Player Matchup

Freya
Freya
Silver I
 
Freya
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
DerekRedbird2
Jormungandr
Silver IV
Level 195
God Stats
24W - 24L
1,500 SR
Queue Stats
37W - 54L
915 MMR
Party 1
Neith
Neith
Silver III
EvilIceQueen
Neith
Silver III
Level 214
God Stats
20W - 28L
1,384 SR
Queue Stats
210W - 255L
961 MMR
Party 1
Janus
Janus
Silver V
LILJayAmir
Janus
Silver V
Level 94
God Stats
3W - 6L
1,497 SR
Queue Stats
25W - 39L
1,137 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 164
1,476 SR
1,203 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,496 SR
1,032 MMR
Danzaburou
Danzaburou
Gold V
Gambit4643
Danzaburou
Gold V
Level 154
God Stats
106W - 86L
1,616 SR
Queue Stats
316W - 350L
1,153 MMR
Solo
Poseidon
Poseidon
Bronze IV
Goutti
Poseidon
Bronze IV
Level 147
God Stats
2W - 7L
1,648 SR
Queue Stats
5W - 26L
1,079 MMR
Solo
Da Ji
Da Ji
Silver IV
HellfireGoth698
Da Ji
Silver IV
Level 157
God Stats
15W - 19L
1,474 SR
Queue Stats
557W - 608L
865 MMR
Solo
Atlas
Atlas
Silver III
ParmesanPatt
Atlas
Silver III
Level 69
God Stats
13W - 31L
1,313 SR
Queue Stats
49W - 78L
911 MMR
Solo
Kukulkan
Kukulkan
Silver I
TacoDTripita233
Kukulkan
Silver I
Level 154
God Stats
11W - 13L
1,428 SR
Queue Stats
297W - 311L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
0 / 1 / 0
4,104
586
191
2,886
962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bastet
 
Bastet
8
1 / 0 / 0
4,064
581
1,300
3,920
1,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
DerekRedbird2
Jormungandr
8
1 / 1 / 0
4,822
689
1,906
3,861
1,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 0 / 1
4,232
605
832
3,229
878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
8
1 / 0 / 0
4,668
667
1,625
1,515
361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HachimanThanatosAo KuangNu Wa

VS

Bans
ArachneThe MorriganGebChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gambit4643
Danzaburou
7
1 / 0 / 0
4,674
668
1,759
2,198
563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
Goutti
Poseidon
3
0 / 1 / 1
3,180
454
256
1,015
165
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 0 / 0
3,865
552
1,156
4,442
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
3,868
553
2,247
4,261
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
10
0 / 1 / 0
4,779
683
791
2,314
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
1
0
0
W
Bastet
 
Bastet
1
0
0
1
W
Jormungandr
DerekRedbird2
Jormungandr
1
1
0
1
W
0
0
1
0.5
L
Danzaburou
Gambit4643
Danzaburou
1
0
0
1
L
Poseidon
Goutti
Poseidon
0
1
1
0.5
L
1
0
0
1
W
Janus
1
0
0
1
L
0
1
0
0
L
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,854
Damage
6,209
15,411
Taken
14,230
5,032
Mitigated
3,794
4,885
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
191
95
0
551
2,886
962
0
353
2,533
10,728
2,077
W
Bastet
 
Bastet
1,300
137
0
1,655
3,920
1,164
0
285
3,635
0
21,834
W
Jormungandr
DerekRedbird2
Jormungandr
1,906
604
0
1,237
3,861
1,667
0
1,971
1,614
29,060
1,136
W
832
126
0
1,072
3,229
878
0
402
2,827
0
24,581
L
Danzaburou
Gambit4643
Danzaburou
1,759
453
0
989
2,198
563
0
53
2,145
0
26,168
L
Poseidon
Goutti
Poseidon
256
113
0
186
1,015
165
0
88
927
3,945
0
L
1,156
163
0
2,389
4,442
1,089
0
754
3,634
0
19,316
W
Janus
1,625
0
0
370
1,515
361
0
0
1,515
26,943
229
L
2,247
760
0
1,898
4,261
1,417
0
1,838
2,423
17,809
0
L
Kukulkan
791
0
0
892
2,314
560
0
771
1,429
34,846
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,890
Gold Earned
20,366
233
Minions Killed
208
0
Camps Cleared
0
730,130
Distance Traveled
610,624
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,104
586
20
3
0
150,961
4
W
Bastet
4,064
581
46
7
0
160,787
2
W
Jormungandr
4,822
689
64
9
0
136,322
2
W
Neith
4,232
605
49
7
0
135,190
0
L
Danzaburou
4,674
668
49
7
0
127,194
2
L
Poseidon
3,180
454
4
1
0
32,499
0
L
Da Ji
3,865
552
42
6
0
166,447
6
W
Janus
4,668
667
54
8
0
146,870
4
L
Atlas
3,868
553
40
6
0
146,350
0
L
Kukulkan
4,779
683
73
10
0
138,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role