Player Matchup

Eset
Eset
 
Eset
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JosephCallMeJoe
Danzaburou
Level 144
God Stats
3W - 1L
1,460 SR
Queue Stats
26W - 23L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
LeggoMyDodo
Nu Wa
Level 2
God Stats
2W - 0L
1,719 SR
Queue Stats
3W - 0L
1,714 Elo+
Party 1
Bakasura
Bakasura
Rip Togashi
Bakasura
Level 157
God Stats
3W - 2L
1,545 SR
Queue Stats
280W - 250L
1,494 Elo+
Solo
Team Averages
Level 107
1,545 SR
1,541 Elo+

VS

Team Averages
Level 140
1,556 SR
1,530 Elo+
Susano
Susano
 
Susano
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ThatPersonGuy0
Charybdis
Level 134
God Stats
3W - 8L
1,268 SR
Queue Stats
365W - 322L
1,565 Elo+
Solo
Scylla
Scylla
TipTopJourneyMan
Scylla
Level 128
God Stats
11W - 15L
1,532 SR
Queue Stats
557W - 601L
1,566 Elo+
Solo
Surtr
Surtr
keysersoze1066
Surtr
Level 128
God Stats
69W - 45L
1,681 SR
Queue Stats
210W - 202L
1,537 Elo+
Solo
Aphrodite
Aphrodite
panchitolevi
Aphrodite
Level 156
God Stats
2W - 3L
1,800 SR
Queue Stats
173W - 165L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 0 / 1
6,243
624
4,263
1,422
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
 
He Bo
11
3 / 0 / 1
5,696
570
3,546
4,916
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
JosephCallMeJoe
Danzaburou
10
1 / 4 / 0
5,597
560
3,451
9,117
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
5,114
511
2,017
4,299
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bakasura
Rip Togashi
Bakasura
8
0 / 3 / 1
4,505
451
1,685
8,134
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 1 / 2
5,682
568
3,971
6,200
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
ThatPersonGuy0
Charybdis
11
0 / 1 / 2
5,991
599
4,304
4,827
1,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 1
4,815
482
779
3,254
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 0
6,514
651
6,879
8,867
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
panchitolevi
Aphrodite
9
2 / 1 / 1
5,698
570
1,873
6,177
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
8
8
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
1
2.5
W
He Bo
 
He Bo
3
0
1
3.5
L
Susano
 
Susano
3
1
2
4
W
Danzaburou
JosephCallMeJoe
Danzaburou
1
4
0
0.25
W
0
1
1
0.5
W
Bakasura
Rip Togashi
Bakasura
0
3
1
0.17
L
Charybdis
ThatPersonGuy0
Charybdis
0
1
2
1
L
0
2
1
0.25
L
3
1
0
3
L
Aphrodite
panchitolevi
Aphrodite
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,962
Damage
17,806
27,888
Taken
29,325
8,282
Mitigated
12,026
12,565
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,263
311
0
740
1,422
502
0
373
1,009
43,774
0
W
He Bo
 
He Bo
3,546
257
0
3,339
4,916
1,151
0
0
4,916
42,939
0
L
Susano
 
Susano
3,971
1,251
0
2,904
6,200
1,981
0
1,649
4,531
0
32,719
W
Danzaburou
JosephCallMeJoe
Danzaburou
3,451
868
0
3,478
9,117
3,076
0
479
8,638
0
39,777
W
2,017
745
0
1,223
4,299
1,056
0
806
3,493
32,318
5,004
W
Bakasura
Rip Togashi
Bakasura
1,685
1,241
0
3,785
8,134
2,497
0
1,345
6,701
0
16,418
L
Charybdis
ThatPersonGuy0
Charybdis
4,304
2,198
0
1,510
4,827
1,520
330
1,495
3,196
0
62,102
L
779
0
0
567
3,254
874
0
2,005
1,119
25,446
0
L
6,879
1,739
0
3,575
8,867
3,868
16
495
8,372
957
40,363
L
Aphrodite
panchitolevi
Aphrodite
1,873
504
1,555
2,977
6,177
3,783
147
3,572
2,399
16,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
28,700
356
Minions Killed
334
0
Camps Cleared
0
1,044,014
Distance Traveled
980,378
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,243
624
100
10
0
231,954
4
W
He Bo
5,696
570
79
8
0
233,311
1
L
Susano
5,682
568
58
6
0
230,790
0
W
Danzaburou
5,597
560
73
7
0
169,264
0
W
Nu Wa
5,114
511
58
6
0
194,764
0
W
Bakasura
4,505
451
46
5
0
214,721
0
L
Charybdis
5,991
599
116
12
0
186,550
3
L
Scylla
4,815
482
59
6
0
147,662
0
L
Surtr
6,514
651
76
8
0
216,395
0
L
Aphrodite
5,698
570
25
3
0
198,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role