Player Matchup

Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FreakinEpic9
Zhong Kui
Level 146
God Stats
7W - 4L
1,511 SR
Queue Stats
332W - 337L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Keaunga
Baron Samedi
Level 116
God Stats
3W - 2L
1,537 SR
Queue Stats
3W - 5L
1,514 Elo+
Solo
Terra
Terra
MrNiceGuys
Terra
Level 154
God Stats
2W - 5L
1,421 SR
Queue Stats
402W - 402L
1,420 Elo+
Solo
Arachne
Arachne
Mrlingdong
Arachne
Level 129
God Stats
4W - 6L
1,710 SR
Queue Stats
85W - 84L
1,440 Elo+
Solo
Team Averages
Level 131
1,536 SR
1,474 Elo+

VS

Team Averages
Level 121
1,561 SR
1,488 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Donchato
Danzaburou
Level 42
God Stats
13W - 8L
1,575 SR
Queue Stats
79W - 93L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
Pitbule9983
Nu Wa
Level 151
God Stats
84W - 69L
1,600 SR
Queue Stats
188W - 182L
1,438 Elo+
Solo
Mulan
Mulan
elsuciodan123
Mulan
Level 106
God Stats
16W - 12L
1,535 SR
Queue Stats
130W - 135L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
losethecontrolji
Kumbhakarna
Level 159
God Stats
7W - 6L
1,597 SR
Queue Stats
381W - 409L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 4 / 0
5,121
466
1,645
6,980
2,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Zhong Kui
FreakinEpic9
Zhong Kui
11
0 / 1 / 0
6,037
549
1,969
7,687
4,791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Keaunga
Baron Samedi
6
0 / 4 / 1
4,655
423
1,410
4,254
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
9
0 / 3 / 0
5,469
497
3,981
10,483
6,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Mrlingdong
Arachne
10
1 / 1 / 0
5,510
501
2,034
8,262
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 0 / 1
6,828
621
3,073
6,252
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Donchato
Danzaburou
11
4 / 0 / 2
6,654
605
6,720
5,745
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,931
539
3,140
1,431
386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 1 / 3
7,737
703
5,745
8,042
5,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
losethecontrolji
Kumbhakarna
11
2 / 0 / 5
5,960
542
3,617
7,258
4,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
0
0
W
Poseidon
 
Poseidon
3
0
1
3.5
W
Danzaburou
Donchato
Danzaburou
4
0
2
5
L
Zhong Kui
FreakinEpic9
Zhong Kui
0
1
0
0
L
Baron Samedi
Keaunga
Baron Samedi
0
4
1
0.13
L
Terra
0
3
0
0
L
Arachne
Mrlingdong
Arachne
1
1
0
1
W
0
0
0
0
W
4
1
3
5.5
W
Kumbhakarna
losethecontrolji
Kumbhakarna
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,039
Damage
22,295
37,666
Taken
28,728
18,191
Mitigated
14,032
13,484
Healing
13,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,645
987
0
686
6,980
2,301
0
1,478
5,502
0
31,661
W
Poseidon
 
Poseidon
3,073
137
0
4,303
6,252
1,690
54
768
5,484
51,365
1,041
W
Danzaburou
Donchato
Danzaburou
6,720
2,249
0
2,872
5,745
1,910
735
2,165
3,580
0
48,786
L
Zhong Kui
FreakinEpic9
Zhong Kui
1,969
76
0
4,604
7,687
4,791
0
4,154
3,533
58,271
1,168
L
Baron Samedi
Keaunga
Baron Samedi
1,410
328
0
783
4,254
1,643
0
93
4,161
14,200
0
L
Terra
3,981
495
1,524
2,481
10,483
6,140
0
2,625
7,858
26,692
0
L
Arachne
Mrlingdong
Arachne
2,034
1,511
0
3,406
8,262
3,316
0
1,391
6,871
0
38,632
W
3,140
1,450
0
757
1,431
386
0
510
921
38,882
0
W
5,745
676
0
3,757
8,042
5,705
270
2,081
5,961
0
47,903
W
Kumbhakarna
losethecontrolji
Kumbhakarna
3,617
394
0
1,656
7,258
4,341
0
1,836
5,422
18,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,792
Gold Earned
33,110
323
Minions Killed
364
0
Camps Cleared
0
979,342
Distance Traveled
1,126,425
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,121
466
70
6
0
204,507
0
W
Poseidon
6,828
621
97
9
0
278,779
1
W
Danzaburou
6,654
605
83
8
0
210,429
1
L
Zhong Kui
6,037
549
122
11
0
191,673
1
L
Baron Samedi
4,655
423
30
3
0
109,332
2
L
Terra
5,469
497
35
3
0
234,142
2
L
Arachne
5,510
501
66
6
0
239,688
0
W
Nu Wa
5,931
539
63
6
0
206,996
0
W
Mulan
7,737
703
83
8
0
202,761
0
W
Kumbhakarna
5,960
542
38
3
0
227,460
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role