Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Drawlevi
Ne Zha
Level 108
God Stats
10W - 12L
1,507 SR
Queue Stats
187W - 177L
1,529 Elo+
Solo
Freya
Freya
ElainaEternal
Freya
Level 172
God Stats
32W - 46L
1,495 SR
Queue Stats
157W - 138L
1,534 Elo+
Solo
Amaterasu
Amaterasu
RikerMulder
Amaterasu
Level 126
God Stats
17W - 17L
1,490 SR
Queue Stats
699W - 732L
1,496 Elo+
Solo
Hel
Hel
ZimaBlu3
Hel
Level 102
God Stats
3W - 5L
1,393 SR
Queue Stats
205W - 217L
1,529 Elo+
Solo
Team Averages
Level 139
1,477 SR
1,517 Elo+

VS

Team Averages
Level 128
1,579 SR
1,496 Elo+
Cu Chulainn
Cu Chulainn
D3rr1ck00
Cu Chulainn
Level 81
God Stats
26W - 19L
1,559 SR
Queue Stats
313W - 314L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
Fabio--Rosa
Ao Kuang
Level 100
God Stats
110W - 135L
1,405 SR
Queue Stats
258W - 286L
1,376 Elo+
Solo
Cthulhu
Cthulhu
V3CKT
Cthulhu
Level 87
God Stats
1W - 1L
1,847 SR
Queue Stats
23W - 20L
1,491 Elo+
Solo
Arachne
Arachne
enkidu32
Arachne
Level 156
God Stats
9W - 12L
1,494 SR
Queue Stats
296W - 315L
1,605 Elo+
Solo
Vulcan
Vulcan
ezmny20
Vulcan
Level 217
God Stats
46W - 35L
1,592 SR
Queue Stats
178W - 162L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 1 / 6
7,129
1,188
3,359
5,161
1,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Drawlevi
Ne Zha
12
4 / 1 / 6
7,365
1,228
8,217
4,043
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 7
6,797
1,133
5,589
4,458
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
RikerMulder
Amaterasu
12
1 / 1 / 6
6,655
1,109
4,472
8,487
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 5
6,723
1,121
2,809
3,483
1,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Team 1 Tickets

373

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
D3rr1ck00
Cu Chulainn
11
1 / 2 / 2
6,522
1,087
4,600
6,888
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Fabio--Rosa
Ao Kuang
11
1 / 5 / 2
6,594
1,099
2,317
6,742
1,885
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
V3CKT
Cthulhu
11
1 / 3 / 0
6,465
1,078
8,366
10,488
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
enkidu32
Arachne
11
0 / 1 / 0
5,702
950
502
2,374
851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vulcan
ezmny20
Vulcan
12
0 / 0 / 3
6,456
1,076
7,238
1,150
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
11
Kills
3
3
Deaths
11
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
6
6
L
Cu Chulainn
D3rr1ck00
Cu Chulainn
1
2
2
1
W
Ne Zha
Drawlevi
Ne Zha
4
1
6
7
W
1
0
7
4.5
L
Ao Kuang
Fabio--Rosa
Ao Kuang
1
5
2
0.4
W
Amaterasu
RikerMulder
Amaterasu
1
1
6
4
L
Cthulhu
V3CKT
Cthulhu
1
3
0
0.33
W
2
0
5
4.5
L
Arachne
enkidu32
Arachne
0
1
0
0
L
Vulcan
ezmny20
Vulcan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
23,023
25,632
Taken
27,642
11,607
Mitigated
14,306
8,796
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,359
0
0
633
5,161
1,700
0
3,701
1,384
11,755
0
L
Cu Chulainn
D3rr1ck00
Cu Chulainn
4,600
428
0
470
6,888
4,357
0
2,867
3,832
0
13,198
W
Ne Zha
Drawlevi
Ne Zha
8,217
1,510
0
891
4,043
1,418
0
2,472
1,458
0
19,834
W
5,589
1,916
0
1,074
4,458
1,379
0
3,279
990
16,456
1,944
L
Ao Kuang
Fabio--Rosa
Ao Kuang
2,317
685
0
383
6,742
1,885
0
1,805
4,857
9,233
348
W
Amaterasu
RikerMulder
Amaterasu
4,472
2,189
0
2,283
8,487
5,972
0
5,569
2,815
0
14,615
L
Cthulhu
V3CKT
Cthulhu
8,366
212
240
941
10,488
6,919
0
4,959
5,353
21,839
0
W
2,809
141
2,149
1,766
3,483
1,138
0
2,225
1,214
9,282
0
L
Arachne
enkidu32
Arachne
502
312
0
168
2,374
851
0
1,303
1,037
0
2,345
L
Vulcan
ezmny20
Vulcan
7,238
35
0
0
1,150
294
0
253
897
21,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
31,739
120
Minions Killed
98
6
Camps Cleared
5
582,368
Distance Traveled
534,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,129
1,188
9
2
1
105,863
0
L
Cu Chulainn
6,522
1,087
24
4
0
124,013
0
W
Ne Zha
7,365
1,228
30
5
1
123,932
0
W
Freya
6,797
1,133
34
6
1
119,136
0
L
Ao Kuang
6,594
1,099
12
2
3
109,136
0
W
Amaterasu
6,655
1,109
28
5
3
111,412
0
L
Cthulhu
6,465
1,078
36
6
0
113,244
0
W
Hel
6,723
1,121
19
3
0
122,025
0
L
Arachne
5,702
950
4
1
1
55,382
0
L
Vulcan
6,456
1,076
22
4
1
132,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role