327
393
3,526
9,816
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
14
14
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
0
1
W
King Arthur
Black-_RoseV
King Arthur
10
0
0
10
L
0
8
0
0
L
Charybdis
Hatheus Drauki
Charybdis
1
1
1
1.5
L
Yemoja
IceIceBuzz
Yemoja
2
0
1
2.5
W
Morgan Le Fay
MrMargaritaa
Morgan Le Fay
2
1
1
2.5
W
1
1
1
1.5
W
Erlang Shen
XxPROZ3NXx
Erlang Shen
1
0
2
2
L
Cu Chulainn
geoffrey080
Cu Chulainn
0
3
1
0.17
W
Gilgamesh
ghostrider0105
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,860
Damage
24,143
40,798
Taken
39,319
17,510
Mitigated
17,478
11,451
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,532
301
0
1,710
6,321
2,001
0
2,732
3,589
37,952
0
W
King Arthur
Black-_RoseV
King Arthur
9,029
1,523
0
1,855
9,528
6,806
0
1,059
8,036
203
56,116
L
2,232
833
0
2,053
11,492
6,786
0
96
11,396
0
33,203
L
Charybdis
Hatheus Drauki
Charybdis
5,008
2,862
0
656
6,087
2,015
355
2,310
3,777
0
45,526
L
Yemoja
IceIceBuzz
Yemoja
3,384
579
2,800
2,023
5,100
2,790
75
2,253
2,847
17,087
1,698
W
Morgan Le Fay
MrMargaritaa
Morgan Le Fay
5,415
471
0
2,399
7,107
2,102
0
3,138
3,435
32,515
0
W
3,447
838
0
875
4,592
977
0
708
3,884
25,165
2,082
W
Erlang Shen
XxPROZ3NXx
Erlang Shen
2,726
1,100
0
2,443
8,276
3,865
0
1,273
6,799
0
53,029
L
Cu Chulainn
geoffrey080
Cu Chulainn
3,704
285
0
2,209
11,798
3,918
54
1,584
10,214
0
33,637
W
Gilgamesh
ghostrider0105
Gilgamesh
3,526
923
0
1,143
9,816
3,728
0
2,746
7,024
0
17,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
29,240
298
Minions Killed
287
0
Camps Cleared
0
1,061,498
Distance Traveled
1,086,110
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,899
536
71
6
0
214,781
5
W
King Arthur
8,225
748
78
7
0
210,023
0
L
Osiris
5,191
472
59
5
0
200,211
0
L
Charybdis
5,846
531
93
8
0
187,418
3
L
Yemoja
5,937
540
23
2
0
215,199
3
W
Morgan Le Fay
5,715
520
52
5
0
218,723
2
W
Sol
5,001
455
42
4
0
212,770
0
W
Erlang Shen
5,972
543
92
8
0
229,301
0
L
Cu Chulainn
5,087
462
52
5
0
243,889
0
W
Gilgamesh
4,327
393
23
2
0
215,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role