Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HarleyQuinn1054
He Bo
Level 153
God Stats
1W - 2L
1,466 SR
Queue Stats
143W - 153L
1,470 Elo+
Party 2
Ishtar
Ishtar
Mohammad2011
Ishtar
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,530 Elo+
Solo
Athena
Athena
SHADOW_LURKER17
Athena
Level 111
God Stats
0W - 3L
1,139 SR
Queue Stats
426W - 449L
1,480 Elo+
Solo
Vamana
Vamana
Toffel_Moon
Vamana
Level 129
God Stats
4W - 4L
1,702 SR
Queue Stats
208W - 216L
1,482 Elo+
Party 2
Team Averages
Level 113
1,461 SR
1,492 Elo+

VS

Team Averages
Level 113
1,492 SR
1,477 Elo+
Artemis
Artemis
AngelllLife
Artemis
Level 128
God Stats
3W - 3L
1,416 SR
Queue Stats
424W - 419L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
FintGreat
Erlang Shen
Level 102
God Stats
10W - 9L
1,594 SR
Queue Stats
628W - 651L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
Jono-mon
Ne Zha
Level 138
God Stats
4W - 2L
1,715 SR
Queue Stats
168W - 174L
1,497 Elo+
Solo
Fafnir
Fafnir
TarUndar
Fafnir
Level 69
God Stats
3W - 1L
1,232 SR
Queue Stats
297W - 270L
1,488 Elo+
Solo
Vulcan
Vulcan
xBlazingSoul
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 6 / 3
8,521
710
7,909
14,211
8,414
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 5
7,958
663
6,218
9,314
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
15
2 / 6 / 4
8,440
703
5,953
13,590
5,142
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 4
8,225
685
2,455
11,934
9,881
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
15
1 / 4 / 6
7,711
643
3,448
13,054
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AngelllLife
Artemis
17
9 / 2 / 13
10,686
891
16,287
9,658
3,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
FintGreat
Erlang Shen
16
8 / 3 / 10
10,413
868
9,816
12,898
11,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Jono-mon
Ne Zha
18
0 / 0 / 19
10,239
853
11,812
5,992
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
TarUndar
Fafnir
15
7 / 6 / 12
11,077
923
7,567
19,576
18,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
18
4 / 0 / 13
10,860
905
11,296
5,846
2,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
9
Kills
28
28
Deaths
11
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
3
0.75
W
Artemis
AngelllLife
Artemis
9
2
13
7.75
W
Erlang Shen
FintGreat
Erlang Shen
8
3
10
4.33
L
2
7
5
0.64
W
Ne Zha
Jono-mon
Ne Zha
0
0
19
9.5
L
Ishtar
2
6
4
0.67
L
1
5
4
0.6
W
Fafnir
TarUndar
Fafnir
7
6
12
2.17
L
Vamana
1
4
6
1
W
Vulcan
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,983
Damage
56,778
62,103
Taken
53,970
38,325
Mitigated
38,653
12,101
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,909
300
175
3,276
14,211
8,414
0
3,785
10,128
19,145
0
W
Artemis
AngelllLife
Artemis
16,287
2,145
3,259
2,032
9,658
3,687
3,562
3,477
5,838
0
29,738
W
Erlang Shen
FintGreat
Erlang Shen
9,816
2,315
922
3,136
12,898
11,257
299
2,179
9,781
0
17,645
L
6,218
443
835
497
9,314
2,947
0
2,566
6,645
15,423
0
W
Ne Zha
Jono-mon
Ne Zha
11,812
587
904
1,954
5,992
2,658
1,385
1,400
4,275
0
30,203
L
Ishtar
5,953
3,540
792
2,777
13,590
5,142
0
2,745
10,685
0
19,259
L
2,455
174
130
872
11,934
9,881
0
3,080
8,687
10,276
0
W
Fafnir
TarUndar
Fafnir
7,567
2,266
2,570
3,252
19,576
18,747
40
6,865
11,159
9,462
1,042
L
Vamana
3,448
1,695
958
1,789
13,054
11,941
0
5,347
7,481
0
12,365
W
Vulcan
11,296
142
439
689
5,846
2,304
1,890
1,533
4,034
39,912
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
53,275
96
Minions Killed
146
0
Camps Cleared
0
947,288
Distance Traveled
1,245,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,521
710
30
3
0
198,289
0
W
Artemis
10,686
891
21
2
0
255,918
0
W
Erlang Shen
10,413
868
19
2
0
251,523
0
L
He Bo
7,958
663
12
1
0
196,742
0
W
Ne Zha
10,239
853
39
3
0
230,327
0
L
Ishtar
8,440
703
22
2
0
187,691
0
L
Athena
8,225
685
11
1
0
169,539
0
W
Fafnir
11,077
923
3
0
0
234,043
0
L
Vamana
7,711
643
21
2
0
195,027
0
W
Vulcan
10,860
905
64
5
0
273,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role