Player Matchup

Ymir
Ymir
Adonis21231
Ymir
Level 63
God Stats
8W - 3L
1,576 SR
Queue Stats
21W - 19L
1,469 Elo+
Party 1
Discordia
Discordia
AlphaGAMERxdxd
Discordia
Level 88
God Stats
2W - 1L
1,367 SR
Queue Stats
19W - 13L
1,535 Elo+
Solo
Maman Brigitte
Maman Brigitte
Demonic_soup06
Maman Brigitte
Level 35
God Stats
3W - 4L
1,486 SR
Queue Stats
11W - 14L
1,414 Elo+
Solo
Cernunnos
Cernunnos
LittleBoy1
Cernunnos
Level 80
God Stats
9W - 7L
1,532 SR
Queue Stats
31W - 28L
1,459 Elo+
Party 1
King Arthur
King Arthur
lm2_k
King Arthur
Level 69
God Stats
2W - 5L
1,151 SR
Queue Stats
189W - 221L
1,381 Elo+
Solo
Team Averages
Level 67
1,422 SR
1,451 Elo+

VS

Team Averages
Level 69
1,629 SR
1,433 Elo+
Anubis
Anubis
LG4SHx
Anubis
Level 100
God Stats
4W - 8L
1,716 SR
Queue Stats
31W - 37L
1,463 Elo+
Solo
Ymir
Ymir
Oberst Redbeard
Ymir
Level 99
God Stats
24W - 14L
1,626 SR
Queue Stats
214W - 211L
1,489 Elo+
Party 2
Yemoja
Yemoja
Serendipity7084
Yemoja
Level 43
God Stats
96W - 106L
1,496 SR
Queue Stats
138W - 156L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
lestrangeDoom
Nu Wa
Level 39
God Stats
6W - 8L
1,509 SR
Queue Stats
11W - 21L
1,324 Elo+
Solo
Artemis
Artemis
mpakos77
Artemis
Level 66
God Stats
2W - 1L
1,797 SR
Queue Stats
11W - 10L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,108
509
3,172
8,639
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
AlphaGAMERxdxd
Discordia
12
3 / 1 / 1
6,885
574
4,856
5,870
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maman Brigitte
Demonic_soup06
Maman Brigitte
13
3 / 1 / 3
6,846
571
3,505
8,139
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
LittleBoy1
Cernunnos
11
3 / 2 / 3
6,353
529
4,616
7,359
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
lm2_k
King Arthur
11
1 / 2 / 0
6,439
537
2,168
9,303
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LG4SHx
Anubis
10
3 / 1 / 0
6,545
545
3,870
3,261
1,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 3 / 1
6,199
517
4,358
7,661
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 1
5,932
494
3,377
5,387
2,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 1
6,872
573
4,286
6,560
2,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
mpakos77
Artemis
10
0 / 2 / 0
5,216
435
4,416
7,219
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
6
6
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Discordia
AlphaGAMERxdxd
Discordia
3
1
1
3.5
W
Maman Brigitte
Demonic_soup06
Maman Brigitte
3
1
3
4.5
L
Anubis
LG4SHx
Anubis
3
1
0
3
W
Cernunnos
LittleBoy1
Cernunnos
3
2
3
2.25
L
2
3
1
0.83
L
0
1
1
0.5
L
1
3
1
0.5
W
King Arthur
lm2_k
King Arthur
1
2
0
0.5
L
Artemis
mpakos77
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,317
Damage
20,307
39,310
Taken
30,088
16,889
Mitigated
11,149
13,367
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,172
470
368
2,214
8,639
6,648
120
3,155
5,484
21,046
1,865
W
Discordia
AlphaGAMERxdxd
Discordia
4,856
102
0
1,464
5,870
1,657
0
3,706
2,164
46,540
0
W
Maman Brigitte
Demonic_soup06
Maman Brigitte
3,505
292
0
4,862
8,139
2,590
0
2,329
5,810
57,084
0
L
Anubis
LG4SHx
Anubis
3,870
271
0
1,088
3,261
1,202
210
197
3,064
33,854
0
W
Cernunnos
LittleBoy1
Cernunnos
4,616
1,618
0
2,508
7,359
2,262
251
2,695
4,664
0
39,263
L
4,358
544
0
570
7,661
3,387
0
2,325
5,336
42,247
264
L
3,377
278
3,350
1,932
5,387
2,512
50
2,460
2,927
18,553
0
L
4,286
1,623
0
2,355
6,560
2,045
0
4,424
2,136
41,120
1,137
W
King Arthur
lm2_k
King Arthur
2,168
282
0
1,951
9,303
3,732
0
3,882
5,421
0
34,101
L
Artemis
mpakos77
Artemis
4,416
1,346
0
929
7,219
2,003
105
1,919
5,300
0
34,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
30,764
340
Minions Killed
265
0
Camps Cleared
0
1,166,735
Distance Traveled
1,020,673
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,108
509
32
3
0
228,923
1
W
Discordia
6,885
574
87
7
0
235,007
0
W
Maman Brigitte
6,846
571
103
9
0
277,586
0
L
Anubis
6,545
545
52
4
0
157,853
3
W
Cernunnos
6,353
529
67
6
0
236,705
0
L
Ymir
6,199
517
63
5
0
224,288
0
L
Yemoja
5,932
494
25
2
0
217,329
1
L
Nu Wa
6,872
573
69
6
0
201,016
0
W
King Arthur
6,439
537
51
4
0
188,514
2
L
Artemis
5,216
435
56
5
0
220,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role