Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Djukson
He Bo
Level 211
God Stats
1W - 1L
1,555 SR
Queue Stats
235W - 261L
1,492 Elo+
Solo
Ne Zha
Ne Zha
GIGI FR
Ne Zha
Level 223
God Stats
38W - 32L
1,582 SR
Queue Stats
665W - 677L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Pehlih
Amaterasu
Level 129
God Stats
14W - 13L
1,496 SR
Queue Stats
113W - 105L
1,428 Elo+
Party 2
Team Averages
Level 164
1,527 SR
1,477 Elo+

VS

Team Averages
Level 109
1,497 SR
1,479 Elo+
Cernunnos
Cernunnos
Fraer111
Cernunnos
Level 122
God Stats
2W - 1L
1,674 SR
Queue Stats
26W - 27L
1,472 Elo+
Solo
Chaac
Chaac
JHerbie
Chaac
Level 107
God Stats
40W - 56L
1,478 SR
Queue Stats
755W - 789L
1,532 Elo+
Party 1
Thor
Thor
MountMorris
Thor
Level 109
God Stats
4W - 5L
1,606 SR
Queue Stats
119W - 115L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
Sbrother
Nu Wa
Level 89
God Stats
2W - 5L
1,276 SR
Queue Stats
45W - 51L
1,381 Elo+
Solo
Cerberus
Cerberus
tommychurch
Cerberus
Level 119
God Stats
30W - 38L
1,449 SR
Queue Stats
260W - 327L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 0 / 2
5,902
590
4,551
2,830
688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
 
Thanatos
10
3 / 1 / 4
5,548
555
3,693
10,197
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Djukson
He Bo
12
3 / 0 / 3
6,527
653
6,774
5,002
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
GIGI FR
Ne Zha
11
0 / 0 / 6
5,639
564
5,222
5,610
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amaterasu
Pehlih
Amaterasu
11
0 / 0 / 0
5,290
529
434
6,389
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fraer111
Cernunnos
8
0 / 4 / 0
4,488
449
2,272
8,465
2,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
JHerbie
Chaac
12
0 / 0 / 0
6,762
676
1,757
3,737
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
1 / 3 / 0
5,330
533
2,155
8,324
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Sbrother
Nu Wa
10
0 / 2 / 1
5,255
526
4,315
6,140
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
tommychurch
Cerberus
9
0 / 2 / 0
4,945
495
1,369
7,593
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
1
1
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
2
6
W
Thanatos
 
Thanatos
3
1
4
5
W
He Bo
Djukson
He Bo
3
0
3
4.5
L
Cernunnos
Fraer111
Cernunnos
0
4
0
0
W
Ne Zha
GIGI FR
Ne Zha
0
0
6
3
L
Chaac
JHerbie
Chaac
0
0
0
0
L
1
3
0
0.33
W
Amaterasu
Pehlih
Amaterasu
0
0
0
0
L
Nu Wa
Sbrother
Nu Wa
0
2
1
0.25
L
Cerberus
tommychurch
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,674
Damage
11,868
30,028
Taken
34,259
12,078
Mitigated
14,283
12,128
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,551
1,549
0
750
2,830
688
394
592
2,184
0
39,772
W
Thanatos
 
Thanatos
3,693
526
0
6,373
10,197
3,681
38
1,262
8,853
0
38,607
W
He Bo
Djukson
He Bo
6,774
219
0
1,745
5,002
1,159
0
2,184
2,593
45,081
1,151
L
Cernunnos
Fraer111
Cernunnos
2,272
860
0
1,469
8,465
2,231
0
536
7,929
0
23,032
W
Ne Zha
GIGI FR
Ne Zha
5,222
630
0
1,364
5,610
2,236
0
913
4,643
0
31,455
L
Chaac
JHerbie
Chaac
1,757
381
0
1,277
3,737
2,496
0
0
3,737
3,944
43,302
L
2,155
337
0
3,686
8,324
2,478
0
1,573
6,751
0
32,817
W
Amaterasu
Pehlih
Amaterasu
434
44
0
1,896
6,389
4,314
0
545
5,790
0
25,519
L
Nu Wa
Sbrother
Nu Wa
4,315
988
0
1,500
6,140
1,822
0
3,989
2,151
26,673
0
L
Cerberus
tommychurch
Cerberus
1,369
21
0
1,972
7,593
5,256
0
428
7,165
21,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
26,780
340
Minions Killed
276
0
Camps Cleared
0
1,078,179
Distance Traveled
994,080
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,902
590
76
8
0
187,198
0
W
Thanatos
5,548
555
54
5
0
242,123
0
W
He Bo
6,527
653
91
9
0
211,423
2
L
Cernunnos
4,488
449
41
4
0
168,936
0
W
Ne Zha
5,639
564
54
5
0
224,988
6
L
Chaac
6,762
676
96
10
0
214,724
2
L
Thor
5,330
533
51
5
0
210,609
0
W
Amaterasu
5,290
529
65
7
0
212,447
4
L
Nu Wa
5,255
526
45
5
0
201,604
2
L
Cerberus
4,945
495
43
4
0
198,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role