Player Matchup

Ares
Ares
SANDMAN--73
Ares
Level 124
God Stats
1W - 2L
1,317 SR
Queue Stats
183W - 173L
1,508 Elo+
Solo
Ne Zha
Ne Zha
Waouf
Ne Zha
Level 140
God Stats
3W - 0L
1,812 SR
Queue Stats
52W - 33L
1,580 Elo+
Party 1
Izanami
Izanami
bloomari
Izanami
Level 54
God Stats
13W - 3L
1,745 SR
Queue Stats
72W - 46L
1,564 Elo+
Party 1
Nike
Nike
sasukex1124
Nike
Level 47
God Stats
5W - 4L
1,693 SR
Queue Stats
82W - 118L
1,377 Elo+
Party 3
Zeus
Zeus
watcif
Zeus
Level 25
God Stats
2W - 1L
1,279 SR
Queue Stats
18W - 38L
1,302 Elo+
Party 3
Team Averages
Level 78
1,569 SR
1,466 Elo+

VS

Team Averages
Level 44
1,451 SR
1,448 Elo+
Anhur
Anhur
GOD_OnTheEarth
Anhur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,513 Elo+
Solo
Ra
Ra
MilanesaChan
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 2
Bacchus
Bacchus
MmeMalbac
Bacchus
Level 16
God Stats
7W - 10L
1,303 SR
Queue Stats
18W - 21L
1,384 Elo+
Party 4
Hercules
Hercules
MrMaLBaC
Hercules
Level 83
God Stats
16W - 19L
1,454 SR
Queue Stats
102W - 107L
1,461 Elo+
Party 4
Thanatos
Thanatos
Supre333
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 11
7,605
543
4,888
10,937
8,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Waouf
Ne Zha
16
2 / 1 / 4
8,461
604
3,768
10,404
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
bloomari
Izanami
14
11 / 1 / 7
9,665
690
11,040
5,993
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 8 / 0
8,065
576
6,218
15,933
6,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
watcif
Zeus
13
3 / 4 / 3
8,159
583
5,750
8,369
2,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,930
352
3,101
6,697
1,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 2 / 0
7,579
541
6,853
8,587
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
MmeMalbac
Bacchus
7
0 / 5 / 0
5,565
398
2,411
10,379
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
MrMaLBaC
Hercules
15
7 / 0 / 2
8,712
622
11,869
11,976
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Supre333
Thanatos
12
4 / 5 / 1
7,270
519
3,108
9,595
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
13
16
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
2
2
0
1
L
Bacchus
MmeMalbac
Bacchus
0
5
0
0
L
Hercules
MrMaLBaC
Hercules
7
0
2
8
W
3
2
11
4.25
L
Thanatos
Supre333
Thanatos
4
5
1
0.9
W
Ne Zha
Waouf
Ne Zha
2
1
4
4
W
Izanami
bloomari
Izanami
11
1
7
14.5
W
0
8
0
0
W
Zeus
watcif
Zeus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,664
Damage
27,342
51,636
Taken
47,234
23,478
Mitigated
26,460
10,921
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,101
1,907
0
801
6,697
1,555
0
2,082
4,615
0
12,638
L
6,853
871
68
2,306
8,587
2,728
0
4,679
3,908
61,711
0
L
Bacchus
MmeMalbac
Bacchus
2,411
438
0
1,952
10,379
7,315
0
2,259
8,120
14,564
0
L
Hercules
MrMaLBaC
Hercules
11,869
4,217
0
4,436
11,976
11,517
0
0
11,976
3,622
56,986
W
4,888
387
0
1,476
10,937
8,937
765
3,648
7,195
15,848
190
L
Thanatos
Supre333
Thanatos
3,108
705
0
3,608
9,595
3,345
0
1,202
8,393
0
37,749
W
Ne Zha
Waouf
Ne Zha
3,768
571
0
3,495
10,404
3,679
281
679
9,641
0
73,471
W
Izanami
bloomari
Izanami
11,040
7,823
0
1,822
5,993
1,593
4,404
765
5,228
0
72,605
W
6,218
1,026
0
2,687
15,933
6,925
0
1,138
13,970
0
55,122
W
Zeus
watcif
Zeus
5,750
1,081
0
1,441
8,369
2,344
639
4,542
3,765
48,868
2,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,955
Gold Earned
34,056
452
Minions Killed
313
0
Camps Cleared
0
1,304,529
Distance Traveled
1,269,747
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,930
352
20
1
0
168,433
0
L
Ra
7,579
541
108
8
0
293,267
0
L
Bacchus
5,565
398
13
1
0
226,085
0
L
Hercules
8,712
622
103
7
0
305,450
0
W
Ares
7,605
543
18
1
0
262,445
0
L
Thanatos
7,270
519
69
5
0
276,512
0
W
Ne Zha
8,461
604
125
9
0
289,270
0
W
Izanami
9,665
690
115
8
0
262,371
2
W
Nike
8,065
576
103
7
0
218,787
0
W
Zeus
8,159
583
91
7
0
271,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role