Player Matchup

Anubis
Anubis
JonathanMera
Anubis
Level 39
God Stats
2W - 7L
1,161 SR
Queue Stats
26W - 22L
1,582 Elo+
Solo
Pele
Pele
MKDub13
Pele
Level 129
God Stats
161W - 122L
1,493 SR
Queue Stats
164W - 126L
1,499 Elo+
Solo
Neith
Neith
Rills2hip
Neith
Level 144
God Stats
1W - 1L
1,354 SR
Queue Stats
114W - 140L
1,579 Elo+
Solo
Cerberus
Cerberus
anweo
Cerberus
Level 64
God Stats
2W - 0L
1,665 SR
Queue Stats
41W - 26L
1,572 Elo+
Solo
Xing Tian
Xing Tian
miso_sorri
Xing Tian
Level 159
God Stats
18W - 12L
1,607 SR
Queue Stats
554W - 551L
1,493 Elo+
Solo
Team Averages
Level 107
1,456 SR
1,545 Elo+

VS

Team Averages
Level 133
1,608 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CynSinSyn
Cthulhu
Level 144
God Stats
51W - 27L
1,658 SR
Queue Stats
140W - 145L
1,482 Elo+
Solo
Medusa
Medusa
Ronim6276
Medusa
Level 88
God Stats
2W - 1L
1,819 SR
Queue Stats
359W - 339L
1,487 Elo+
Solo
Maui
Maui
WeWillGetThere
Maui
Level 211
God Stats
24W - 24L
1,563 SR
Queue Stats
303W - 287L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 1 / 2
9,243
711
3,949
7,046
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
MKDub13
Pele
12
7 / 3 / 2
7,734
595
8,100
10,969
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Rills2hip
Neith
12
5 / 5 / 4
7,364
566
10,903
10,029
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
anweo
Cerberus
12
1 / 2 / 8
7,314
563
4,807
14,270
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
miso_sorri
Xing Tian
13
4 / 1 / 4
8,025
617
3,526
6,925
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 2 / 0
8,392
646
3,349
5,939
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
 
Cliodhna
8
0 / 8 / 1
5,225
402
1,952
9,169
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
CynSinSyn
Cthulhu
12
6 / 3 / 1
7,325
563
8,315
8,842
7,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Ronim6276
Medusa
9
1 / 5 / 4
6,105
470
5,664
9,676
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 3 / 3
7,714
593
6,845
9,596
3,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
20
Kills
12
12
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Cliodhna
 
Cliodhna
0
8
1
0.06
L
Cthulhu
CynSinSyn
Cthulhu
6
3
1
2.17
W
Anubis
3
1
2
4
W
Pele
MKDub13
Pele
7
3
2
2.67
W
Neith
Rills2hip
Neith
5
5
4
1.4
L
Medusa
Ronim6276
Medusa
1
5
4
0.6
L
4
3
3
1.83
W
Cerberus
anweo
Cerberus
1
2
8
2.5
W
Xing Tian
miso_sorri
Xing Tian
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,285
Damage
26,125
49,239
Taken
43,222
22,912
Mitigated
17,502
15,866
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,349
0
0
0
5,939
1,634
290
2,648
3,291
70,848
0
L
Cliodhna
 
Cliodhna
1,952
128
0
1,030
9,169
2,335
306
2,772
6,305
0
14,565
L
Cthulhu
CynSinSyn
Cthulhu
8,315
45
151
0
8,842
7,335
0
2,080
6,538
46,672
533
W
Anubis
3,949
0
0
3,425
7,046
2,654
38
3,071
3,697
65,600
2,541
W
Pele
MKDub13
Pele
8,100
3,030
0
4,202
10,969
3,449
9
2,831
8,138
0
49,444
W
Neith
Rills2hip
Neith
10,903
3,319
0
2,664
10,029
3,662
0
3,940
6,089
0
58,315
L
Medusa
Ronim6276
Medusa
5,664
2,653
0
867
9,676
2,713
0
1,698
7,938
0
33,829
L
6,845
1,782
1,887
1,849
9,596
3,485
0
2,463
7,083
28,267
1,381
W
Cerberus
anweo
Cerberus
4,807
418
0
5,120
14,270
10,173
0
5,346
8,924
19,828
0
W
Xing Tian
miso_sorri
Xing Tian
3,526
110
0
455
6,925
2,974
0
2,982
3,943
41,240
1,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
34,761
422
Minions Killed
348
0
Camps Cleared
0
1,309,688
Distance Traveled
1,338,320
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,392
646
155
12
0
300,337
0
L
Cliodhna
5,225
402
25
2
0
240,860
0
L
Cthulhu
7,325
563
79
6
0
280,643
0
W
Anubis
9,243
711
129
10
0
215,744
0
W
Pele
7,734
595
59
5
0
300,856
0
W
Neith
7,364
566
97
7
0
253,901
0
L
Medusa
6,105
470
58
4
0
232,413
0
L
Maui
7,714
593
31
2
0
284,067
15
W
Cerberus
7,314
563
37
3
0
268,083
0
W
Xing Tian
8,025
617
100
8
0
271,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role