Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Erriglade
Freya
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,354 Elo+
Solo
Fenrir
Fenrir
GG_ExT3r1or
Fenrir
Level 71
God Stats
9W - 7L
1,574 SR
Queue Stats
87W - 81L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Sempai_leo
Danzaburou
Level 124
God Stats
46W - 51L
1,490 SR
Queue Stats
131W - 160L
1,424 Elo+
Solo
Yemoja
Yemoja
Silvrfox047
Yemoja
Level 85
God Stats
179W - 167L
1,415 SR
Queue Stats
316W - 308L
1,358 Elo+
Solo
Team Averages
Level 88
1,496 SR
1,433 Elo+

VS

Team Averages
Level 76
1,466 SR
1,413 Elo+
Thoth
Thoth
Raccoon-Laggoon
Thoth
Level 43
God Stats
1W - 6L
1,317 SR
Queue Stats
17W - 41L
1,280 Elo+
Solo
Loki
Loki
TheRayven7
Loki
Level 106
God Stats
23W - 24L
1,570 SR
Queue Stats
243W - 252L
1,477 Elo+
Solo
Jormungandr
Jormungandr
WrngerPgeon9
Jormungandr
Level 40
God Stats
0W - 8L
1,389 SR
Queue Stats
13W - 35L
1,493 Elo+
Solo
Agni
Agni
burntcauli
Agni
Level 144
God Stats
1W - 1L
1,537 SR
Queue Stats
132W - 128L
1,393 Elo+
Solo
Cupid
Cupid
ottts89
Cupid
Level 47
God Stats
23W - 18L
1,516 SR
Queue Stats
78W - 72L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 1 / 7
6,354
635
2,338
6,334
3,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Freya
Erriglade
Freya
10
0 / 3 / 5
5,348
535
2,791
5,637
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
11
8 / 0 / 0
6,304
630
4,099
5,138
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Sempai_leo
Danzaburou
11
6 / 0 / 1
6,193
619
6,382
5,808
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
10
0 / 1 / 1
5,120
512
712
4,513
2,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 0
5,628
563
1,865
6,002
1,333
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
5,665
567
3,469
7,693
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
WrngerPgeon9
Jormungandr
8
0 / 3 / 1
4,838
484
1,974
5,956
4,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 1
5,904
590
1,213
2,915
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cupid
ottts89
Cupid
7
0 / 3 / 1
4,647
465
2,642
5,784
1,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
5
5
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
7
4.5
W
Freya
Erriglade
Freya
0
3
5
0.83
W
Fenrir
8
0
0
8
L
3
7
0
0.43
W
Danzaburou
Sempai_leo
Danzaburou
6
0
1
6.5
W
Yemoja
0
1
1
0.5
L
2
1
0
2
L
Jormungandr
WrngerPgeon9
Jormungandr
0
3
1
0.17
L
0
1
1
0.5
L
Cupid
ottts89
Cupid
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,322
Damage
11,163
27,430
Taken
28,350
12,017
Mitigated
9,702
11,579
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,338
368
2,270
3,820
6,334
3,817
216
1,051
5,283
20,173
0
W
Freya
Erriglade
Freya
2,791
735
47
975
5,637
1,520
0
1,646
3,991
22,386
0
W
Fenrir
4,099
872
0
803
5,138
2,110
0
0
5,138
0
31,148
L
1,865
235
0
0
6,002
1,333
0
2,088
3,587
22,223
453
W
Danzaburou
Sempai_leo
Danzaburou
6,382
3,019
0
1,758
5,808
2,063
823
1,009
4,799
0
36,316
W
Yemoja
712
143
40
1,866
4,513
2,507
0
1,213
3,300
19,923
847
L
3,469
647
0
3,706
7,693
2,175
0
475
7,135
0
37,925
L
Jormungandr
WrngerPgeon9
Jormungandr
1,974
1,128
0
1,327
5,956
4,002
0
1,220
4,736
15,272
267
L
1,213
67
0
1,404
2,915
737
0
670
2,245
30,440
338
L
Cupid
ottts89
Cupid
2,642
1,438
194
1,919
5,784
1,455
0
936
4,848
0
21,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
26,682
238
Minions Killed
248
0
Camps Cleared
0
926,422
Distance Traveled
885,612
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,354
635
29
3
0
179,901
2
W
Freya
5,348
535
52
5
0
189,319
0
W
Fenrir
6,304
630
58
6
0
223,016
0
L
Thoth
5,628
563
32
3
0
187,721
0
W
Danzaburou
6,193
619
59
6
0
184,128
0
W
Yemoja
5,120
512
40
4
0
150,058
3
L
Loki
5,665
567
68
7
0
232,663
0
L
Jormungandr
4,838
484
32
3
0
153,081
0
L
Agni
5,904
590
71
7
0
154,067
0
L
Cupid
4,647
465
45
5
0
158,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role